The Star Citizen Thread v 4

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Well, on the latest 10ftc posted, Roberts says again 2.1 is "Definitively before Christmas": https://www.youtube.com/watch?v=oiXlK8UtLhg#t=3m25s

For this list of features set for the next release, it's quite odd so soon after 2.0, knowing him+dates it's expect-able it taking longer. But it's nice to see the roll-out of updates over 2.0 going at full speed now.

There was that mumbling part so I could not hear him well did he really said few weeks or 2 weeks...but yeah he did said definitely before the christmas...ohh did he mention what year?:)
 
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lol, seeing the fact you always had to buy a Ship to get the game and that would not change after release, actually put several Starter Ship Packages to buy the game, is one acquired fact that was going to happen for long already.
So i don't really see where the promise is broken, if you watch the video the ship packages to buy the game, not buying ships after you get the game, not with real cash, UEC. ;)


There was that mumbling part so I could not hear him well did he really said few weeks or 2 weeks...but yeah he did said definitely before the christmas...ohh did he mention what year?:)
He says many things, but when Chris Roberts says dates, we know what to expect, on Discord everybody was already saying that, don't count on it, but maybe you can be pleasantly surprised. Certain is for he say that is that they were already working on these before and during the PTU in separate. Who knows!
 
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lol, seeing the fact you always had to buy a Ship to get the game and that would not change after release, actually put several Starter Ship Packages to buy the game, is one acquired fact that was going to happen for long already.
So i don't really see where the promise is broken, if you watch the video the ship packages to buy the game, not buying ships after you get the game, not with real cash, UEC. ;)

Really? I thought it was supposed to be possible to just purchase the base game and then you would start with nothing and would have to work your way to getting the Aurora.

Starting with a ship at all was supposed to be a backer privilege...am i mistaken?
 
Really? I thought it was supposed to be possible to just purchase the base game and then you would start with nothing and would have to work your way to getting the Aurora.

Starting with a ship at all was supposed to be a backer privilege...am i mistaken?

Here is the Roberts post back on 2013: https://forums.robertsspaceindustries.com/discussion/comment/173901/#Comment_173901

That is the promise rewarding this, i would say he didn't derivative from those statements. After all to buy this game, you buy The Game + Ship to Start In, this is, the packages, so it's no surprise they keep after release. Is it?
So instead of make all players start with the same ship, they offer some starter ships, all of them aimed at some different game activity, so it will likely be Aurora, Mustang, and new ones tba.
 
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jcrg99

Banned
It's not excuses, you clearly see the comments people warning about who is the poster before try to have any discussion.
Because one was never able to have a reasonable discussion with that poster for the past 3 years on that Reddit, it wouldn't be today. Too much bias and personal feelings. ;)

If you bad mouth me one more time with your sensationalism and lies that you and people now called as "in a cult", not by me, but by several press outlets, I am going to start to use your own tactics to "silence" people and report your posts.

The only one having difficulties to have a reasonable discussion is you. But let's try. Regardless been a minority, the attitude of the community, which I alerted about that earlier 2013 in the hope to try to make them change their behavior for the good of the game and that was the reason why they raised their arms against me in the first place (it had nothing to do with that t-shirt tale, that was another thing that made Sandi hate me, not the community) and kept bad mouthing me since then, was always supported by CIG, applauded and encouraged, and also encouraged and applauded by the fans, always defending them and treating everyone with any tip of sense of criticism into an enemy, an evil, with all the paranoia that comes from the community manager, from Chris Roberts and Sandi Gardiner and is multiplied to the community to do this "holy" job that they do since the beginning: filling their pockets regardless the consequences of their methods.

How long you and others will take to see that this is just a few members of that team, in important roles, but without proper skill/experience, willing to stay in a comfortable chair and showing again and again, lack of capacity to manage the things, to learn from mistakes, to improve? Until you watch them, and their celebrity complex above of the interests of the project, to ruin the project and ruin the work of all those high skilled developers, that have no guilty of the leadership they have and that lead to all this, including the kind of community that they encouraged/motivated/created. Such "genius" marketing plan. Well... that's what a short-sighted marketing trainee would think.

