The Star Citizen Thread v 3.0

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Because the publish date is 2/1/2015 and if I use the Amnesty International YouTube data viewer I get that date. I don't know where you get your date from.

http://www.amnestyusa.org/citizenevidence/

Something must be wrong on your end then, I get september 2014, just like Confucios:

PXgQq21.png
 
Nevertheless, the flight model still sucks and the point stands.
It may be a little bit better, but for a 80+M project and a "BDSSE" title, it's a disgrace.
 
To be honest for me the FM in AC looks almost identical as it was back then when we used to call it DFM,there is almost none or any significant changes in flying at all..0...but who cares the game is not any more about the flying space ship and experience true space simulation,no,no,now we suppose to EXPERIENCE A FIRST PERSON UNIVERSE.....
 
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To be honest for me the FM in AC looks almost identical as it was back then when we used to call it DFM,there is almost none or any significant changes in flying at all..0...but who cares the game is not any more about the flying space ship and experience true space simulation,no,no,now we suppose to EXPERIENCE A FIRST PERSON UNIVERSE.....

You're not serious, are you? AC has gotten some pretty major overhauls since the initial release. The flight model now and the launch flight model are incredibly different. Ships have weight to them, comstab has been modified and is disabled by default, thrusters and boost are nerfed so ships don't turn on a dime.
 
Not a fan of CIGs new website policy. Restricting posting to backers is fair enough, but restricting non backer from even reading stuff? Seriously bad idea.

By hiding the off-topic and other games sections they've hidden all the comments that compare their game to others. People will notice. CIG's enemies will certainly notice. They'll be accused of trying to shut down debate and he who shall not be named will have a field day.

It is an extremely bad idea. I think there was some good stuf in the Elite Dangerous thread. But I'd rather go to gaming hell than being forced into buying something to be able to just read it. I do not mind having no right to post in there.

I always intended to buy SC when it got released, but if this does not change I will only buy SC when hell freezes over. If it stays this way I will take this as a telling sign about what RSI stands for and ignore their product for the rest of it's existence.

But, having said that, perhaps it's just some teething problems due to the implementation of new policies.
I will wait and see.
 
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thrusters and boost are nerfed so ships don't turn on a dime.


Welcome to the forum.


A video was posted a few pages ago with a very resent video and they most certainly still turn on dime.
It's practically impossible to lose sight of your opponent without obstacles.
 
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You're not serious, are you? AC has gotten some pretty major overhauls since the initial release. The flight model now and the launch flight model are incredibly different. Ships have weight to them, comstab has been modified and is disabled by default, thrusters and boost are nerfed so ships don't turn on a dime.

Sure the Flight Model is implemented so well, it's perceived as bad.....:) and it's getting even better with every new patch,how's that possible when is so perfect???....Jokes aside this is by far my worst experience in any so called flying simulation game but to be fair SC from now on should not be called any more simulation at all.
 
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Um, his chaff stays on 1/29 throughout the fight. And he never uses a shield cell either from what I can tell, they are certainly not spamming them! Ultimately I think you've made up your mind and are trying to fit the evidence to meet your expectations. It's the only explanation for how you can be so wrong.

Yes, my mistake, I'm soooo wrong. He only used his chaff once. Shield cell banks used at 4:17, 4:38, and 9:21. The rest of the time the anaconda barely even fights back.
 
I really hate to say it but this is true. It's utterly pants. Feels terrible and worse still feels like I'm going to break my stick just trying to keep the reticles on target.

I've had access to all the builds of AC and I haven't seen this get better over time it started bad then got a little better then bad again.

I'm jaded with ED and FDev due to reasons. I really want to have faith that CIG can capture the bdsse thing they bang on about but they have such a mountain to climb if they can't get the basics of flight model right.

The feeling I constantly get when playing AC now and then is whether the dev's actually play their own game and ask themselves if this feels right or not.
 
Welcome to the forum.


A video was posted a few pages ago with a very resent video and they most certainly still turn on dime.
It's practically impossible to lose sight of your opponent without obstacles.

Long-time lurker, decided to finally make an account.

