You can't report anything if it happens in private/solo. But when it happens in open, there are reports: an example here https://www.reddit.com/r/EliteLavigny/comments/3kf7cz/pancienses_undermining/
My proposal for collecting intel creates a new role, the scout, and solves the solo/open issues. You go to a system, you collect intel, you come back, your power knows what's happening. This is compatible with the proposal by Sandro, I have to say. The fact you know nothing is because you didn't send your scouts out there (so if you get sniped is twice your fault: you didn't fortify and you didn't collect intel).
I like the sound of that idea.
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n.b. I was referring to npc agents purely from a lore/fluff perspective doing the reporting not actual players. I do like the idea of scouting systems to receive those reports though.
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