Two caveats -
Returning to 1.4 ~2 weeks ago, was in decent but not uber vet condition - handful of ships but not a stable, credits still mean a lot but enough to not worry about dying - (1) cheapest trade Anaconda config, (1) fully A-rated Python, (1) cheap DBX exploration ship - SagA club yes, opposite outer rim no.
43M total cash on hand; saw new goodies waiting but can't really afford to fully kit - Fed Assault ship and maybe try Gunship as well - so waiting to earn creds before buying and outfitting to decent level.
Missed long-range smuggling gravy boat by week or so - so first tried old money maker #1 - Trading
#2 - Mining
#3 - LR transport missions
#4 - Earned enough doing above to get myself to 100M+ cash on hand, and the new shiny asp I bought, but not enough to buy FSA and fully kit, so as with the history of mankind, I turned to...blood money.
got myself over last few days to point where I A-kitted all but the whopping expensive 8A power plant on anaconda, so just 8B for now. If I sold it, could buy and kit an FSA probably but don't really want to just in case the Anaconda comes in handy again - although trade and mining is not to my wallet desire atm so prob hold off - love mining, just not the paycheck at the money till I become more filthy loaded with CR to spend mining as a hobby, not a money earner - kinda like exploration
so to newly returned 1.4 players - I'd say if you care about fun - go do whatever is fun, including killing kittens. If you care about getting the new shiny toys asap, then BH seems to be the new king of the hill, at least for unaligned players. From the looks of PP tier 5 bonus, it's a money printing machine and a no brainer.
For non-PP tier bonus players like me though, BH and LR transport missions are quasi same tier,, but definitely more CR/hr in BH if have a decent ship. The LR transport missions are doable even with really cheap, fairly small ships though so that's prob the edge it has vs efficient res farming needing a better combat ship.
**all of the above is factored by my trade rank Tycoon, which I understand the LR missions skew bit more towards higher rank = decent pay, lower rank maybe not so much.
- 1. Zero complaints here - this is not a complaint thread - it's just me saying as player returned to 1.4 after playing most of 1.3, this is what I see as my earnings - not yours, not hypothetical credit curve for anyone else - just me.
- 2. Not asking for nerfs or buffs. But I will kill kittens every time nerfs or buffs are mentioned. 4 kittens down. Save the kittens.
Returning to 1.4 ~2 weeks ago, was in decent but not uber vet condition - handful of ships but not a stable, credits still mean a lot but enough to not worry about dying - (1) cheapest trade Anaconda config, (1) fully A-rated Python, (1) cheap DBX exploration ship - SagA club yes, opposite outer rim no.
43M total cash on hand; saw new goodies waiting but can't really afford to fully kit - Fed Assault ship and maybe try Gunship as well - so waiting to earn creds before buying and outfitting to decent level.
Missed long-range smuggling gravy boat by week or so - so first tried old money maker #1 - Trading
- former route was Sopontet-Parker City to 34 Pegasi-Webb Port. ~+4350 cr/ton combined profit route, short 2 jumps each way.
- In trade Anaconda 448T cargo spec, was making 10-11M cr/hour in 1.3, now worthless in 1.4 - outbound semi profitable, return net loser now
#2 - Mining
- Gave up trading and tried mining - knew wouldn't be big money but wanted to see how it was in 1.4
- Reconfigured Anaconda to 256T cargo, 11 collector, 1 prospector, max mining lasers ship - mined the hell out of pristine metallic and with lucky BB missions for painite, osmium, etc - earned ~3M cr/hour - about half from missions, half from the raw yield sold
- Mining is improved, fun if you enjoy mining, but a poor mans game still for time invested - so gave up and parked Anaconda again for someday combat config when the filthy lucre supports the big bill for that
#3 - LR transport missions
- Even if not big money maker, wanted to try LR missions so gave it a go out of Sothis
- Long story short, ~10M cr/hour using Asp 72T long jump config - no gimmicks, no BB reloads, just pickup all the transport missions on board plus 1 courier mission have just enough time to complete on way back, and any lucky smuggling mission that pops - but rare
- Rare smuggling mission pops me over 10M, so long term 3 hour avg would be something like 12M cr/hour
- Fun mostly, interdictions are nice combat breaks in the ~700-750 LY round trip, back and forth
- I can stand to do this max twice a day - each round trip takes ~2 hours, so 4 hours doing missions = esp with the many drop offs to unload gets old pretty quick (but that 4hr session does make me ~40M total so that is pretty great by my standards of want vs need
#4 - Earned enough doing above to get myself to 100M+ cash on hand, and the new shiny asp I bought, but not enough to buy FSA and fully kit, so as with the history of mankind, I turned to...blood money.
- No PP aligned and no plans to - just used the freebie BH bonus any unaligned player gets from ALD, the 20% boost
- Used A rated combat python with 5 pulse laser config for long endurance stays, and 4 SCB + max SB setup
- No CZ, kinda not my thing - just did system and res camping - pretty consistent 13-14M cr/hour turning in bounties with the small 20% boost in ALD territory
got myself over last few days to point where I A-kitted all but the whopping expensive 8A power plant on anaconda, so just 8B for now. If I sold it, could buy and kit an FSA probably but don't really want to just in case the Anaconda comes in handy again - although trade and mining is not to my wallet desire atm so prob hold off - love mining, just not the paycheck at the money till I become more filthy loaded with CR to spend mining as a hobby, not a money earner - kinda like exploration
so to newly returned 1.4 players - I'd say if you care about fun - go do whatever is fun, including killing kittens. If you care about getting the new shiny toys asap, then BH seems to be the new king of the hill, at least for unaligned players. From the looks of PP tier 5 bonus, it's a money printing machine and a no brainer.
For non-PP tier bonus players like me though, BH and LR transport missions are quasi same tier,, but definitely more CR/hr in BH if have a decent ship. The LR transport missions are doable even with really cheap, fairly small ships though so that's prob the edge it has vs efficient res farming needing a better combat ship.
**all of the above is factored by my trade rank Tycoon, which I understand the LR missions skew bit more towards higher rank = decent pay, lower rank maybe not so much.
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