Great to see the detail in the bases. The atmosphere-less worlds are a bit... bland and uninteresting (* science's fault, not Frontier's) so it's really important the ships, surface craft and bases are interesting, detailed and varied!
I love how coming 'to the rescue' seems to mean "providing an alternate target for the enemy to shoot at"!Cool seeing the shield effects on the projectile strikes too.
I still wonder how difficult it'd be to switch to turret view and fire back while driving around like this. I hope it doesn't end up that we just pull over and start shooting, then switch back and drive on. I kind of expected there would be some kind of limited-angle lock-on that would let us shoot while driving (and not on the turret cam).
Great to see more tho!
I was wondering about that as well. The SRV will probably be easier to control from the turret cam with an XBox controller. That's okay though. I'm not that interested in ground assaults. To win against a hostile base, I'd rather just nuke the whole site from orbit. It's the only way to be sure.
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