Hmm... only discuss the non open vs solo part of the post?
Well, i see something about base building and ownership. That would be taking the game in a direction away from where i think FD want to go with the game. If i want to play X, i can go play X. The X series are good games (ok, with possible exception of Rebirth). Base/Empire building like that works well for single player. I see problems with it for multiplayer. If stations are indestructible, then they are not sandboxy, because of their static nature. If they are destructable, then its going to be a nightmare to protect. Not for ED i think.
Trade: Is this something about how the game should become more like EvE? I'd like to see more fluctuation of prices based off what people are delivering. For one it would make trade more dynamic and mean people would have to use their brains, move around more, instead of just flying back and forth along the same routes following routes given by external trade tools. This is a failure of the current economic system to my mind. However, it also reflects the "small fish, big pond" mentality behind the gameplay and design. This is one of the features i really like about ED. So, i'm up for some improvements here, but certainly don't want it to end up like EvE with its player driven economy. It would make the players too important in the big scheme of things.
Better influence between players: Slightly connected with the small fish, big pond thing, but yeah, I can see the point. Part of the problem is, changes do happen, but they are slow. On the other hand, i think they have to be slow in order to require changes to require a lot of effort by many players to change states (regardless of mode). With quicker state changes someone might be doing some RES hunting, log out, and next day be back hoping to pick up where they were at, only to discover their HazRes has overnight become a LowRes. This would be frustrating for players, especially the more casual ones.
Conculsion:
While i understand some of your issues OP, the general bent is you want the game to become something different from what FD want, and some of your changes would negatively affect the playstyles of others who bought the game knowing what they were getting.
My advice is either accept the game for what it is and where it is going (with of course hope for improvements in some areas along the way), or move onto a different game which closer matches what you want.
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Thanks for the quote on that. I didn't realize OP was one of those who thinks the game has a win state. I thought they wanted a sandbox!
And honestly OP, if you think like this:
https://forums.frontier.co.uk/showthread.php?t=193649&page=3&p=2984008&viewfull=1#post2984008
, then it is no wonder you are bored and are trying to find a solution.
Farm farm farm farm farm...Anaconda...Uninstall.
Have you uninstalled then OP?