OK guys THX again - This is what i have now. (I have added 2 heat sinks in the utility mounts) I dont think i needed the 38ly range, just wanted the best for some reason. So unless there are any glaring errors ill be off exploring sometime today.
PS - I dont mind spending more money for better/more efficient modules!! do i need a shield??
As a noob explorer what stars do i need to avoid (black holes, neutron stars etc) and what would be the best things to find (ie new planets or stars) THX again!"
http://coriolis.io/outfit/asp/02A4D...2i2f.AwRj4z2VRI==.Aw18WQ==?bn=My Explorer Asp
This is the Asp build I'm using, been out to Sag A, Great Anni, and around the core with no issues in this. In fact, I don't think I've ever needed to drain the tank to get around, although you can hit 37.37LY with an almost empty tank.
Contrary to popular belief, reducing the size of the fuel tank won't increase your maximum jump range, as the max jump range is calculated from the fuel load, and a nearly empty 32T tank holds the same as a nearly empty 8T tank.
This build includes a 3D shield for the 500 or so LY where you may find NPCs who want to play roughly with you, I switch the shield, sensors and power distributor off once I'm safely away from the bubble. This decreases the heat generation of the ship.
As far as heatsink launchers go, I've tried them, and I believe them to be unnecessary, they can only be used after you've been forced out of supercruise, and by then the damage is done.
Just make sure you have zero throttle set during the countdown before the jump and you will be 99%+ safe on exit. Exceptions are jumping into the centre of binary/trinary stars in close orbit, neutron stars and black holes.
If you find yourself jumping in close to a BH or NS, turn away 90 degrees, and move away from the star, once you get away a comfortable distance, re-approach if you need to at slow speeds until you can scan.
If you are packing AFMU modules, make sure you prioritise repairs. Most important items are FSD, Fuel Scoop and Life Support. I find it a good idea to pack 2 AFMU so you can keep one in full working order.