Yeah I probably should've worded that better. Ships *do* have some lag when turning now, very much so in some of the heavier ships like the super hornet, but I guess if you just watch videos that isn't so obvious. Ships do take a while to get up to speed if you change direction though (esp if the new direction isn't the direct opposite of the old one so the main engine can counter the momentum). There's no more instant-stops. I understand there are plans to make the main engine more powerful and nerf the thrusters further sometime in the future (probably AC 2.0).

It is an extremely bad idea. I think there was some good stuf in the Elite Dangerous thread. But I'd rather go to gaming hell than being forced into buying something to be able to just read it. I do not mind having no right to post in there.

I always intended to buy SC when it got released, but if this does not change I will only buy SC when hell freezes over. If it stays this way I will take this as a telling sign about what RSI stands for and ignore their product for the rest of it's existence.

But, having said that, perhaps it's just some teething problems due to the implementation of new policies.
I will wait and see.

The elite thread is a mess. The other-games section is essentially run by 5 extreme Overly Protective People*/flamers with an inferiority complex. They get the mods to delete anything negative said about elite. If you so much as say something remotely positive about SC in there you'll get instantly reported for "trolling". One of the regular flamers asked for his SC pledge to be refunded but continues to post in the Elite thread since he enjoys it.

I think the posting restrictions are fair. But the reading restrictions are a grey area. On one hand it prevents comment cherry picking and misquoting from non-backers or haters of the game, but on the other hand it seems a little silly to restrict some of the non-SC related sections. If other-games were to be cleaned up and the mods fired I don't think it'd be an issue.

Sure the Flight Model is implemented so well, it's perceived as bad.....:) and it's getting even better with every new patch,how's that possible when is so perfect???....Jokes aside this is by far my worst experience in any so called flying simulation game but to be fair SC from now on should not be called any more simulation at all.

If you enjoy the Elite flight model, I can see why you might consider it as bad. I personally like it and have more fun with it compared to the Elite method. It's a personal choice rather than which one is better. Both have their positives and negatives. However, I admit there are still some difficulties with joystick users (I use MKB or controller myself). I'm unsure how they'll end up balancing that issue in the long run.
 
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Long-time lurker, decided to finally make an account.

If you enjoy the Elite flight model, I can see why you might consider it as bad. I personally like it and have more fun with it compared to the Elite method. It's a personal choice rather than which one is better. Both have their positives and negatives. However, I admit there are still some difficulties with joystick users (I use MKB or controller myself). I'm unsure how they'll end up balancing that issue in the long run.

I am playing with the mkb as well and nothing to do with the controllers,sure if you choose hotas it's just going to be a nightmare but my point atm it's not controls, it's a horrible flight mechanics that in my opinion do not mimic space flying or at least space flying that CR&CIG was claiming that SC is going to be.Movements are to jerky you can turn around in sec which produce boring turreting fights,there is a constant fighting with your ship to aim and just to aim who cares how to fly....Well honestly I don't mind if there is a ppl. who love this FPS kind of style of flying,that's all good but CR&CIG should mention that at the beginning,not to lie their backers how we going to have a sim like WC or to make a dozen commercials where pilots chase each other trying to stay on a tail of the enemy....that's pure when you can turn around in split sec.....
 
My impresion or what I have read. i think CR is a hotas guy. The problem is that SC core game first release will be feature packed. And this implementation takes long and has lot of dependencies. This means that the flight model changes. The ships have many implementation fases depending on key features. This means that any FM work is tempory place holder, till every thing FM is in place.
Lot of gamers compare with games who don't have this core complexity.

I would take a similar game with high detailed and interacting space craft where you can walk around in like a mini FPS map.
Well I don't know any. But the feeling I get is MassEffect3 but then with out full space gameplay.
Most other games don't have this core game mechanic this complex. Which means less spacecraft design fases. And early finalised FM so can start early on refining final FM and balance it out to each spacecraft.

