UA Mystery thread 4 - The Canonn

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Just a heads up for some of our newer eager scientists regarding horizons beta.
While there will certainly be a bit of prodding around regarding ua in the beta, it is considered bad form and hopefully fruitless to go bonkers discovering and solving new mysteries. Many people don't have beta access, and it would not be very sociable to go and solve all the new clues in 2.0 before it went live.
We hope that fd will hold back some or all of the changes from the beta, but have no idea if they can, or in some respects want to, some things may need testing.

We have seen it before, with the most well meaning of scientists ruining the mystery for others by publishing details. We still love those scientists, they did not realise the consequences, but we know better now.

If you do ua work in beta, please try and keep the detail to yourself until you can reproduce it in live.

I can't wait to conduct my secret research and then bring it to LIFE muhahahahah .... err live
 
Just trying to catch up more on the original Canonn threads here about the UAs... also rereading the lore.

Might be a dumb question but... in '84 there were 3 other races besides the Thargoids: the Birds, the Frogs & the Cats. Where are they?

Is it assumed that, since the UAs point to Merope, they have to do with Thargoids?

FD decided that the other species mentioned in the original game were not actually sentient. The only non-human sentient species (that we know of) are Thargoids and the extinct indigenous species from Achenar. This was discussed in one of the early Lave Radio shows (episode 3, relevant stuff starts about 42 minutes in).
 
Ladies & Gents

Silent Pact has made it to the far side of Sagittarius A to the system that rests on the exact opposite side of the galaxy from Varati. It's a lone star system, nothing but a single star.

A moment of silence and awe.

Ahh, but did he visit Derthek's Folly while in the neighbourhood?
 
And as any Explorer knows, there are an awful lot of worlds out there now with life on them - for example the Gas Giants with water-based life, the Water Worlds with ammonia-based life, and of course the many other Earth-Likes (which often pop up in neutron-star systems) - they could all harbor interesting new, sentient, exotic space-faring species for us to come up against.

FD decided that the other species mentioned in the original game were not actually sentient. The only non-human sentient species (that we know of) are Thargoids and the extinct indigenous species from Achenar. This was discussed in one of the early Lave Radio shows (episode 3, relevant stuff starts about 42 minutes in).
 
sirius inc requests more deliveries to iapodes ( now its in the news) pic tok ( which is close to the thereshold of 120 ish) and ngalia our next backup location (2 outposts) owned by ngalia family ( anarchist group)
 
A bit of science.

Dommarraa's checking of module degradation percentages got me thinking a bit.

On my T6 I get the 'Toxic Corrosion' message exactly every 30 sec. 30 sec. is a reasonable honk to honk lap time for a relatively short Morse message.
For example will 'Ngobe A' give exactly 30 sec. honk to honk lap time.

The idea is that the UA may still be active when inside the hold and do damage to our modules when it honks.

I would just like to know if the 30 sec. between module damages is valid for all ships or if it depends on ship type.

There is probably no way of verifying UA activity in the hold. I don't know if we have tried listening to a ship with modules turned off and an UA inside?
 
A bit of science.

Dommarraa's checking of module degradation percentages got me thinking a bit.

On my T6 I get the 'Toxic Corrosion' message exactly every 30 sec. 30 sec. is a reasonable honk to honk lap time for a relatively short Morse message.
For example will 'Ngobe A' give exactly 30 sec. honk to honk lap time.

The idea is that the UA may still be active when inside the hold and do damage to our modules when it honks.

I would just like to know if the 30 sec. between module damages is valid for all ships or if it depends on ship type.

There is probably no way of verifying UA activity in the hold. I don't know if we have tried listening to a ship with modules turned off and an UA inside?

I think some testing of scanning a ship with a UA on board was done, to no effect, but possibly before 1.4. Worth trying again for sure.

On the degradation 'lap time' - that's a really interesting thought, and would make a lot of sense. Should be pretty easy to test out with all the UAs people are grabbing and carrying right now - good thinking as always Han_Zen :)
 
The UA is not the only cargo to cause degradation, if I am not mistaken. Are the timings different from a UA to Toxic waste, for example?
UA damage is AFAIK identical to Toxic Waste in all respects.
It is certainly the same duration in Asp and Conda, or the Quick Jump Long Distance Transport Method (QJLDM) would not work the same, which it does.
 

