Wait, what ? That is bizarre xD
Come on now. How can you add in 1 year spent on a tiny proof of concept ? That's ridiculous. A handful of people making proof of concept that is minute fraction of the scope of the actual game, with the sole purpose of pitching that to Kickstarter. Adding on 1 year from that and saying "It took 3.7 years" ? Whether he spend $1 million or not, common sense should tell you that saying "3.7 years" is simply an inaccurate statement, and it's just unfair to say that.
"Yes I count that as development, most people would"
No, most people don't. I've seen a lot of people who expect a game of this size to be done in 2.5 years, but this one is a first. I've never seen this before in any SC argument.
Maybe if the game was still at $7 million in funding, and set to release 2014, then maybe what you're saying would be a little more reasonable, but to count that initial proof of concept as 1 year of development for SC as it is now... doesn't work.
In response to your second paragraph - It doesn't matter how much any other games asked for. Are any of them close to the scale and the quality of Star Citizen to begin with ? No, not at all. $1 million was spent to get a certain level of quality - with a massive Bengal carrier, some of the interior. Hornets with animations, Vanduul ships, highly detailed characters with animations - something which the games you mentioned don't even have. All of that in incredibly high fidelity. The comparison you're making simply doesn't work.
Star Citizen has AAA quality First Person level detail, with very highly detailed characters and animations and everything. The proof of concept had this as well. That's on a completely different level to any of the other games you're talking about. This, by itself, renders all those comparisons useless. Some things simply cost a lot of money. Getting that insane quality, getting some mocap even ? Ofcourse it could cost $1 million. There is no comparison, it's all just very different - they're on different levels altogether.
Full scale AAA game development costs are really really high. Star Citizen is one of the few, along with Kingdom Come Deliverance, to attempt this through crowdfunding. As far as space games go, SC is the only one.
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PS - Don't mean to offend you or be condescending btw. It might come off that way because of the beginning of the comment,but I'm just arguing that's all.