Modes The Solo vs Open vs Groups Thread - Mk III

Do you want a Open PvE

  • Yes, I want a Open PvE

    Votes: 54 51.4%
  • No, I don't want a Open PvE

    Votes: 49 46.7%
  • I want only Open PvE and PvP only in groups

    Votes: 2 1.9%

  • Total voters
    105
  • Poll closed .
Status
Thread Closed: Not open for further replies.

Robert Maynard

Volunteer Moderator
Like I said...I see their problems...but I have always looked at this game as multiplayer 'required', solo optional...so am not to concerned over these directions. However, for those that desire/demand an equal Solo experience, when does it come time for them to cut the cord?

Given that the game is sold as, among other things, a single-player game, I would not expect the cord to be cut. That'd be bait and switch....
 
The interesting part is not Solo Mode vs. Group or Open Mode. The interesting part in this is PvE vs. PvP. I haven't seen the stream yet, but from wha you wrote it's very PvE centric content that gets added in horizons.

Xbox players not having the option to create their own private groups. Horizons very PvE centric content.
Hm, Open PvE mode on the horizon? ;)

The only interactions that a SRV can have is between 'bases', skimmers around those bases, or other players shooting from their ships and SRV's. It seems to be very group oriented, with the capability to be able to finish the same missions in Solo....albeit with more care and thought and skill than a group dealing with the same content.

I do not see this as PVE centric. It is just ground based USS's really. Get down to a planet find something, either kill it or collect it, and return to base to collect a reward for the mission. It appears there are options for some gameplay, such as buggy SRV Racing, in a Mario-esque kind of way (shoot each other as you drive, jump, fly, flip, etc. your way around a course). But more fun with people, than without. <shrug>

TBH, if FDev wanted a PVE only mode, they could already have it. I still believe they do not desire that..and if they decide to do that...it would change the game drastically for a lot of players.

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Given that the game is sold as, among other things, a single-player game, I would not expect the cord to be cut. That'd be bait and switch....

Sorry...I meant for the Solo players to cut the cord...not FDev...will repair. Fixed.
 
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For those who have not seen the stream;

[video=youtube;3kF8iPf1940]https://www.youtube.com/watch?v=3kF8iPf1940[/video]

I would not class the add on as either PvE-centric or PvP-centric.

It is just "content", that can be done in any mode, peacefully or forcefully. With the NPC target drones to shoot at so no one gets overly bored while salvaging or attacking bases.
 
[snip]
It seems to be very group oriented, with the capability to be able to finish the same missions in Solo....albeit with more care and thought and skill than a group dealing with the same content.

More skill playing in Solo... That'll be an entertaining discussion. :D
 
Sorry...I meant for the Solo players to cut the cord...not FDev...will repair. Fixed.

Why not PvPer cut the cord?
or open only people to cut the cord?

This game supports all play styles, why should 1 group (who you don't favor) be told to "cut the cord" when FD is supporting them all.
 
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Robert Maynard

Volunteer Moderator
Sorry...I meant for the Solo players to cut the cord...not FDev...will repair. Fixed.

Still doesn't lift Frontier's obligation to those who bought the game on the strength of it being single player - and I don't think that Frontier like to deliver a half-hearted game experience.
 
Drastically in what sense?

That the vast majority of players would play there. This would remove the conflict/tension the current game provides, that FDev desires to be in their game. If they wanted a PVE mode, they could have created one...if they can create the shadow server, PVE should not be so hard. They can add/remove interactions they desire and create any rule set they want. Simply shutting off friendly fire/PC targeting would pretty much make a PVE mode. FDev wants players to solve their own issues by avoidance (which is a different kind of punishment for many people) or beating each other in the face until one side or the other gives in...or gets bored.

Yes, Mobius exists, but that really is a player workaround, not a desired developer outcome....

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Still doesn't lift Frontier's obligation to those who bought the game on the strength of it being single player - and I don't think that Frontier like to deliver a half-hearted game experience.

Well, for many of the Solo players, that is what they are feeling they are getting...right or wrong. And it IS showing up on the forums in threads more and more.
 

Robert Maynard

Volunteer Moderator
That the vast majority of players would play there. This would remove the conflict/tension the current game provides, that FDev desires to be in their game. If they wanted a PVE mode, they could have created one...if they can create the shadow server, PVE should not be so hard. They can add/remove interactions they desire and create any rule set they want. Simply shutting off friendly fire/PC targeting would pretty much make a PVE mode. FDev wants players to solve their own issues by avoidance (which is a different kind of punishment for many people) or beating each other in the face until one side or the other gives in...or gets bored.

Yes, Mobius exists, but that really is a player workaround, not a desired developer outcome....

That's a fairly clear indication that non-consensual PvP is not what a lot of people really want all the time....

We'll see what how group management features develop as part of the Player Group initiative - it may be that Mobius' Private Group may be able, in time, to be managed by a number of players and, possibly, even renamed!

Well, for many of the Solo players, that is what they are feeling they are getting...right or wrong. And it IS showing up on the forums in threads more and more.

Well, the lack of NPC Wingmen, among other things, is a bit annoying - especially as it would not be limited to Solo - every player, in every mode, could benefit from them.
 
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Why not PvPer cut the cord?
or open only people to cut the cord?

This game supports all play styles, why should 1 group (who you don't favor) be told to "cut the cord" when FD is supporting them all.

