Powerplay Arissa Lavigny-Duval Power Play Cycle 17

Dispatch from the Kamadhenu Herald

24 September 3301

GalNet has released its list of the most influential powers in the galaxy, and Prime Minister Mahon still leads the charge, with Alliance contracts and trade agreements forging bonds far across inhabited space. Our beloved Senator Arissa Lavigny-Duval has recovered from her stint of turmoil and back into the 2nd position, leap frogging over the Federation powers. Li Yong-Rui takes his Sirius Gov experiment back above the pack to round out the top 5. Aisling Duval and Senator Patreus are experiencing turmoil in four systems each.

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Last week Senator Lavigny-Duval dealt well with the turmoil in her systems, thanks to truly diligent commanders who shipped an impressive amount of garrison supplies across the galaxy. Forty-three of sixty-two systems were fortified with their requirement of garrison supplies. Rumors abound that some pilots were able to meet the control system's fortification needs by patrolling the system for pilots pledged to opposing powers. Word has yet to reach the Kamadhenu Herald as to whether this is simply poor reporting on the part of GalNet. The good news is that the Senator now has ample Command Capital to prepare systems for crime sweeps. Of course, sixty-five systems are still loyal to the Senator and most will require their full allotment of garrison supplies.

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Current Diplomatic Status

According to Imperial High Command and sources close to Senator Lavigny-Duval's Privy Council, she currently has an adhoc allied or neutral status with six Powers: Sirius Gov, Senators Patreus and Torval, Aisling Duval, Pranav Antal, and Prime Minister Mahon. These are not Imperial decrees, but active diplomatic work on behalf of the Senator's best interests has procured non-aggression pacts and otherwise beneficial arrangements, such as the Sirius Gov embassy in Heverduduna, which allows for easy access to discounted vessels and outfitting near Imperial space.

Open hostilities exist between the Senator's pledged pilots and Archone Delaine (Pegasi Conflict), Federation Shadow President Winters, and President Hudson as well.

Now that you know the lay of the land, what can a single pilot or group of pilots do about it?

Here is Research's take on Senator Lavigny-Duval's prospects for the week.




Preparation

Tutorial can be found here.

The Senator has enough Command Capital to prepare four systems. Research recommends these four: Birite (medium pad), Caria, HIP 35246, and Cerni. All of these systems are profitable, and three of them were lost to revolt two weeks ago. Those are worth recovering. Cerni has been a target before and is adjacent to Xinca. Further information on these systems will follow shortly.




Expansion/Opposition

Tutorial can be found here.

No expansion targets are available to the Senator's pledged pilots this week. For those who earn their merits by combat, there are only two options: Opposition and Undermining.

President Zachary Hudson has one potential expansion project underway, in the highly contested region of Af Leporis.

Af Leporis.png

This system sits next door to Binjia, and would give them a prominent forward operating base towards Lavigny space. It was also last controlled by Sirius Gov. It is unknown whether they will aide in the opposition of this expansion. The triggers are low for both sides, so expect a fireball of scrap metal.

Additionally, pirate lord Archon Delaine has five active expansion targets. The Commanders at Imperial High Command have already issued their suggested targets for the Pegasi Conflict. Their primary opposition target this week? HIP 106072.

HIP 106072.png




Fortification

Tutorial can be found here.

Diligent space truckers from around Imperial space successfully fortified nearly all of the control spheres loyal to the Senator this week. This resulted in the recovery of the distant low population centers and the substantial surplus we see today. An opportunity now presents itself to expand into high population centers, but space truckers should remember that fortification is the only defense against turmoil.

With that in mind, Research asks that all pilots pledged to Senator Lavigny-Duval fortify all profit-making systems above the line. When in doubt, use the automated Recommended Hitlist, which makes the most efficient use of jump range and landing pad availability.

Research's full fortification spreadsheet.




Undermining

Tutorial can be found here.

Lavigny space had a respite from undermining last week, though her pilots did not stand idle. Now that the Senator is back in the top three, expect undermining to return five-fold. There are no currently active undermining actions into Federation space, but player groups loyal to Lavigny can usually be found undermining in control systems. If the expansion in Af Leporis is as outlandishly successful as our expansions can be, the only way to prevent a Hudson forward operating base is to undermine his power structure into turmoil. Once again, undermining a control system over 100% has no effect. Most targets on the borders are undermined before the first few days pass.

As of press time, no operations were announced.

The Pegasi Pirate Conflict continues. IHC's priorities are still entrenched in opposition instead of undermining.

If you wish to participate in organized undermining, feel free to contact one the player groups pledged to the Senator: Lavigny's Legion, The White Templars, or Les Corsaires de l'Empire. Rumors of another group, The Imperial Inquisition, come from the far side of Lavigny space, near Damoorai. Some members reportedly claim allegiance to the Senator, but no representatives have announced any devotion to the Senator at this time.




The Kamadhenu Chapterhouse of Inquisition

The Chapterhouse has continued to operate efficiently and sporadically throughout space loyal to Senator Lavigny-Duval.

