Powerplay FD You're disgraceful - Re: Torval (Empire bailout)

I can honestly tell you that Hudson is losing MORE DAILY PLAYERS due to more FD favouritism. I used to play every day and now since all my work and efforts have been for absolutely nothing I barely play every few days anymore. What's the point? Hudson is now losing ANOTHER one of its high-commanders (Napoleon) due to his feelings on this latest Federation backstab from FD. Talk about a player-disconnect and blatant cheating by FD beyond any reasonable doubt clearly supporting, allowing, causing and condoning Empire bias. FD is certainly pushing me to rethink which game(s) to play through 15 weeks of Federation effort being continually wiped clean.

Smarten the hell up FD. Seriously.

Haku

(I'm just stating this and will not comment any further.)
 
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Torval expanded successfully and wasn't awarded the systems. She's anything but bailed out at the moment.

The whole collapse mechanic probably won't take place until powers start going up and down through the minor faction system as well. It only makes sense, because then the bottom 3 keeps getting smaller and smaller if collapses start right now.

Plus, Torval was treated as a buffer to provide money to Arissa and Aisling anyway. It's beyond obvious and the reason she has little support is she offers everything she has to offer without pledging to her. She is definitely expendable to FD and should be the first to go down when collapses start happening.
 
The expansion failure was working as intended as far as I know. However, at the moment Torval's resiliance smells less like empire bias and more like an indication that collapsing a power is currently nearly, if not entirely, impossible.

Now, if Archon got collapsed after just 2-3 cycles of not expanding, THAT would reek of Empire bias. But that hasn't happened so far, so my working assumption is that powers are just increddibly difficult or impossible to remove right now.

Of course, there are plenty of other things that are legit Empire biases. Such as, like Apos pointed out, the "core" Empire powers getting pet buffer states who exist to pad their profit margins and protect them from undermining.
 
You guys sound really bitter! If playing a game made me that bitter I would stop playing.

As for the buffer states argument, It looks like you are having no trouble undermining ALD this cycle after her merit bomb left her in turmoil.

We've all seen Cadoc's powerplay threads. You're in no position at all to complain about the levels of undermining you're getting. The whole reason the kind of undermining campaigns you've been hit with are necessary is because your buffer states completely shelter you from grinders, so you only have to worry about the tiny fraction of organized players who target you.

The effect is even more abundantly clear with Aisling. During her short-lived ceasefire with Hudson's organized players, her undermining numbers dropped by over 60%. She's so sheltered that 60% of her undermining comes from a single organized group that goes out of their way to at least give her a little bit of opposition.

But yes, clearly instead of balancing the game we should all just join ALD and bask in her OPness. :rolleyes:

I would love it if, for at least one or two cycles, Aisling and ALD got hit with the kind of undermining numbers that Hudson and Winters see every week. The tears would be delicious.
 
I would love it if, for at least one or two cycles, Aisling and ALD got hit with the kind of undermining numbers that Hudson and Winters see every week. The tears would be delicious.
ALD has been smacked around this week, watch Aisling next week :)

As for balancing the powers, FD have been clear that they were not created or intended to be balanced.
The physical locations of the powers, their perks, and preferred governments types are all different.

This doesn't mean they should keep ignoring all the bugs though.
 
Know what?

TAKE A HIKE!

I have all respect for a strategist getting demoralized when fighting an inconsistent system that doesn't provide the expected results. I also have respect for a very large group doing their thing, pushing Torval from second to tenth position. I have respect for the way the Zachary Hudson community is organized and several of it's key members. I have respect for sportsmanship and honor.

But you can take your "bias" shenanigans and shove it.

As the strategist on the other side I have been working my ass off for one and a half month, usually doing a full-time job for my power and usually waking Wednesday nights. Pushing myself through anxiety and uncertainty of what will happen while doing my best to improve morale among my friends even when my own is low. For me, a "collapse" is not just a game. It is a loss of my friends, my home within Elite: Dangerous and countless hours of hard work.

Torval expanded successfully twice (HIP 105606 and HR 8104) based on plans designed by the strategy team and paid with 300-500 million credits by our heroes, but we all had to take the crushing disappointment when we were not awarded our systems that by all official information (interface and manual) should have been awarded.

Cycle 10 - HIP 105606.jpg Cycle 13 - HR 8104.jpg

We also fortify week after week at a greatly increased cost due to a broken Fortification Ethos that have also been reported without a fix.

And even in our small size we still suffer greatly from preparation shenanigans with unknown forces preparing the system Warwa and have paid 100 million twice with a very limited playerbase to defeat that crap, with no one knowing who these guys are and without any support from the larger Torval groups or known players.

And even if such changes would hurt me, I promote ideas that benefits Zachary Hudson and put Zemina Torval at disadvantage as long as the changes make sense.

We within Zemina Torval improved our situation by allowing ourselves to lose a lot of systems to get the situation into a more manageable state. Most of our insane efforts to get out of our situation have failed due to mechanical issues, not without lack of effort, plan or community.

You sitting there whining about bias when you did not manage to eradicate a group of fellow players is a complete disgrace to sportmanship and the powerplay community as a whole. You should be ashamed. I have opposed similar sentiments against Archon Delaine even if expressed by other powers within the empire. I find such sentiments to be quite disusting. But your whining about "bias" really takes the price.
 
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Know what... ?
How about playing the game as it works instead of how you think it works?

You mean learning about all the ways the in-game interface and the official manual gives incorrect information and work around that to make do what is available? Gee, you are a complete genius! Why did I not think about this before? You have solved all my problems now! Thank you!
 
