I had two questions last night, which sadly didn't get answered
Q1: Is angle of impact calculated when "building" impact craters, or is it always assumed to be a 90 degree "direct" hit?
Q2: Will small planetoids / large asteroids be added to planet rings in Horizons? Landable or not? I would think the new modelling mechanic would add incredible uniqueness to every RES, if employed.
1) ...they're not "cookie cutter" shapes like a lot people use
If there's the hope of questions being answered (I understand folks are busy etc so no pressure!)?
QUESTION 1: Will the game handle a moon/planet casting shadows on/across another moon/planet? ie: In the case of an eclipse, will we see one object's shadow moving across the surface of another?
This is what I'm most curious about too. And whether multiple stars can light things too. The huge scales involved make me think this might not be as straightforward as we'd guess!
Are you sure?
Anyone able to link to that comment in the video? - https://www.youtube.com/watch?v=-Et5Ivi_yIg
Here you go: https://youtu.be/-Et5Ivi_yIg?t=1h6m24s
No mention of one moon/planet casting a shadow on/across another though?
I think that would be a normal thing to expect, they already have orbits, lighting and shadows...
No mention of one moon/planet casting a shadow on/across another though?
Well this might answer the question, indirectly? Edit: maybe not Im not sure lol Cool though.
https://www.youtube.com/watch?v=FW7-h89AF_o&feature=youtu.be
Well this might answer the question, indirectly? Edit: maybe not Im not sure lol Cool though.
https://www.youtube.com/watch?v=FW7-h89AF_o&feature=youtu.be