3M/hr Anaconda mining, 10M/hr Asp flying LR transport missions, 13M/hr BH Python

Two caveats -
  • 1. Zero complaints here - this is not a complaint thread - it's just me saying as player returned to 1.4 after playing most of 1.3, this is what I see as my earnings - not yours, not hypothetical credit curve for anyone else - just me.
  • 2. Not asking for nerfs or buffs. But I will kill kittens every time nerfs or buffs are mentioned. 4 kittens down. Save the kittens.

Returning to 1.4 ~2 weeks ago, was in decent but not uber vet condition - handful of ships but not a stable, credits still mean a lot but enough to not worry about dying - (1) cheapest trade Anaconda config, (1) fully A-rated Python, (1) cheap DBX exploration ship - SagA club yes, opposite outer rim no.

43M total cash on hand; saw new goodies waiting but can't really afford to fully kit - Fed Assault ship and maybe try Gunship as well - so waiting to earn creds before buying and outfitting to decent level.

Missed long-range smuggling gravy boat by week or so - so first tried old money maker #1 - Trading
  • former route was Sopontet-Parker City to 34 Pegasi-Webb Port. ~+4350 cr/ton combined profit route, short 2 jumps each way.
  • In trade Anaconda 448T cargo spec, was making 10-11M cr/hour in 1.3, now worthless in 1.4 - outbound semi profitable, return net loser now

#2 - Mining
  • Gave up trading and tried mining - knew wouldn't be big money but wanted to see how it was in 1.4
  • Reconfigured Anaconda to 256T cargo, 11 collector, 1 prospector, max mining lasers ship - mined the hell out of pristine metallic and with lucky BB missions for painite, osmium, etc - earned ~3M cr/hour - about half from missions, half from the raw yield sold
  • Mining is improved, fun if you enjoy mining, but a poor mans game still for time invested - so gave up and parked Anaconda again for someday combat config when the filthy lucre supports the big bill for that

#3 - LR transport missions
  • Even if not big money maker, wanted to try LR missions so gave it a go out of Sothis
  • Long story short, ~10M cr/hour using Asp 72T long jump config - no gimmicks, no BB reloads, just pickup all the transport missions on board plus 1 courier mission have just enough time to complete on way back, and any lucky smuggling mission that pops - but rare
  • Rare smuggling mission pops me over 10M, so long term 3 hour avg would be something like 12M cr/hour
  • Fun mostly, interdictions are nice combat breaks in the ~700-750 LY round trip, back and forth
  • I can stand to do this max twice a day - each round trip takes ~2 hours, so 4 hours doing missions = esp with the many drop offs to unload gets old pretty quick (but that 4hr session does make me ~40M total so that is pretty great by my standards of want vs need

#4 - Earned enough doing above to get myself to 100M+ cash on hand, and the new shiny asp I bought, but not enough to buy FSA and fully kit, so as with the history of mankind, I turned to...blood money.
  • No PP aligned and no plans to - just used the freebie BH bonus any unaligned player gets from ALD, the 20% boost
  • Used A rated combat python with 5 pulse laser config for long endurance stays, and 4 SCB + max SB setup
  • No CZ, kinda not my thing - just did system and res camping - pretty consistent 13-14M cr/hour turning in bounties with the small 20% boost in ALD territory

got myself over last few days to point where I A-kitted all but the whopping expensive 8A power plant on anaconda, so just 8B for now. If I sold it, could buy and kit an FSA probably but don't really want to just in case the Anaconda comes in handy again - although trade and mining is not to my wallet desire atm so prob hold off - love mining, just not the paycheck at the money till I become more filthy loaded with CR to spend mining as a hobby, not a money earner - kinda like exploration

so to newly returned 1.4 players - I'd say if you care about fun - go do whatever is fun, including killing kittens. If you care about getting the new shiny toys asap, then BH seems to be the new king of the hill, at least for unaligned players. From the looks of PP tier 5 bonus, it's a money printing machine and a no brainer.

For non-PP tier bonus players like me though, BH and LR transport missions are quasi same tier,, but definitely more CR/hr in BH if have a decent ship. The LR transport missions are doable even with really cheap, fairly small ships though so that's prob the edge it has vs efficient res farming needing a better combat ship.

