you forget that Elite is not only combat.. is also esploration and trading and mining...
i can't feel good going to discover the majesty of the galaxy's hidden treasures with a space combat music as looped soundtrack, i would hate it.
No no, that was exactly my point... I hope the music reflects that properly and doesn't just feel either "safe" or "threat".
Homeworld & Especially HW2 had this epic way of making you feel constantly in awe and slightly concerned all at once, very often. For me that is space.
I look up at the stars and I see this thing I just cannot comprehend, I marvel at it, i study it to small degrees and like what I see, but is so incomprehensible, fear inducing and wondrous all at once.
It is my hope that the music in ED looks to capture that and that the many many quiet moments out amongst the stars make me feel inspired and uncomfortable at the same time.
Too many games go for obvious black and white themes in their music. That was my previous point, so you get standard la di da strings for safe environments and then battle music for fight sequences.
Nothing wrong with battle music, but the rest of the soundscape should not be filled with obvious "feel this mood" music. I don't want the music to tell me I am in a safe zone, I want the ambience and any music to make me feel like I am in the vastness of space with all its marvel and fear rolled into one.