Powerplay Whos Winning the Cycle 24 5th Column Competition?

Here are the number 1 preparation systems right now for each power:

Hudson 8cc
Mahon 56cc
ALD 18cc
Winters 21cc
Sirius -8cc
Aisling 86cc
Torval 28cc
Patreus No Preparations
Delaine -11cc
Antal No Preparations

So Aisling is doing very well.
Patreus and Antal tie for 2nd place by not having any expansions.
Mahon has a loss making system, but its not that bad.
Torval, Winters, ALD and Hudson at least have a system that got a positive "profit"

And Sirius and Delaine only have 3cc between them for who loses the 5th Column war this week
 
Hudson's number 3 is -9 and it contests 11 of Winters systems. and has had 18k tonnes shipped to it.

That has to be worth a special mention.
 
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It's a shame. The only way to stop 5C is to make it less effective as a tactic. Maybe add harsher penalties for defection and make expansion based on an actual vote would be a step in the right direction. Another suggestion would be to have a cool-down that restricts the "recently defected" from prepping for a period of time. Every power suffers tremendously from 5C and it sucks some of the life out of power play.
 
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It really anoys the heck out of me. It is now becoming a battle against anonymous 5th columnists in our own factions that we are fighting against. Rather than competing with the other factions. In fact, the factions are now actually starting to work together more and more to resist the 5th columnists. It's bloody crazy!

When is something going to be done to balance the 5th column tactics!?!
 
Hudson's number 3 is -9 and it contests 11 of Winters systems. and has had 18k tonnes shipped to it.

That has to be worth a special mention.

Just like they tried to get us to head towards Kali last week again and contest 5 Winters' systems.
 
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Hudson's number 3 is -9 and it contests 11 of Winters systems. and has had 18k tonnes shipped to it.

That has to be worth a special mention.

There are definitely more bad systems on everyones list, but these are all the number 1 most popular ones.
Its one thing to have a bad system somewhere on the list, and not be able to push it all the way off, but for every Power, except Aisling, to have their most popular systems be bad, there is obviously something wrong with the system, and its not just 5C, its the poor in game documentation.

To have Patreus and Antal effectively having teh 2nd best preparation lists, because they can't make one is a joke.

Having CC is the most harmful thing in the game, it should be the opposite, having a large CC surplus to spend should be a good thing.
 
I completely agree, I'm just really annoyed at that one and took the opportunity to have a little moan about it.
 
Here are the number 1 preparation systems right now for each power:

Hudson 8cc
Mahon 56cc
ALD 18cc
Winters 21cc
Sirius -8cc
Aisling 86cc
Torval 28cc
Patreus No Preparations
Delaine -11cc
Antal No Preparations

So Aisling is doing very well.
Patreus and Antal tie for 2nd place by not having any expansions.
Mahon has a loss making system, but its not that bad.
Torval, Winters, ALD and Hudson at least have a system that got a positive "profit"

And Sirius and Delaine only have 3cc between them for who loses the 5th Column war this week


As a player that doesn't powerplay at all, maybe you can enlighten me why these are bad. With exception of the loss making systems of Sirius and Delaine, I just don't "get it" for the others.
 
Although they look OK, there is a minimum threshold for systems called 'overheads', so although a system may look good at 50cc, if the overheads are high these systems can turn a loss. As a power gains more systems, these overheads rise and force you to expand into higher and higher profit systems.

The problem now is there are none left
 
As a player that doesn't powerplay at all, maybe you can enlighten me why these are bad. With exception of the loss making systems of Sirius and Delaine, I just don't "get it" for the others.

They will al cost at least 62cc each, so Aisling is the only one (at 86) with a profit.
 
Although they look OK, there is a minimum threshold for systems called 'overheads', so although a system may look good at 50cc, if the overheads are high these systems can turn a loss. As a power gains more systems, these overheads rise and force you to expand into higher and higher profit systems.

The problem now is there are none left


"now there is none left"

well to eb fair, to start off with 90% of the profitable systems were given to ALD/hudson/winters, as for all the :):):):) aisling gets every week, anyone who looks at that entire region of space knows FD placed them there because they didnt want them to compete as a power
 
to start off with 90% of the profitable systems were given to ALD/hudson/winters, as for all the :):):):) aisling gets every week, anyone who looks at that entire region of space knows FD placed them there because they didnt want them to compete as a power


While it is true that the profitable systems are near the middle of occupied space, this comment is not true. Hudson had good systems to start but we also went and got more of them. There were plenty of profitable systems to get at the start. Take Mahon, he started with 12 systems but he now has 76 and he has the healthiest economy in Powerplay.

We are seeing a lot of revisionist history about the start of Powerplay, there are many reasons that Aisling is in the situation she is in but it is too easy to throw your hands in the air and claim there was nothing that anyone could do. She has found a profitable system that is available this cycle, why didn't she take this earlier?

Aisling, or her CMDRs, is the responsible for her destiny.
 
the one this cycle? the one were getting THIS CYCLE? we didnt find it, it HAS been ours for a while, we lost it during turmoil cycle or so back because of some trigger happy players

and aisling never had a chance to expand to catch other systems before torval/patreus because our starting expansion options were so weak, while we were expanding into a max of 2-3 systems at a time, ALD and friends were expanding into 5 or 6, because there starting CC position/prospects were better, they could only go up, very little chance of them grabbing a terrible system, whereas with aisling, MOST systems were bad and the game FORCES us to take one if we have the money
 
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