**all of the above is factored by my trade rank Tycoon, which I understand the LR missions skew bit more towards higher rank = decent pay, lower rank maybe not so much.
 
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I did mining a lot so I know that 3 mill /hour could work even with a clipper in 1.3. Well that 10 mill/hour with an ASP sounds like some exploit thing they have to fix or they have aleady done that as I have heard about Sothis (or am I wrong?). And that 13mill /hour with a python what I just do "now"... BH with an "Full A" Python but my best was around 4,5mill/hour and its all based on luck that how many good targets are spawning and you need that rank 5 to get the 100% bonus and still its based on luck so i doubt that 13 could be an average number a 4 mil/hour would be more believable (PP bonus does not count :)).

edit: I am afraid that the title will make new players think they do something wrong when its just that I guess you posted your record numbers and not something from the reality. (travel times to turn in the bounty? , bad luck with spawns? ,exploit or bugged bonuses? etc.)
 
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I did mining a lot so I know that 3 mill /hour could work even with a clipper in 1.3. Well that 10 mill/hour with an ASP sounds like some exploit thing they have to fix or they have aleady done that as I have heard about Sothis (or am I wrong?). And that 13mill /hour with a python what I just do "now"... BH with an "Full A" Python but my best was around 4,5mill/hour and its all based on luck that how many good targets are spawning and you need that rank 5 to get the 100% bonus and still its based on luck so i doubt that 13 could be an average number a 4 mil/hour would be more believable (PP bonus does not count :)).

edit: I am afraid that the title will make new players think they do something wrong when its just that I guess you posted your record numbers and not something from the reality. (travel times to turn in the bounty? , bad luck with spawns? ,exploit bonuses etc.)

It's hard for me to call an 'exploit' anything a player does that FD literally handed them and said here - this is the new feature. So let's just agree to call it the 'former smuggling payout level' was significantly reduced in payout size AND the frequency of LR smuggling missions appearing on board reduced.

What remains is the LR transport missions - which pay lot less but still worth doing as viable profession, but pays significantly less than full time BH combat farming.

Given that my personal XP is that a combat bounty hunter can make at least 30% more just by camping a res site, I would not agree that the remaining LR transport missions done in my Asp is an 'exploit' or needs to be re-balanced. 10M/hr doing transport missions vs 13-14M/hr doing bounty hunting - it's in the same tier, not like mining - but 30-40% delta is pretty big in my eyes.

re the BH payouts - like I said this was just my xp - I've tracked now maybe 8-9 hours of BH farming at res, and my consistent rate is about 13-14M cr/hour. I believe you when you said yours is lower - but two clarifications
1- like I said, I have zero PP alignment, I just used the 20% anyone gets as unaligned player hunting and turning in BH in ALD territory - so no tier5 at all

2- re: the luck statement - agree in spirit but not in practical terms; if you camp a good res site - and you reload that instance in the manner FD apparently thinks is just fine - either fly your ship out and back in again, or log out, log back in, and get a 'good' res site, you can then farm it for hours. Again, I mostly can't do any one thing more than 2-3 hours before I want to change it up, so I do a res for like 2 hours, go run some missions, then back to res for another 2 hours. That's about my max play session, usually it's just 2 hours total

In that 2-4 hours do, I'll earn what I quoted via BH and if I'm making that as a non-aligned 20% only bonus player, I can only imagine what tier5 PP ALD people are raking in.

So let me redefine "average" - I have explicitly tracked 4 sessions of BH, where I spent a grand total of 9 hours. In those 9 hours of BH - end to end time from taking off at station and turning back in - have earned 109M credits over the last week or so. Deducting some repair and munitions cost and one the I stupidly died, that left me with 102M credits earned over an explicitly tracked 9 hour BH period, split over 4 days and 4 sessions.

If you include my death cost and rebuy, then my avg would be 11.33 M credits/hour. If you don't count my death rebuy, then my avg is just over 13M cr/hour via BH.

