They can make power mechanics more realistic, but they can't provide us with full newtonian physics outside of supercruise... Irony.
I think you might want to check out the meaning of "Irony".
They can make power mechanics more realistic, but they can't provide us with full newtonian physics outside of supercruise... Irony.
For fuel. Just like your car. Your car also has it's own power source, called a battery. Which doesn't get charged when you put fuel in the tank.
So what was your point here?
I think you might want to check out the meaning of "Irony".
For fuel. Just like your car. Your car also has it's own power source, called a battery. Which doesn't get charged when you put fuel in the tank.
So what was your point here?
Irony is a state of affairs or an event that seems deliberately contrary to what one expects and is often amusing as a result.
Irony in this case being they want to make the game more realistic in all it's minor details, yet not the core gameplay mechanics the game is based around. In this case the flight mechanics that allude this game to being a space flight SIMULATOR.
As the title says! WHAT THE HELL!?
Once more, I went into outfitting, changed a module, which brought my shields down, and now I have the wait forever for them to get back up.
There's absolutely NO gameplay mechanic here, other than to annoy players! Tell me, oh wise men of Frontier, why would you want a player to just wait and do nothing while their shields recharge?
This was the reason I originally went exploring after 1.4 went live - my reasoning was this was something Frontier initially missed, and will be added later. But exploration's taken it's mental toll, and I stopped playing. Now I come back after so much time and I see the game still doesn't respect my time in the slightest. Why the hell should I respect it in return?
Other than from a realistic standpoint it would be wholley inaccurate since your ship runs on it's own power and isn't plugged in and drawing power from the station, you mean?
why would you want a player to just wait and do nothing while their shields recharge?
As someone stated earlier, the realism factor begs the question: why would they insta-charge just because you are docked? The gamer in me says "why don't my shield recharge immediately when I'm docked?" I'm personally not bothered by this because I will leave a station whether they are charged or not. If they aren't up, I'm just a bit more cautious. It adds an additional level of gameplay for me. I can definitely understand the frustration, but when I look at the game overall, insta-recharge doesn't happen anywhere else.
Try a Conda with a7 shields and 8 boosters. Not timed it from flat to full but easily a half hour I'm sure. I usually just launch,use SCBs,land and restock if I'm in a hurry.
However, It's very easy to just turn stuff off (thrusters,fsd,etc) before outfitting to avoid losing power to your shields.
As someone stated earlier, the realism factor begs the question: why would they insta-charge just because you are docked? The gamer in me says "why don't my shield recharge immediately when I'm docked?" I'm personally not bothered by this because I will leave a station whether they are charged or not. If they aren't up, I'm just a bit more cautious. It adds an additional level of gameplay for me. I can definitely understand the frustration, but when I look at the game overall, insta-recharge doesn't happen anywhere else.
There's absolutely NO gameplay mechanic here, other than to annoy players! Tell me, oh wise men of Frontier, why would you want a player to just wait
you sort of answered your own question somewhatI think until they put a developer on duty to squash fairly simple and annoying bugs/features we will never see this sort of thing rectified
Wait... you mean to tell me something like this is what went down at Frontier HQ:
Developer A: Right. Shields. We've made them persistent to annoy everyone who's not into PvP. Can we annoy people further?
Developer B: I'm not sure. How about once you loose shields then you need to buy new ones?
Developer A: No, that's too obvious. There would be an uproar. We need something more subtle yet insidious.
Developer B: I know! Let's give them no recharge options besides the need to wait for a recharge! That'll teach them to use big ships! And that should stop people from asking for even bigger ships in the future!
Developer A: Brilliant! Genius! I could kiss you right now!
<they proceed to make out>
However, It's very easy to just turn stuff off (thrusters,fsd,etc) before outfitting to avoid losing power to your shields.