How many of you with Anaconda's, are prepared to risk 10m

Although I admit I only play in Solo mode I always use my Anaconda. I dont think there is any risk losing it in solo. Only if you like take a nap when everybody is shootign at you :p
 
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What is the point in buying a ship and then leaving it in the shed? I don't have a problem with using a specialised ship for a specific task but to not use a ship in case something bad happens and it is an expensive rebuy??????? If the same attitude carried over to real life it would see you staying in bed all day.
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It is a game ......... play it and enjoy it.
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edit - this sounds like the guy who buys a Ferrari and parked it in the shed because he was afraid he might dent it.
 
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Just make sure you have enough loot for a rebuy and there's nothing to worry about. You can pay for a pimped out rebuy in an hour of slave smuggling.
 
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It's hard to die in an Anaconda if you know the limits. You only have to know when you fight and when you have to flee.
 
In my experience the ship income is proportional to the cost, that being, I have some high expense in my anaconda, but I make big money. I can upgrade a cobra in about the same amount of time (using only the cobra) as I can upgrade my anaconda (using only the anaconda). The thing that slows me down is flying vipers and asps and such! I like having the big ship because it lets me get and maintain and fly a whole fleet of little ones, and to shoot lots and lots of lasers!
I guess my question is, what's big money?


By all the estimates I see, if you are making $1-2Mill/hr you're doing pretty damn well. Do get above that takes massive a massive time sink getting to rank5 in PP, then racking up the bounty bonuses, so far as I can tell.

But at $1-2Mill/hr you're still looking at 5-10 hours of grinding lost with every insurance claim.

Maybe I will see the numbers even out as I start generating more income.

If I am wrong, and $2million/hr is chump change, then I can see the big ships getting in the black to operate. But at that income level/hr, a $10million by back is HUGE.

I'm still working towards it, I want my Starship.
 
I guess my question is, what's big money?


By all the estimates I see, if you are making $1-2Mill/hr you're doing pretty damn well. Do get above that takes massive a massive time sink getting to rank5 in PP, then racking up the bounty bonuses, so far as I can tell.

But at $1-2Mill/hr you're still looking at 5-10 hours of grinding lost with every insurance claim.

Maybe I will see the numbers even out as I start generating more income.

If I am wrong, and $2million/hr is chump change, then I can see the big ships getting in the black to operate. But at that income level/hr, a $10million by back is HUGE.

I'm still working towards it, I want my Starship.

Nah, I can make over 5M per hour pretty easy. 10M/hr is definitely attainable if you find a good location (like seeking goods T-9s). Check out this thread for an example.
 
Nah, I can make over 5M per hour pretty easy. 10M/hr is definitely attainable if you find a good location (like seeking goods T-9s). Check out this thread for an example.
Well damn.

Looks like I was off the mark.


Still going to take a while to get to a point where I can make that kind of an investment.
 
Nah, I can make over 5M per hour pretty easy. 10M/hr is definitely attainable if you find a good location (like seeking goods T-9s). Check out this thread for an example.

I am making about 1 million on a 8 minute round trip of 9 ly. That 10 mil the OP is worried about would take just over an hour, depending on the route, to make back if he chose to trade for it.
 
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I own a Anaconda, i have a rebuy cost of just short of 10m.
I also presently have 50m in the bank. I also currently own an Asp and a Vulture.
All are pretty well upgraded, the Anaconda has a nice collection of expensive beams and Large Cannon, and Multi cannons, so it can defend itself pretty well, i am master rank at combat, so pretty average.
Now my question is this, i am still not happy about risking my Anaconda, and losing 10m, even though i can afford, i always trade in Mobius, any missions or combat, i always use the Vulture, i don't mind open with this ship, reason, rebuy is cheap.
Same with Asp, but i never risk the Anny if i can help it.
Am i being too paranoid, to careful with my credits, should i take more risk v more excitement.
Credits on my account is just a number, so why do i care about them so much.
Am i now afflicted by some sort of Elite nervous paranoia syndrome, am i just getting too worried about nothing.
I want to know if i am feeling this alone, or are others the same, would you risk 10m, (plus cargo) or take a cheaper ship if you can.
I have signed up for the Hutton convoy, and the code battle, but i hope my Vulture will do. But if i have to use my Anny i will, but if you hurt her, i will hunt you forever.

shhh... Don't worry Betty, you won't have to go.......(she's a little worried now)

edit: just remembered i need to buy a cobra for code battle.


