Suggestion to make the Flight Assist in game menu toggle include ALL three options {ON/OFF/HOLD INPUT MODE} SELECTABLE and workable.
At the moment it's either 'ON/OFF' or when you exit game and configure FA as 'Press to hold ' in the game it's set to that option only.
With all three options selectable in game , it allows another tactical option and improvement to the handling of your ship, within the 'pilots reach'.
In combat or CQC the HOLD INPUT mode is most often used and preferred.
In smuggling and entering spaceships a constant Flight Assist OFF mode is used to hold a steady directional vector for a length of time; {whilst you adjust system modules on/off ie. controlling heat signatures, aligning with Landing bays on Starport Terminals; or sipping a drink!}
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Pausing the game to change, what is basically a ships control system option (which I have to do at the moment) is not very efficient (and ruins immersion as a space pilot). And in CQC, if you forgot to change it to the 'HOLD INPUT MODE' then you cannot pause the game to adjust it, unlike ONLINE or SOLO play, as you fall out of the deathmatch or capture the flag lobby.
The ESC- OPTIONS/CONTROLS/KEYBOARD settings should still set the default F/A toggle mode but ELITE would be enhanced from having ALL three options in the pilots 'Panel Systems' functions menu.
This suggestion should be easy to change and gives pilots more control and choice of a key ships operating function, it's maneuverability and gives some personal customization and tactical use.
It should BE just two options in the game Functions. "TOGGLE" or "HOLD"
and ONLY when TOGGLE is enabled, as it does now, allows 'ON/OFF' to be selected with the functions menu and the flight Assist bound key to work, of course.)
That would mean having the FA ON/OFF only being visible once TOGGLE is selected
At the moment it's either 'ON/OFF' or when you exit game and configure FA as 'Press to hold ' in the game it's set to that option only.
With all three options selectable in game , it allows another tactical option and improvement to the handling of your ship, within the 'pilots reach'.
In combat or CQC the HOLD INPUT mode is most often used and preferred.
In smuggling and entering spaceships a constant Flight Assist OFF mode is used to hold a steady directional vector for a length of time; {whilst you adjust system modules on/off ie. controlling heat signatures, aligning with Landing bays on Starport Terminals; or sipping a drink!}
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Pausing the game to change, what is basically a ships control system option (which I have to do at the moment) is not very efficient (and ruins immersion as a space pilot). And in CQC, if you forgot to change it to the 'HOLD INPUT MODE' then you cannot pause the game to adjust it, unlike ONLINE or SOLO play, as you fall out of the deathmatch or capture the flag lobby.
The ESC- OPTIONS/CONTROLS/KEYBOARD settings should still set the default F/A toggle mode but ELITE would be enhanced from having ALL three options in the pilots 'Panel Systems' functions menu.
This suggestion should be easy to change and gives pilots more control and choice of a key ships operating function, it's maneuverability and gives some personal customization and tactical use.
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