Ok. I just learned that flying in Elite: Dangerous is going to be based on traditional fly by wire "gravitational" aerial combat mechanics, and not, like in the earlier Elite titles, where you would disengage main engines during combat and "skate" around your target using thrusters. Is this true?!
It doesn't make any sense to me. Whats the point of flying weightless in space, if you can't turn your ship on its axis and thrust steer in your desired direction, just like in the previous games?
I really don't want a flight sim in space. I thought we were getting a space "sim" with flight mechanics like in the previous games...
Please, someone tell me what is what... Wot wot..
It doesn't make any sense to me. Whats the point of flying weightless in space, if you can't turn your ship on its axis and thrust steer in your desired direction, just like in the previous games?
I really don't want a flight sim in space. I thought we were getting a space "sim" with flight mechanics like in the previous games...
Please, someone tell me what is what... Wot wot..
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