Patch Notes Update Horizons Beta 4 Incoming - 4pm GMT

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Michael, could we please get the option to turn up the Wave Scanner sound (clicking, whirring) for the purpose of better locating minerals? As for the logic of this, seems fine to me that in a Real SRV the driver would have the option to turn up Wave Scanner Feedback so that he could hear it over engine and thrusters.

Thanks
 
This update somehow nearly doubled my fps on planets from 20ish up to 40...

So ..err good job and keep doing what you are doing ;)
 
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Ozric

Volunteer Moderator
Extremly Low quality/missing/flickering Textures still not fixed and overal frame rate drop by 3 - 5 pixels.

That's a pretty vague statement and am I the only one confused as to you measuring your frame rate in pixels?

Maybe I am
 
The icy world i've just visited in Bhritzameno is very cool. Scaterring blue light climbing up from the canyons and up the walls and the ice there looks like it's almost glowing.
Loving the very nice and very cold looking permafrost and the textures running through certain areas. Icy worlds have never looked so cold and foreboding....


That is excellent news and great the surfaces, textures and transition from space to orbit to low altitude are still open to big improvements. The more detail and variety they can get into the surfaces the more people will want to buy Horizons just to fly around them.

Really hoping they can get some decent content int here during the course of the season because it is till very shallow and basic in that respect.
 

Ozric

Volunteer Moderator
i still have the orbital flight engaged when leaving the planet though.

You have to go through orbital flight to leave orbit ;)

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That is excellent news and great the surfaces, textures and transition from space to orbit to low altitude are still open to big improvements. The more detail and variety they can get into the surfaces the more people will want to buy Horizons just to fly around them.

Really hoping they can get some decent content int here during the course of the season because it is till very shallow and basic in that respect.

You really should add, in my opinion, to statements like that
 
Hey late in replies, great work Frontier.

New player starting from Horizons Beta and that is a great list for a week ish out. I look forward to being around a while, having a blast, meanwhile keep up the good work :)

Stella
 

Ultra settings, 560Ti. Frames are better also!

RxMvpuf.jpg
 
That's a pretty vague statement and am I the only one confused as to you measuring your frame rate in pixels?

Maybe I am

OMG. You even don't know what i am talking about.
Lots of people made threads about LOW quality textures on any Graphicss setings including tons of screenshots.
Some textures were flickering or even disabled.
This huge problem still persists.
For me at least game is unplayable because of these Textures.
I just only can imagine how cargo hatch (thing through SRV lifting up to ship) looks inside or how looks seat panel buttons, or even sometimes planets. :p

Also overal framerate droped to me 3-5 FPS on planets.
 
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Think I read it all but didn't see a fix for can't purchase vehicle hanger etc. can anyone confirm? I can't buy my buggeh!!
 
Glide was a pretty late addition to 2.0... pleased with how that one turned out though!

Using it for station approach has already been raised internally, no promises/ETA though as there's a lot of hurdles to get over first. For starters the speeds/distance discontinuities that need smoothing over are several orders of magnitude bigger. Rings are a slightly more awkward issue: the ring generation doesn't really keep up with moving at glide/supercruise speeds when you're close in to the ring, which is one reason we shortcut past the last few hundred KM - It needs a fair bit of work, and I think the department of shiny things has higher priorities at the moment ;).

The changes in this beta should actually help transitions in other cases a bit, they just weren't the primary focus this time - something I'd certainly like to come back to again, and at least more of the groundwork is now there :).

Thanks for the feedback, Mark. Always appreciated to see someone from Frontier taking the time to post additional information!
 
OMG. You even don't know what i am talking about.
Lots of people made threads about LOW quality textures on any Graphicss setings including tons of screenshots.
Some textures were flickering or even disabled.
This huge problem still persists.
For me at least game is unplayable because of these Textures.
I just only can imagine how cargo hatch (thing through SRV lifting up to ship) looks inside or how looks seat panel buttons, or even sometimes planets. :p

Also overal framerate droped to me 3-5 FPS on planets.

Problem with your hardware?

Whats your specs, because other than the occasional planet texture streaming in late I haven't seen any of these issue, on two different systems.
 
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