We have them, but we don't use them. They failed to make us happy and they got nerfed.
So, how about we think out of the box and find them something new to do?
1. Mines
They suppose to help people defend. Must they? They could be bombs instead. After releasing, they could roll straight forward, until they hit something. Good for huge slow moving targets. Or keep them as they are, but give them nice deshielding power. Like deployable ECM devices. Or something. Anything's better than keeping them under the carpet.
2. Missiles
Why would any space power develop missiles? They have lasers, plasmas, railguns... Missiles should do something else than damaging things. Like jamming sensors, or even FSDs. Or something.
3. Mining lasers
They crush rocks, but do no damage to ships (except Zeminas' paint scratchers). I guess developers hope miners will interact with other players to guard them while mining. I don't think it'll ever happen. Players interact to shoot other players. Shooting rocks is one-man job, imho. So, giving mining lasers some nice power (at very short range, ofc) could make more players mine actually. Or they can overheat targeted subsystems. Or something.
Your suggestions will be more than welcome, so shoot. All thread is for that
So, how about we think out of the box and find them something new to do?
1. Mines
They suppose to help people defend. Must they? They could be bombs instead. After releasing, they could roll straight forward, until they hit something. Good for huge slow moving targets. Or keep them as they are, but give them nice deshielding power. Like deployable ECM devices. Or something. Anything's better than keeping them under the carpet.
2. Missiles
Why would any space power develop missiles? They have lasers, plasmas, railguns... Missiles should do something else than damaging things. Like jamming sensors, or even FSDs. Or something.
3. Mining lasers
They crush rocks, but do no damage to ships (except Zeminas' paint scratchers). I guess developers hope miners will interact with other players to guard them while mining. I don't think it'll ever happen. Players interact to shoot other players. Shooting rocks is one-man job, imho. So, giving mining lasers some nice power (at very short range, ofc) could make more players mine actually. Or they can overheat targeted subsystems. Or something.
Your suggestions will be more than welcome, so shoot. All thread is for that
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