FD please do not downgrade Horizons graphics

I hear people say the game is pushing GPUs a lot more and older ones are struggling. While I hoped my 660 would do the job, please don't downgrade the graphics. If you guys can optimize without losing details or give us more option (low/mid/high/ultra modes) that's fine.
 
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Everyone needs an excuse to upgrade their machine. Some more than others.

Of course, some cannot but then gaming, today at least, is not a cheap hobby!
 
The graphics of the planet are already low-end. Dunno why the GPUs are struggeling, it is probably just bad coding which is likely to be improved in the near future. This happens to every game and is completely fine, optimization is not a priority at the beginning, especially when there is not that much to optimize.

If someone has 80 bucks for ED plus horizons, one should be able to get some GPU for 150 bucks as well. This would allow for 60 fps at medium-ish settings.
 
The graphics of the planet are already low-end. Dunno why the GPUs are struggeling, it is probably just bad coding which is likely to be improved in the near future. This happens to every game and is completely fine, optimization is not a priority at the beginning, especially when there is not that much to optimize.

If someone has 80 bucks for ED plus horizons, one should be able to get some GPU for 150 bucks as well. This would allow for 60 fps at medium-ish settings.

Do they usually start optimizing stuff 3 weeks before release? ; )
 
The graphics of the planet are already low-end. Dunno why the GPUs are struggeling, it is probably just bad coding which is likely to be improved in the near future. This happens to every game and is completely fine, optimization is not a priority at the beginning, especially when there is not that much to optimize.

If someone has 80 bucks for ED plus horizons, one should be able to get some GPU for 150 bucks as well. This would allow for 60 fps at medium-ish settings.

I think the GPUs are struggling because the game's scale, in terms of actual distances involved is unprecedented. Draw distances are too variable as an example. The game always has to draw more than it has to at any given time because you can unexpectedly shoot up and your view area might extend two thousandfold in a second. If it wasn't prepared, you'd see geometry pop in everytime the SRV jumped over some ramp or it got out of a crater suddenly into a vast field millions of miles wide. This also explains why the planet textures and lighting are no where near cutting edge with the current technology. It's a compromise between size and quality.

Think of when in minecraft, it sometimes can't keep up with your speed and keeps generating blocks all around you. I wouldn't want ED to work like that on planets.
 
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Yeah, the graphics look in my opinion rather not-so-good in some areas. I think the problem right now seems to be bad coding in some areas, I cant imagine a downgrade should be necessary to get ok performance. I see why graphics cards with 1gb or less memory might have problems, but it should really be possible to run it decently on a 2GB card with 8 GB system ram without any downgrades.
 
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From what I saw, the quality doesn't justify the hardware requirements. People are reportedly getting miserable 45 fps out of a 780Ti and while it has its moments, the game just doesn't look the part.
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That said, frame rate is everything. Do what you have to do Frontier.
 

Deleted member 38366

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Seeing quite various quality of Visuals myself.

Some parts need alot of work, like the Shaders making tons of calculations but to no visual effects (but with the performance draw).
Other parts look super-nice, all fine.

Overall, performance hopefully increases somewhat from this point on - while the visual average across the board improve at the same time.
A little more contrast in the right places, some more light/shadow play and some near-field procedural detail-texturing/shading. Might be not much that's missing, just needs some tweaks.

Just so you get your "bang for the buck", I accept performance hits when I'm being paid for the price by seeing very nice stuff on the screen :D
 
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Seeing quite various quality of Visuals myself.

Some parts need alot of work, like the Shaders making tons of calculations but to no visual effects (but with the performance draw).
Other parts look super-nice, all fine.

Overall, performance hopefully increases somewhat from this point on - while the visual average across the board improve at the same time.
A little more contrast in the right places, some more light/shadow play and some near-field procedural detail-texturing/shading. Might be not much that's missing, just needs some tweaks.

Just so you get your "bang for the buck", I accept performance hits when I'm being paid for the price by seeing very nice stuff on the screen :D

I think they are using the shader architecture to generate the geometry itself.

With trillions of full sized planets, there is no way to store what is generated. Therefore it is generated from scratch every time it's in drawing distance.

Visuals are a little geometry and a lot of texture, shading and lighting. However, with it's 1:1 scale planets ED has soooo much geometry, it doesn't have too much resources to do the rest cutting edge.
 
Well whatever's been done in the last few iterations, it's killed my GPU. I played since before release with no hardware issues on a GTX 650Ti and 4Gb of RAM, but recently the game ramped up the GPU usage to a constant 99% and pushed the temp past 80C, causing my comp to stroke out needing a PSU reset. Haven't been able to play for a while now.

Volumetric fog from the vents while parked inside the stations were the worst BBQing offender, which is kind of silly since you're literally just sitting there doing clerical work of various types; the last area of the game that needs any kind of heavy-load FX.
 
People complaining about bad areas need to understand it is beta and FD already said they are not finished.

Personally I find what I have seen stunning considering the enormous scale.
 
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I don't see how could they downgrade planetary graphics, I mean it's not that impressive to begin with.
 
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