Should ED be free to play in December 2016 ?

Should ED be free to play in December 2016 ?

Why even bother with this nonsense?
ED should be... nothing.
As far as I am concerned it already is what it should be.

It is totally pointless to even pretend to walk in the devs shoes with such limited knowledge about this kind of stuff.
I don't want to waste time on pretending I know what FD should do. I think they are smart enough to decide for themselves.

And as far as I know ED is free to play already. I do not pay a monthly fee.
But the F2P model you are referring to mostly seems to concern pure pvp games and I am not even remotely interested in such a thing.

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I am not willing to pay a sub and it is not going to happen anyway, unless they are prepared to refund my money, or unless they add a free offline mode.
 
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No, they will need the cash to develop the game further, SC and NMS are not in the same area, they are different and people who want a true wast space exploration game / SIM will go for ED. Fast twist gamers will go for SC.

NMS is a single player only game, as you will not see any players as far as I understand.

Hello! Games said they'll be introducing 4-player co-op/multi-player into it. Though whether it'll be with release or later on hasn't been stated (afaik). *excitement*
 
F2P? Hell no!

Every game I've played that is or went F2P is a dirty money grabbing excuse for a game. Everything you want requires a micropayment and some of them are not so micro. F2P games always end up costing more than an up front purchase game.
 
Let's make an assumption (numbers/costs etc), for arguments sake:

Subscription: There are 800,000 users. 800,000 users pay say £10 a month (being generous, lol), that's £8,000,000 a month or £96,000,000 a year.
Current model: There are 800,000 users. 800,000 users pay say £30 once-off, that's £24,000,000 a year.
With a subscription model, FD will have made in 3 months what their current model makes in a year.

Can you imagine the type of development and servers they could throw at ED with £96mil a year? Hint: We're talking Star Citizen level of development if they wanted to.

That, for me at least, is one reason why I'm willing to pay a sub. :)

You are assuming that people who are willing to pay 3 pounds/month (lump sum 40 pounds/year) are willing to pay 10 pounds per month (120 pounds/year).

I think that's a rather tricky argument to be trying to make.
 
F2P? Hell no!

Every game I've played that is or went F2P is a dirty money grabbing excuse for a game. Everything you want requires a micropayment and some of them are not so micro. F2P games always end up costing more than an up front purchase game.

Absolutely right, the more the people love their game, the more they'll be paying, look at Blizzard: They are milking their customers... and they are paying.. and paying... for me this whole paying model is ridiculous!
 
I'd say no to OP. It is free once you buy the game, you are not forced to buy expansions or decals, merchandise, whatever, to enjoy the experience.
You don't have to pay real money to buy an Anaconda, just play (slower) or grind (faster), learn the tricks of mining/trading/bh/cz... and participate actively to CG.
 
You are assuming that people who are willing to pay 3 pounds/month (lump sum 40 pounds/year) are willing to pay 10 pounds per month (120 pounds/year).

I think that's a rather tricky argument to be trying to make.

I was thumb sucking numbers of course, but I do reckon that there are enough players willing to pay £10 or more a month.
It's all theoretical anyway; I doubt very much FD would go a subscription route as that would require a massive overhaul of their networking architecture because, without a doubt, players would demand they setup a server. :p
 
Personally I am quite happy with the way the game purchase is set up now.. the only time I *might* consider a (optional) sub would be if FD ran some instance servers for the most populated areas (for example around Lave / Earth etc) and to smooth out some the network bumps in sever cases, however I doubt that will happen (can you imagine the queues to get into the stations)
 
If ED went subscription based .. I wouldn't pay and I wouldn't expect too either .. life time pass = no subscription.
That's what Star Trek Online did; you either go sub, or F2P (*shudder*) or you can purchase a life-time subscription for a set price: $299.99 (wiki) or $199.99 (official website) not sure which is correct, probably the latter.
 
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That's what Star Trek Online did; you either go sub, or F2P (*shudder*) or you can purchase a life-time subscription for a set price: $299.99 (wiki) or $199.99 (official website) not sure which is correct, probably the latter.

Yes, and the Lifetime Sub still didn't help you in any shape or form. The 500 Zen you get per month is never enough if you actually want the paywall locked T6 ships (or the T5-U for that matter). So I really hope we will never see something like that around here.

Also it just occured to me, when OP said he dropped 70 USD on War Thunder. Maybe he's just butthurt that he can't buy himself the ship he wants with RL currency and hast to work for it?
 
Okay, you spent 70 on War Thunder. How much more would it have been, if you had to rebuy the plane that got shot down from under you every single time? Or did you forget the little bit that we lose our ships in Elite unless we can pay the insurance?

So how about this: the Conda is going to be 30 USD. You go fly it, and when you can't pay the 30-40 million in insurance, we'll see you at the store again for another 30 USD Conda.

It doesnt work that way in Warthunder. Over 90% of planes/tanks are for free, other 10% you can buy for cash, they are just different and not over powered at any sense. For cash you can also lvl up faster. You can also have better crew for cash but crew lvl that you can buy have so minimal impact on game that almost no one care about it. You can play perfectly play for free and didnt notice any reason to pay a single 1$.
 
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They made their call at the beginning. The game is only just reaching the end of the first year and starting to deliver major content updates so it's too early for any major shift like this. If they do a major shift then those with lifetime passes would need to get free access in perpetuity and everyone that bought particular seasons can't just be dealt with via some free stuff.

Personally I think they made a mistake in their decision at the beginning BUT they probably wouldn't have received enough funding to get the game off the ground if they'd opted for a different funding model at the time.
 
Yes, and the Lifetime Sub still didn't help you in any shape or form. The 500 Zen you get per month is never enough if you actually want the paywall locked T6 ships (or the T5-U for that matter). So I really hope we will never see something like that around here.

Also it just occured to me, when OP said he dropped 70 USD on War Thunder. Maybe he's just butthurt that he can't buy himself the ship he wants with RL currency and hast to work for it?

Granted the lifetime sub on STO is a bit ... shall we say .. weak? But the idea can be utilized.

Basically (without giving it too much thought):
People can purchase a lifetime pass from FD, get all the usual benefits that comes with it plus never have to pay for a subscription.
Regular subscribers either get all expansions free (ie: Star Wars Online currently offers Knights of the Fallen Empire for free with a subscription), or charges a discounted amount (or can pull a Blizzard and just reap the player for everything they have, lol... *cries*).
Non-subscribers get limited access to certain things perhaps (not really sure what), and pay full price for expansions.
 
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The current business model seems to be working. People said they were wrong to release the base game last year because it "lacked content" and they may be right from a creative point of view, however from a business perspective they did well and were able to continue developing the franchise. Then people said they were wrong to charge cover price for a season of expansions, but people seem to be buying in so I guess we'll see.

People said that Star Citizen would kill this game immediately back during the Kickstarter three years ago and nearly every day since. Aside from the fact it hasn't panned out into a cohesive game we can critique yet, the genre is too small for competition to be anything but a good thing. It's very rare for titles to wipe out games in the same genre, and I suspect a buoyant space gaming market will just bring more curious gamers into the fold.
 

Billexista

Banned
I think it's good as it is now. And F2P scum that roam those games are just griefers and with current insurance costs, i don't feel like being hit by silent mode sidewinders.
 
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