Michael Brookes

Game Director
It's plausible. Though personally I didn't think Michael was talking about a literal scouting party that the Thargoids had lost contact with, I thought he was just making a point about relative strengths: humanity committed 100% and only just won while the Thargoids committed a tiny fraction of their total force.

I think it was said at LaveCon 1. Mr Brookes, care to clarify?

It was indeed a side show from the Thargoid's perspective.

Michael
 
Out of interest, why *hasn't* anyone from the Canonn submitted a community goal to FD for collecting UAs? I'm certain FD would lap it up.... I've reliably collected 10 UAs per hour previously, so I don't think it would be unreasonable to set a CG, published alongside the very publicised knowledge of them being found in the 135-150LY shell around Merope (pending possible 1.5 changes), with the goal of collecting 20,000 or more UA's. Between 500 participants, that's 5 hours slogging each in a week. How many hours do people sink into carting a commodity back and forth. Heaps more than that I'm certain. It's also highly accessible. To be very successful at hauling or combat CGs your chances are increased by having expensive, big ships. This is accessible to anyone in dare I say a Cobra up.

And lets face it, how cool would it be compared to previous CGs? A CG which sends you (for some places) 300+ LY away from peoples usual roaming areas, visiting systems which are for most players, likely unexplored, bringing them closer to the station in the Pleiades (though UA would be taken back to Varati, IMO) , and with a hold full of 10, netting a clear 2m credits each run?

Honestly, I'd do it myself, except:
- I still don't consider myself "Part of the Canonn"
- I've never had a Galnet article accepted by FD, so not much chance of a CG being accepted to be honest, and
- If I wrote it for my minor faction (Sitakapan Expeditionary Forces) people would be like "Who?"

That's not to say, if someone didn't go ahead with it, I wouldn't try to stick my finger in somehow ;)

(posted in a thread not about voicepacks...)
 
Out of interest, why *hasn't* anyone from the Canonn submitted a community goal to FD for collecting UAs? I'm certain FD would lap it up.... I've reliably collected 10 UAs per hour previously, so I don't think it would be unreasonable to set a CG, published alongside the very publicised knowledge of them being found in the 135-150LY shell around Merope (pending possible 1.5 changes), with the goal of collecting 20,000 or more UA's. Between 500 participants, that's 5 hours slogging each in a week. How many hours do people sink into carting a commodity back and forth. Heaps more than that I'm certain. It's also highly accessible. To be very successful at hauling or combat CGs your chances are increased by having expensive, big ships. This is accessible to anyone in dare I say a Cobra up.

And lets face it, how cool would it be compared to previous CGs? A CG which sends you (for some places) 300+ LY away from peoples usual roaming areas, visiting systems which are for most players, likely unexplored, bringing them closer to the station in the Pleiades (though UA would be taken back to Varati, IMO) , and with a hold full of 10, netting a clear 2m credits each run?

Honestly, I'd do it myself, except:
- I still don't consider myself "Part of the Canonn"
- I've never had a Galnet article accepted by FD, so not much chance of a CG being accepted to be honest, and
- If I wrote it for my minor faction (Sitakapan Expeditionary Forces) people would be like "Who?"

That's not to say, if someone didn't go ahead with it, I wouldn't try to stick my finger in somehow ;)

(posted in a thread not about voicepacks...)


It has been considered but the issue is that we do not yet know for sure if there is a direct link with he UAs damaging stations. If there is then we could end up shutting down the station we are delivering too and making it difficult for the CG payout....

That said we are having a discussion about using the UA as a method of shutting down the PowerPants guys via overloading their capital systems with UAs - if they are the things causing the problems at the stations.....

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Yabba-Doo! Thanking you kindly, Mr Brookes.

Yeeeeah.... Let's pick another fight with that lot, then.

Yeah lets! We can take em!
 
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