No idea how credible, but youtube vids by long running channel owner I've watched suggest 30M+ for those that are using PP max tier bonus. So I thought my 13M cr/hr was pretty decent (and low by comparison). If you're only earning 4M/hr using similar A rated Python, I would suggest that you need to give up on 'bad' res sites immediately, and focus on spawning a good one with high value targets and large ships.

Ultimately, whether you believe or not won't change my bank balance - I'm just happy am almost towards where I can plunk down enough BH money to buy and try one of the new Fed ships with decent A/B gear.
 
I'd like to see a few more commanders attest to this :) Good post though.

FWIW - the vid that got me t try BH after I gave up on mining and burned out a bit on LR transport missions was this video from what seemed at time reasonably reputable channel owner making lots of ED vids - https://www.youtube.com/watch?v=xOfw7ipXJIk

4:15 mark or so, but entire short video worth watching as he mentions the now nerfed smuggling, his view on trading, BH etc.

Since I have zero PP status and not aligned, did not expect nor get anywhere close to the 25-30M cr/hour quoted for PP bonus BH. But it did get me to try as an alternate to sessions of LR transport. My 13M cr/hr seems pretty low to his 25-30M claim but I only had the 20% bonus, not the over 120% plus additional boost if ALD is ranked 1-3 that week.

Actually ended up on his videos when searching for FSA ship review but ended up with this review vid of what he considers the top 3 wage earners now. Not sure if I have enough hours to say if BH really is #1 or not which was why my strong caveats - this is just my xp, period. From that pov though, seems like transport and BH are decent, not equal as BH seems better, but reasonable money makers to change up sessions on.

I think the critical point some may confuse when doing BH via res camping is not resetting their res instance quickly and only farm good ones with large ships. I can see how if you didn't cherry pick by resetting how BH would earn a lot less.
 
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including killing kittens.

Please buff the kittens :)

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(Interesting post - can't rep you for effort as I need to spread some about)
 

Deleted member 38366

D
I see the Asp / LongRange Mission income as questionable as well.
Definitely not possible from every location, as such Missions simply either don't spawn or one might not have sufficient Rank to take them.

Mining (just lacking some fixes on the Prospector expiration order and the Refinery) is kinda okay IMHO.
After all, shooting rocks in solitude for a few hours is hard work - but fairly low risk. Just need to find a good spot.

The currently remaining income/hour spiking out (downwards) would be Exploration ;)
 
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I didn't know Arissa gave a bonus to everyone, I thought you needed to be tier 3 with her! I'll go BH on her territory from now on.

I've got a decent Python for PvE, and so far I think I make more along the lines of 4-5 millions an hour in hazardous extraction sites, this is just a guesstimate though.
 
I see the Asp / LongRange Mission income as questionable as well.
Definitely not possible from every location, as such Missions simply either don't spawn or one might not have sufficient Rank to take them.

Mining (just lacking some fixes on the Prospector expiration order and the Refinery) is kinda okay IMHO.
After all, shooting rocks in solitude for a few hours is hard work - but fairly low risk. Just need to find a good spot.

The currently remaining income/hour spiking out (downwards) would be Exploration ;)

which is why I did not say all locations or implied many - specifically stated the one location i flew out of - sothis, and to be complete - did not mention but robigo as well. From those two outside bubble locs, LR transport missions always spawn - sometimes less in number, sometimes more.

also as mentioned is my rank of tycoon and my belief from credible posts that payout scale swings more sharply for upper two tycoon and elite ranks vs lower.

if you question it, dont do it. But if i had this post when i came back to 1.4, would have saved me some trial and error, hence my posting for others who may benefit.

- - - Updated - - -

I didn't know Arissa gave a bonus to everyone, I thought you needed to be tier 3 with her! I'll go BH on her territory from now on.

I've got a decent Python for PvE, and so far I think I make more along the lines of 4-5 millions an hour in hazardous extraction sites, this is just a guesstimate though.

everone including zero PP aligned gets her basic stat bonuses, which relevant here is the 20% BH payout. Similar to anyone gets the Yong-ri 15% ship and outfit discount in his territory.

if you actually pledge, even low merit ranks can get substantially more depending on if her weekly rank is in top 1-3 or not, but I'm not really interested in PP so just skipped pledging even for easy to get first couole ranks and hence more bonuses.
 
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