Star Citizen will be an interactive movie set in space. Don't expect it to be anything like ED. It is designed to look good first and play good second. It will never have a whole galaxy, trillions of 1:1 scale planets and free roam on their surfaces. It will be cutscene landings and walking on a limited area handcrafted for your viewing pleasure. Now, not looking as good is the trade off FD had to accept for ED being what it is.
Battlescape will be an arena shooter and dogfighting game set in a single solar system. Don't tell me it can create other systems and the single system is only a design choice. Procedural generation doesn't mean you can't brute force how each planet will look like and make sure everything looks pretty. If you don't like what you see, you tweak the parameters a little until something you like appears. This pretty much dictates how many systems you can have. Battlescape will never have galaxy wide multiplayer because they are going dedicated server route. p2p instancing is the trade off FD had to make to whole galaxy playable on a 1:1 scale, no other way around it.
So tell me, which game do you really want to play at the end of the day. If it's SC or I:, why are you still wasting your time here?