No one is telling anyone to 'cut the cord'. It is going to happen...and since the players are in Solo...no one will notice.

I see more posts lamenting the 'left behind' feeling...and wanted to see if anyone else is either seeing it or feeling it. Not much more or less than that. As I said, I understand the 'feels' behind it...but also have always felt the game was more about the multiplayer than the Solo...and have watched as the game has embraced exactly that path.
 

Robert Maynard

Volunteer Moderator
No one is telling anyone to 'cut the cord'. It is going to happen...and since the players are in Solo...no one will notice.

I see more posts lamenting the 'left behind' feeling...and wanted to see if anyone else is either seeing it or feeling it. Not much more or less than that. As I said, I understand the 'feels' behind it...but also have always felt the game was more about the multiplayer than the Solo...and have watched as the game has embraced exactly that path.

I would expect that Frontier would tread rather carefully around Solo - given the offline-mode fallout.
 
Probably no point replying in this thread, it's not like these posts get read. (or if they do, good luck)

I would like to see these 3 game modes when I log in:

PvP
PvE
Private Group

PvP is Open, no changes
PvE is the same as Solo, but there are other ships, but you cannot damage any other players (Who are now in the same game as you, would make Mobius irrelevant / same as them)
Private Group is that, Private Groups (So you can make your own )

In a perfect world, I would want Open only. There would be a lot less Piracy and what not if EVERYONE was in the same game, as people could even come to your aid!
 
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Yes, Mobius exists, but that really is a player workaround, not a desired developer outcome....

I would say "unexpected" rather than "not desired", and even then in the sheer group size only, rather than the existence of PvE groups; DB and Frontier have said many times that they wanted to allow players to create groups dedicated to PvE. The original DDR proposal for groups included, for example, an option to automatically kick out anyone that attacked another player.
 
So I have to ask.. why are you playing it? And I'm not fifty yet thank you very much.

Cause I think, and Hope he can be everything I want.
But actually, I search the way to be refund of Horizon, cause there is only dream on Horizon, nothing real.
 
Well, for many of the Solo players,

Define "many".

Because only a minority of players use the forums to start with, then that is split between supporters and detractors - which changes issue by issue.

Just because a few voices make themselves heard on the forums neither makes them "many" or more important than anyone else.
I can see how today the live stream is good for Solo play or Private Groups and I will be playing in both modes once Horizons comes out.

The only thing I didn't like was how you fire the SRV guns, I'm not keen on that at all - but until I actually get to try it for myself I'm reserving judgement on that.
 
...but also have always felt the game was more about the multiplayer than the Solo...and have watched as the game has embraced exactly that path.

I tend to agree. The language around "multi-player" is used heavily to promote this game. The ability to play on your own is mentioned, but almost as the lesser option. Even going back to DB's original comments from the Kickstarter campaign...

David Braben said:
Elite: Dangerous is the game I have wanted Frontier to make for a very long time. The next game in the Elite series - an amazing space epic with stunning visuals, incredible gameplay and breath-taking scope, but this time you can play with your friends too.
(italics mine)

It seems to me that DB has always had grand visions for Elite. But technology has limitations. Now, however, he was able to develop the Elite game with the amazing visuals which he has always wanted. Now, however, he was able to develop the Elite game as a multiplayer galaxy (which he has always wanted?)

That being said, I don't see why Solo can't continue. The modes have always been different. That difference is likely to increase over time. But those Solo players should be able to happily continue because they got exactly what they wanted.
 
You are asking for greater reward depending on the mode you are in. Fdev provided the mountain for you to climb (ED) and the rewards you can get for climbing the mountain. They did NOT say if you do it this way it is worth more.. they left the option of how you wanted to climb to you.

And I'm sorry but your use of missions doesn't win you any arguments. You can also go out and kill an elite Anaconda and get 200 credits.. I know I've done it before..you can have smuggling missions over 400 LY away.. 5 mil.. no more risk .. just more distance.

OK, I guess this concept is lost on you.
 
That's a fairly clear indication that non-consensual PvP is not what a lot of people really want all the time....

We'll see what how group management features develop as part of the Player Group initiative - it may be that Mobius' Private Group may be able, in time, to be managed by a number of players and, possibly, even renamed!

The industry claims have always been that PVP is not as 'popular' a mode as PVE (by numbers...PVP fans are protective of their game mode, but are numerically a small %). By not having a PVE only mode, this game takes a different tact... You can either isolate yourself (again, for the 'social' player, a self inflicted form of punishment) or fight against those that are acting poorly to you or others and make a declarative statement that 'this will not pass for proper behavior' ('forced' PVP on PVE players, or again choosing isolation from the activities). This leads to two things, self regulation (where do I want to play?) and Community self regulation (if people get angry enough at those being bad).

As far as the Player Group initiative, I am hoping for the best. If I was running Mobius, there would already be a group running it, and I would have shared my password with at least one trusted person within the group in case something happened to me in an emergency...something which is against most TOS's.

Open is a lot of fun...and having a place to go to be away from it is good for everyone. PVE only though is not something the devs are interested in...and would change the nature of the game at a very fundamental level.
 
Cause I think, and Hope he can be everything I want.
But actually, I search the way to be refund of Horizon, cause there is only dream on Horizon, nothing real.


It is a videogame nothing is real.

and seriously.. your hope comment makes as much sense as if I bought Eve and rallied on the forums and hoped and hoped they would make it a single player game... isn't going to happen.
 
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