CQC Sending you into already started games

... is just not okay. When you start a Deathmatch game with a 600 points handicap because you just spawned in a game started 5 minutes ago, this isn't challenge. It's just a matter of a minute before the top player gets kill and a half needed to win that already lopsided game, your only way to win this is if you are lucky enough to spawn near them and can focus them exclusively before that happens.

Definitely not an enjoyable experience. I'd much rather wait longer for a full game from the start rather than be thrown into something I have virtually no hope of winning.
 
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... is just not okay. When you start a game with a 600 points handicap because you just spawned in a game started 5 minutes ago, this isn't challenge. It's just a matter of a minute before the top player gets kill and a half needed to win that already lopsided game, your only way to win this is if you are lucky enough to spawn near them and can focus them exclusively before that happens.

Definitely not an enjoyable experience. I'd much rather wait longer for a full game from the start rather than be thrown into something I have virtually no hope of winning.

Yeah it sucks. I've noticed in these situations it's best off to stick as close to your remaining team as possible, otherwise you'll find yourself completely outnumbered.
 
Yeah it sucks. I've noticed in these situations it's best off to stick as close to your remaining team as possible, otherwise you'll find yourself completely outnumbered.

Ah sorry, I was refering to Deathmatches (just edited my OP to specify), but I guess it also applies to a lesser extent to the team based modes as well (you'll be sent to the team lacking a player, so probably not in very good shape already).
 
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Ah sorry, I was refering to Deathmatches, but I guess it also applies to a lesser extent to the team based modes as well (you'll be sent to the team lacking a player, so probably not in very good shape already).

Actually that's my fault. I didn't fully read your OP. For some reason I keep forgetting there is an actual death match vs team death match.

Which speaking of, I've never actually tried...
 
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I don't mind. Its better than sitting waiting for the servers to find you a game that hasn't started yet, then sit waiting looking at the matchmaking screen while it fills up, and then waiting for the countdown.

Its not like being behind in points affects much. You can still get in there and get some kills.

Giving the alternatives between being thrown in and being behind, or sitting staring at the matchmaking screen, ill take the former thanks.
 
Its not like being behind in points affects much. You can still get in there and get some kills.

I'm the guy who enjoys winning a lot.

Giving the alternatives between being thrown in and being behind, or sitting staring at the matchmaking screen, ill take the former thanks.

That's kinda the problem though, the game isn't giving that alternative.
 
This would be ok if it didn't record it a match loss. Or even if it let you fly around without being able to interact with others until you had a fresh match. Course, that's a lot of potential bugs to fix too.
 
This is exactly the point. It doesn't matter, if you are not keen on your statistic. If you are, however (and there is nothing wrong about it!), it is annoying.
 
I hate it.

You start the deathmatch, play good, even get a kill after a few seconds, and 10 seconds later you see "YOU LOOSE" since the game is over.

I would prefer to have the choice to be either placed in the queue for the next game to start, or keep looking for a game about to start.
 
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Yeah, joining a Team Deathmatch on the team that is down 20 - 5 is completely ridiculous. Joining a Deathmatch that's almost over is also very annoying. Give us an option to not join matches in progress. At least not matches that have reached a certain point.
 
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