There is favoritism in the sort of neglect given some powers compared to ALD. For example, two powers at least (Kumo Crew & Torval, I don't know about any others not working) have not had government types affecting fortification triggers for at least several cycles now. That is many thousands of units of fortification equivalent to much time and/or credits. It is unfair for the system of lowering fortification triggers based on government type to affect some powers and not others. Despite having reported this, it seems another cycle has gone by with it working (even partially and bugged) for only some powers, ALD among them. The fact it can be made to work for some powers means it should be made to work for all. Either that or stop it working for everyone so it is at least equal.

Now people getting angry over the players of another struggling power not curling up, just giving up, and letting the other side win is just bad sportsmanship. The players of the Kumo Crew have been fighting an uphill struggle and not giving up despite weeks of focus by Imperial powers, and similarly for Torval. Like any game or contest between teams, all sides should be putting in their best efforts. It is bad sportsmanship to get angry if the other team say in a football match were to manage to get a last minute equalizer and pull back from the brink.
 
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You mean learning about all the ways the in-game interface and the official manual gives incorrect information and work around that to make do what is available? Gee, you are a complete genius! Why did I not think about this before? You have solved all my problems now! Thank you!

Most of the other powers have been well aware of what happens when you go into turmoil with a negative system, and some have even exploited it to block systems they didn't want.

But when it becomes inconvenient to you it's a bug. Sure.


See that search bar in the upper right corner? Go type "powerplay activity analysis" into that bar and read up.

Winters and Hudson got to where they did despite being some of the most undermined powers in the game. We fought and clawed our way up the rankings. We don't have 500% bounty bonuses, railgun 2.0s, or A+ shields to attract legions of support. We don't have the best faction specific ship in the game. We don't have two vassal powers to act as our meatshields.

Aisling and ALD have been coasting along in first and second place for weeks on easymode. They were complacent, didn't expand smartly, and now they're paying for it. FD gave you just about every advantage they could, it's not their fault you squandered it.

Don't worry though, the way PP's mechanics are set up the Princesses will be back on top a week or two after their turmoil runs its course. Their 10:1 support/opposition ratios will make sure of that.

It's hilarious though that the core Empire powers (sorry Patreus and Torval, but if the Princesses were Russia you guys would be Ukraine) complain about being picked on any time that ratio falls below 5:1. It'd be interesting to see how they handle the 2:3 that Hudson gets every cycle, or Winters' 1:5. And we haven't even mentioned Archon.
 
See that search bar in the upper right corner? Go type "powerplay activity analysis" into that bar and read up.

Yup. Been there, done that. And? That's got nothing to do with so-called "blatant cheating" like the OP is talking about. Let's face it, what do FD have to gain by cheating this?

Winters and Hudson got to where they did despite being some of the most undermined powers in the game. We fought and clawed our way up the rankings. We don't have 500% bounty bonuses, railgun 2.0s, or A+ shields to attract legions of support. We don't have the best faction specific ship in the game. We don't have two vassal powers to act as our meatshields.

Projecting much? Point out where I said I'm an Empire supporter please. (You're probably assuming so based on my background picture hey?)

Aisling and ALD have been coasting along in first and second place for weeks on easymode. They were complacent, didn't expand smartly, and now they're paying for it. FD gave you just about every advantage they could, it's not their fault you squandered it.

I never made the claim the Empire's had it hard. And you keep saying "FD gave you every advantage" and "you squandered it". I'm not going to address the rest of the quote because it's more of the same.

I'll grant you this much, I was a Patreus supporter at one stage, and now I'm with Alliance, because there's a particular system I want Zemina out of, and resisting Empire from Empire (or fed from fed) is pretty much broken. So with that in mind, I watched Zemina's situation a lot. Compared to cycle 14, whoever was trying to hurt Zemina in Cycle 15 didn't really have much of a go of it at all, so I really don't buy the OP's claims one bit.
 
I don't think Torval is favored, out of the other three Empire factions, but I haven't been keeping up with the news so I could be mistaken.

Though the Empire bias is definitely there, and it really needs to stop.

Ever since the potential sniping bailout, I declared that the second I see another bailout for the Empire/fixing things only when Empire encounters them/Not compensating retroactively, then I'm done with Power Play.

I'm very very sick of the un-leveled playground and haven't been in a good mood recently, at all.

Edit:

My condolences for the loss for the Federation, I understand the frustration.
 
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I don't think Torval is favored, out of the other three Empire factions, but I haven't been keeping up with the news so I could be mistaken.

Though the Empire bias is definitely there, and it really needs to stop.

Ever since the potential sniping bailout, I declared that the second I see another bailout for the Empire/fixing things only when Empire encounters them/Not compensating retroactively, then I'm done with Power Play.

I'm very very sick of the un-leveled playground and haven't been in a good mood recently, at all.

Edit:

My condolences for the loss for the Federation, I understand the frustration.

Well, I can partially agree. There is an empire bias in so far that the rewards for pledging to ALD are overpowered. But why would the developers of a game actually 'favor' a power? I mean come on, when you're a developer you want things to be as balanced as they could be, to promote dynamic and shifting gameplay in PP.
Do you really think they deliberately tip the scales towards the Empire? And don't tell me the facts speak for themselves because they don't. As it is ALD dropped back quite a bit. I just think they didn't really know in advance how PP would all play out. And there's nothing wrong with that. You design something, throw it out there, and all of a sudden way more people pledge to the Empire then they would have thought. Add to that the bonusses that are unevenly balanced and yeah, everyone pledges to a certain power that rises to the top quickly.

But thinking this was a deliberate ploy to from E: D... well.. I've got some tin-foil hats for sale. Only $5 a piece, might I interest you in one?

That being said, some rebalancing is very welcome, and I expect them to do so in 1.5 or Horizons.
 
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