The Chapterhouse Lantern states that six exploited systems are in the throes of Civil War.

In other news, Inquisitor Endincite has posted a report on recent activities of the Chapterhouse.

For those commanders who find fortification tasks grinding them down, please, come see the Chapterhouse of Inquisition. There are opportunities available to help lower fortification triggers, raise undermining triggers, and serve as a distraction from hauling cargo. If you are a pilot who cares about fortifying a deficit-causing system, please come to the Chapterhouse so inquisitors can help you with advice on how to keep that fortification trigger down, much like Inquisitor Harfang is doing in HR 571. At this point, deficit-causing systems that are consistently rescued and fortified are the concern of those who do the fortifying. Valiant Commanders looking to make their home system benefit Senator Lavigny-Duval's cause are encouraged to sign up and help in any way.

Currently, the Senator's dominion stands at over 480 billion Imperial citizens and over 560 billion citizens in total. Let's strive to keep them all loyal to the cause.

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Additionally, there are still Community Goals against Emperor's Dawn. The four listed here should still be active: combat in Mauusk and Dakshmandi; shipping for ED in Ipilyaqa and Ch'i Lin. The Internal Security Service CG for exploration is still active in Cemiess, and there should be activity in Munshin and Amitrite, if not active Community Goals already.

Reddit Post.

Good luck and Godspeed, Commanders.

Quick Links:
Fortification Hitlist
Pegasi Pirate Conflict
Chapterhouse Lantern
 
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Research Approved Preparation Targets:

Caria: Next door to HIP 16607; near to HIP 21778 and HIP 20524
Galaxy Map | System View
Distance from HQ:82.08Ly
Expansion Cost:141cc
Radius Income:114cc
Upkeep:-27cc
Profit after Overhead:25cc

HIP 35246: Up above AB Pictoris, Cook, and Namamasairu
Galaxy Map | System View
Distance from HQ:59.14Ly
Expansion Cost:123cc
Radius Income:99cc
Upkeep:-24cc
Profit after Overhead:13cc

Cerni: Next door to Xinca; "near" to Ida Dhor
Galaxy Map | System View
Distance from HQ:100.74Ly
Expansion Cost:143cc
Radius Income:106cc
Upkeep:-31cc
Profit after Overhead:13cc

Birite: Near to Jura, HIP 21778, Teliadjali, and HIP 27371
Galaxy Map | System View
Distance from HQ:69.47Ly
Expansion Cost:154cc
Radius Income:120cc
Upkeep:-25cc
Profit after Overhead:33cc
 
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Ditto here, I have been keeping track of these updates since last week. They are very informative, thank you very much.

Question: For generating mertis via combat, just for clarification, we can either 1) Undermine opposing powers by travelling to their control systems, interdicting the ships specified and destroying them which will award 30 merits per ship but put a bounty on our heads, 2) Opposition by which we head over to the the expansion systems of poopsing powers, locate conflict/military zones, side against them and destory their ships which will yield 10 merits per kill but also put a bounty on our heads.

Is that correct?

Thanks
 
Ditto here, I have been keeping track of these updates since last week. They are very informative, thank you very much.

Question: For generating mertis via combat, just for clarification, we can either 1) Undermine opposing powers by travelling to their control systems, interdicting the ships specified and destroying them which will award 30 merits per ship but put a bounty on our heads, 2) Opposition by which we head over to the the expansion systems of poopsing powers, locate conflict/military zones, side against them and destory their ships which will yield 10 merits per kill but also put a bounty on our heads.

Is that correct?

Thanks

You won't get a bounty for destroying ships in conflict/military zones.
 
Oh nice, but everything else I mentioned is sound?

Thank you for the clarification.

- - - Updated - - -

Also I Zachary Hudson also has Polecteri for Expansion from what I saw in another topic.
 
The only reason why ALD recovered from turmoil is because the Federation let her lol. She shouldn't lose bad systems.
Actually we didn't want to come out of turmoil yet and lose more systems it has very little to do with feds and more to do with over fortifying by the masses.
 
Actually we didn't want to come out of turmoil yet and lose more systems it has very little to do with feds and more to do with over fortifying by the masses.

Let's say it is both. :D

The Hudson group (which I am not a part of btw) had the intention to get ALD out of turmoil so she doesn't lose the bad systems. Ofcourse, ADL's commanders have fortified more systems than before I guess.
 
Just to say thanks for the hard work and updates it really makes a difference to my gaming and pp time.

Absolutely. I wouldn't have got involved with PP at all if it wasn't for efforts of the people contributing the Lavigny reddits. Now I have proper reasons to go to CZs, trade and err... kill traders :)
 
Early Preparations

Well done all those delivering Corruption Reports first thing this morning; the list was quickly populated with promising looking systems. As at 17:30 GMT:

Prep.png

The Research Dept recommendations are in 2nd - 5th but the systems in 1st & 6th are also good looking ones - any of those six would do in my untutored opinion. Kalvante isn't awful but isn't quite profitable and also has the drawback that it is very close to Tuareg (a system on our future preparations list). They share a lot of systems and if we went for one of them it should be the higher income Tuareg. Zhao Gong is just plain awful.