Its all cool. Don't fly a ship you would be gutted about losing.
 
Thanks guys, i got my answer, i am gonna sell narcs to t9's til i get at least 100m, then my Anny goes where i want. cool.

edit, but then i might upgrade her some more, so might need 200m, lol
 
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If I am going to be interdicting I always get a vulture when I can. If I am doing conflict zones I always take a fighter. For me it is about using the right tool for the job and/or how much fun it is in practice. I love lurking about in HIRES in my Anaconda gobbling up bounties in a refined and leisurely manner. When flying cargoes around or mining in an Anaconda I welcome pirates as a nice distraction and bonus pay. In a war, the Anaconda should be blockade-running vital supplies through, not faffing about in a skirmish when a fighter could perform that job just as well.
 
I had my Anaconda and decided that I preferred Python. I have not looked back. If I need to haul cargo I'll use the type, 9. And my brother will usually run escort in his python. The buyback is cheaper (not much almost 9 mil), but it is totally A rated. With 3 SB, 2 SCB, Chaff and one Hull 5D, which gives me very good defensive capabilities. 2 F3 beam turrets, and 3 gimbaled multi-cannons give me the punch to take down anything I run across with confidence.

however, if I'm going to go out exploring, then, I definitely prefer the anacondas superior range and self-sufficiency.
 
I only want an anaconda because it's the only thing that'll out-jump my asp. My python is an OK deep-space miner but I think the 'conda will be a little leggier. In that case even though I only play open, I'm not particularly worried about pirates unless I roll badly and stumble into a PVP wing.
 
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Use the anaconda as a support in a wing. Standalone and you got no one to got your back.

i do it all the time with my vulture in CZ's. Get so close to the anacondas back that even the turrets cant hit me.
 
I don't think you should worry about her, I take mine into combat all the time. The shields are insane, put some chaff on, know your limits. Run out of SCBs (if you use them), shields get low? Throw 4 pips to systems and get out. Even with shields down I've survived 4 dangerous-elite NPC anacondas hitting my hull long enough to wake out. She is expensive, but also very tough. I bought her to fly her, not look at her holo in the shipyard.

Taking an anaconda into PVE combat is not really risking it.
 
I agree with OP.

I don't much see the point of the big ships. I just don't ever see myself recouping the cost, and it's hours worth of grinding to afford the rebuy costs.

No matter how much I play, as a casual player, I don't ever see myself breaking even on an anaconda or anything like it. Even if I could afford one, it just seems like a credit bleed to keep it repaired, equipped, and re-bought when I eventually loose it.


Maybe it will look more feasible to me once I get this rank5 PP stuf sorted out, but until then I am a Cobra Commando.

http://www.geek.com/wp-content/uploads/2012/04/gijoe5.jpg

You can make the rebuy cost of an Anaconda in a hour or so, it's really not a big deal. In fact anyone who has an Anaconda shouldn't need to worry about rebuy costs. It's not my favourite ship, but I don't have any worry's about losing her in Combat, nothing else to spend cash on. Maintenance repair costs are practically non existant now.

Biggest loss I've had so far is two Conda's in a row, roughly 25 million, damn turrets targeted the wrong side in a conflict zone, on both occasions every cmdr and AI instatantly targeted me... Never new about high waking back then.
 
Try it out, lose 10mil once or twice and realize that :
Anaconda is slow and bad for combat. Sure youre invincible vs a small ship in pvp in 1v1, but he can just fly away if he wants and you cant catch him. The extra firepower sucks because turrets suck and the huge hardpoint is useless. Python is much better at combat then anaconda.

Personally I prefer FDL but if you want to go all out ond firepower go python.
 
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