Quite correct.
OK, an opinion has been expressed and you have expressed your opinion on it.
Many readers will be of the same opinion that you have opined on. Many will not.
If this forum is not for expressing an opinion then what purpose is it for?
It is good to share opinions with others.
but then again who can beat a kid at those things
From my anecdotal experience any one from their 20s-40s especially while under the influence. Children were not allowed to play with older games in my local LAN/NET café since a few parents complained that their children were crying because the older gamers were a bit heavy handed. Parents had to sign a consent form.
Yeah but you missed the point. He was stating his opinion as if it was a fact. I was pointing out his opinion is not a fact.
Aaaand even better this CQC game that almost all the Elite Dangerous player base are not at all interested in puts a lurid red ranking into your Elite Dangerous ship HUD, I can't understand why they put a rank slot in for what is a separate game?
CQC is nothing to do with skill, or knowledge of game mechanics. It's whoever is the higher level and or can kill faster wins.
First hour, lvl 1, against players lvl 25+ and I was killing them easily without them being able to get me off them... How can you say it requires skill when I'm able to do that at lvl 1 and not having touched ED in 5 months prior?
I didn't really bother to read this whole thread, so apologies for repeating something.
Situational awareness is a skill.
Not being an idiot is a skill.
Good job, Commander, you're good at CQC.
lmao. Read all the pages, and this was the only one remotely worth responding too. Good job sir. I liked it.
I don't think being smart is a skill, people just think they're amazinginly intelligent so they don't attempt to smart themselves so to speak.It's todays delusional concept that everyone is special and I'm alone the smartest person, which is only making the world full of very dumb people who refuse to think.
Situational awareness.. kinda ties into the above.. They don't think... has nothing to do with skill though..
If the fights allowed time to menouver, dodge appropriately, change your energy focus's in meaningful ways that don't buy you just a few extra seconds of life, and time to target components of the enemey depending on how they are damaged, etc. to give you an edge up.. that'd require skill and knowledge of game mechanics...
Example: The enemy ship is firing lasers, they're engines are damaged, but their shields are holding, common logic may tell you to focus their power supply, but you realize their heat sinks are damaged, and focus that instead, causing them to over heat their lasers and by pass the shields entirely forcing them to kill themselves...
Knowledge of game mechanics, your enemy, etc. just won you that fight, not who can blast away faster.