Nominations can sometimes be helpful early on a Thursday to get our candidates high on the list but by this stage on a Thursday, with the highest places looking good, I'd be inclined to keep them for later in the week till we see how it develops.

[Edit: those distances in the graphic are from my current position (in Cerni as you can work out), not distance from HQ]
 
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The Research Dept recommendations are in 2nd - 5th but the systems in 1st & 6th are also good looking ones - any of those six would do in my untutored opinion. Kalvante isn't awful but isn't quite profitable and also has the drawback that it is very close to Tuareg (a system on our future preparations list). They share a lot of systems and if we went for one of them it should be the higher income Tuareg. Zhao Gong is just plain awful.

Nominations can sometimes be helpful early on a Thursday to get our candidates high on the list but by this stage on a Thursday, with the highest places looking good, I'd be inclined to keep them for later in the week till we see how it develops.

Kalvante was a failed Aisling expansion several weeks ago, and not a great system. Tuareg is also a bad one. Djen is slightly better, as it's actually profitable.

If you check the list and expansion cost: the four Research proposed will allow us to have 4 systems. Alternatively, CD-49 3617, Caria, HIP 35246, and Cerni could also allow us 4 preparation targets. So for those pilots who are still pushing CD-49 3617 despite Research's and Diplomacy's recommendation, from the list of proposed, Birite and CD-49 3617 are interchangeable, not the others.
 
If a System is allready undermined in fortification list, is-it still Worth bringing Garrison supplies or is it too late ?
 
Ok, new questions :

If a system is fortified, can it still be cancelled ?

In fact, is it better to head over to places that have been undermined or to head over to place not fortified and not undermined ?
 
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Ok, new questions :

If a system is fortified, can it still be cancelled ?

In fact, is it better to head over to places that have been undermined or to head over to place not fortified and not undermined ?

Yes.

Both Fortifying and Undermining triggers have 7 days from the start of the cycle to hit 100%. There is no race to finish first or a race to out-perform the other in Control Systems.

Expansion systems behave differently, but for fortification, you only need 100%, and you can reach that at any time.
 
Ok, new questions :

If a system is fortified, can it still be cancelled ?

In fact, is it better to head over to places that have been undermined or to head over to place not fortified and not undermined ?

The control systems work in four states, dependent on two triggers:

StateFortify Trigger ReachedUndermining Trigger Reached
Fortified
Yes​
No​
Default
No​
No​
Cancelled
Yes​
Yes​
Undermined
No​
Yes​

There is no temporal component at all, meaning that one trigger could be reached an hour after cycle start and the other trigger could be reached 30 seconds before cycle end. All that matters is that the trigger is reached.
 
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This post partly to bump the thread above the old one from last week, and partly to try to answer glojo's questions posted in that thread.


I am looking at the excellent spreadsheet prepared by Aspiringexpatriate and have been left confused. Our power page shows that LHS 1852 needs a lot of merits to trigger the fortification although the undermining has exceeded 216%

On the spreadsheet it shows this system as being 'above' the blue line which to my simple mind means we support this location but.....

If I look at the details posted in the spreadsheet it shows the upkeep in the red and at -27. I then look across at the column marked 'Current Surplus' and once more it shows a negative value of -89.

Is this correct and should I pay in some Garrison Supplies? why is this system above the blue line when it shows these negative values?

I am not being critical as I have no idea how this works. I am simply asking questions in the hope I can better educate myself.

Thanks in advance for any help

I'm not a real expert on this glojo so I'm just going to keep it simple (and ignore some of the fiddly details).

Each Control System has an income from itself and the exploited systems in its sphere of influence (field E). There are two things that get subtracted from that: that system's own Upkeep (field D) and the Faction Overhead (at our current faction size this is 62.1 overhead taken from each Control System). To check this, look at any of our systems in the spreadsheet which are not fortified or undermined to 100% yet, e.g. Martio has 99 income, -23 Upkeep, then the -62.1 produces a total of 13 in Current Surplus (field F) - I'm never quite sure about rounding up or down but the results are close enough to what I'm saying. Or take a worse system e.g. Igal: 45 income - 27 Upkeep - 62 Overhead = -44 in field F.

Now field F changes when systems are fortified (to 100%+) or undermined (to 100%+) or both (called Cancelled). Fortifying gives a small increase in income (it removes the Upkeep cost for the system, field D). Undermining gives a large decrease in income (it removes the income field E). That is what has happened to your example, LHS 1852. The -89 comes from ignoring the Income (since it is fully undermined), and then taking just the Upkeep -27 and the faction Overhead -62, which equals -89. Once we fortify LHS 1852 to 100% it will become a Cancelled system, and we get the income back again and field F will jump to being a small positive (+12 I think).

The spreadsheet lists best to worst systems from top-to-bottom but that order doesn't get changed hour by hour due to temporary changes from fortifying/undermining/cancelling. Otherwise it would get too confusing I think. Mind you, I sometimes think all of Powerplay is confusing. :rolleyes:
 
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