Then DB and CR are very supportive to each other. And this crusade mentality some holigan fans of eachhave. Me thinks The devs both are not happy with.
How ever FM is personal taste. And my preference is realism. ED scale enhanced that it FM kills it. Turn restriction handicap for a agile fighter class makes no sense. But extreem inertialess movement in CoD makes also no sense to me. But no handicap. So easy to adapt to.
There are games build around cover systems. For FPS it make sense. Its a choice also a preference. For space combat not. My guess is that turreting in space is normal and cover very rare.
Currently don't have played AC much my gfx power PC is unstable and my main is bit weak so I did a bit ED practice. Long time ago.
So it time to put something better in it and migrate to windows10 on SSD and GCN1.2 285. But no hurry.

For me this big production take some time to make. So need to be patient because it needs many years. It gets interresting from AC2.0 for me.
ED seams nice to supercruise around exploring. Need to try that to.
 
If you enjoy the Elite flight model, I can see why you might consider it as bad. I personally like it and have more fun with it compared to the Elite method. It's a personal choice rather than which one is better. Both have their positives and negatives. However, I admit there are still some difficulties with joystick users (I use MKB or controller myself). I'm unsure how they'll end up balancing that issue in the long run.

I like the E: D flight model - one thing to remember about the Elite flight model is that it has a heritage going back to the original 1984 game. What FD have done (quite well in my opinion) is captured the 'feeling' of the original 1984 Elite game, updated, added to it and improved it for the modern day.
CIG had more or less a blank sheet to start with their flight model, my biggest issue is the controller disparity - I'm a HOTAS user, and I find fliying around in Arena Commander much less fun than Elite Dangerous, as in Arena Commander I often find myself always over-compensating movement - whereas in Elite, it just feels right (and has done since Alpha 1 - December 2013). I've played Arena Commander with mouse & kb, and yes, it's easier, but it just isn't as satisfying as using a HOTAS for me (something to do with immersion, probably).
Just my opinion though.
 

Mu77ley

Volunteer Moderator
The elite thread is a mess. The other-games section is essentially run by 5 extreme fanboys/flamers with an inferiority complex. They get the mods to delete anything negative said about elite. If you so much as say something remotely positive about SC in there you'll get instantly reported for "trolling". One of the regular flamers asked for his SC pledge to be refunded but continues to post in the Elite thread since he enjoys it.

That sounds like the complete opposite of the Elite thread that I frequent on the Star Citizen forums, where every 5 minutes any thread that dares to mention Elite, even in passing, gets merged; complete with vitriolic, abusive and trolling posts from SC fanbois who slag off any game that isn't their beloved Star Citizen.

This also sadly happens in the No Man's Sky thread as well, so it's not exclusive to the Elite thread.
 
I like the E: D flight model - one thing to remember about the Elite flight model is that it has a heritage going back to the original 1984 game. What FD have done (quite well in my opinion) is captured the 'feeling' of the original 1984 Elite game, updated, added to it and improved it for the modern day.
CIG had more or less a blank sheet to start with their flight model, my biggest issue is the controller disparity - I'm a HOTAS user, and I find fliying around in Arena Commander much less fun than Elite Dangerous, as in Arena Commander I often find myself always over-compensating movement - whereas in Elite, it just feels right (and has done since Alpha 1 - December 2013). I've played Arena Commander with mouse & kb, and yes, it's easier, but it just isn't as satisfying as using a HOTAS for me (something to do with immersion, probably).
Just my opinion though.

Elite's flight model is very suited to HOTAS users due to whole "airplanes in space" setup. IMO it's more enjoyable and rewarding to play Elite with a controller or HOTAS than it is with a M/KB. CIG have already said that the flight model will be overhauled and rebalanced before release. There's a lot of systems not in place right now, like the component system (that will result in changes in distribution of weight and power output), and things like armor plating (which adds weight).

That sounds like the complete opposite of the Elite thread that I frequent on the Star Citizen forums, where every 5 minutes any thread that dares to mention Elite, even in passing, gets merged; complete with vitriolic, abusive and trolling posts from SC fanbois who slag off any game that isn't their beloved Star Citizen.

This also sadly happens in the No Man's Sky thread as well, so it's not exclusive to the Elite thread.

The other-games section is just awful in general, no matter who the Overly Protective People* are. It's partly why I tend to stay off the forums. The subreddit and community chat are far more enjoyable.
 
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