Since years ago, they should have moved on, from "spreading the word" obsession, to help the dev team with feedback and that means, not always telling what those employees want to hear. Instead, you people defend and defend and defend things that shouldn't be defended... you made the company and the core of the community behave badly... like your own example here, defending people and their attitude and always minimizing the problem, underestimating or making silly comments like "oh, we don't know, wait and see" in the past..."you have no proof" (neither Roberts that is able to accomplish with his promises and keep the company, specially with his constant bad attitude, but well...)
Well... see now? Or not yet?

Until when this denial will continue? I heard this community to attack experienced developers who just gave a feedback, a cold one, direct to the point, but still a feedback and created a war that in the end, they lost. Not one. Three that I know so far, that dared to try to help this project and put some reason in the minds of people.
Because they are now, this community, regardless if its just a minority as you claim, well-know by everyone as "the most toxic community of all times". Because they are the ones who show hate against criticism instead the critics been hate. There is no hate. This is all a paranoia as I said before. The fans were always the haters. The haters of the game industry that Roberts put and encouraged in the minds of the followers.

Before, and for years, all media that CIG and its fans should use of good politics to get their support, treat them well because they are and will continue to be the 4th power, instead attacking them as they do... with a little tip of criticism and natural irony caused by the outrageous ship sales that CIG invented, Gamespot, PC Gamer, IGN, and so many were absolutely attacked constantly by this "minority" that, instead CIG and your, supposed reasonable people, to combat, you support, applaud and will be side by side with them. Is this really a smart move? When this "army" will start to use some brains to really make some good for this project, instead spreading only their hate against everyone that did not get the bless of Chris Roberts?

And CIG applauded how these people "help" them. More than one time. Wingman's Hanger interviews of the media responsible of CIG, praising the attitude of how people defended the game, Even praised and gave prizes for one person in particular that is one of the most toxic (To do not say other word) of that community, making him, an example to be followed, both due his high investiment and "support"... and made even interviews in the past to glorify people who bought 40 ships or something like that.


It was not by lack of tries to alert you people, and now, ALL big mass media, already have in most of their articles mentions showing or stating about the attitude of the fans and of course, they felt the attitude of the fans, to the point of some of them be even afraid to speak about Star Citizen. Because all the time that they mention, as others said, what happens? The fans prove the points raised by their attitude. Afraid or not, they will do their job... and their perception is the perception that the fans made them have.

Even CIG, with their ridiculous marketing messages was toxic from start, promoted toxicity, promoted hate and us vs. them mentality. Nice job Sandi/Ben/Roberts. So, here we are, feeling the consequences of such attitude, that I remember quite well, that when I tried to alert them, the answer of Sandi Gardiner to me was "do not waste my time writing these incredible long email to solve your issue"... my issue she said... I am pretty sure that what the backers and CIG are suffering now, is not "my issue"... and in other words... she ignored a feedback that was predicting that all this would happen if they persist with their attitude, and her answer could be interpreted as like "do not waste my time, I am not willing to do my job, I just care on making easy money".

Remember all that, how you were alerted by the "haters", "unreasonable" again and again and now, after all the alerts ignored, all that you have is bad press and be prepared to the reviews to come... prepare that good conspiracy theory of "publishers paid the press to bad mouth SC", because you all will need. Oh. And to help in the denial, and helping to feed the cash grabbing, let's do not forget of that awesome counter, that for many years people thought that was "number of people with alpha pass" in one of them, and now it's know that is just the number of ships sold. A counter and a money made from the hands of a few, that is just used to masque the reality of the project, which is a fall, and the market, the potential public already with their perception in a level that hardly CIG will conquer too many sales in the end, or good reviews or fidelity for whatever they do...


You all have been shooting in your own foot, and keep attacking who always tried to help you, offending, even harassing.

Nice job.

Until when? I have no hope that you will ever listen... anyone... you people got personal with anyone. Was with me. With Derek. With the dev of that other Space Sim, With PC Gamer, with IGN, with Gamespot, with TentonHammer, with Escapist, with Polygon, with all them. But the denial continues... and just as Roberts never assumed his mistakes of the past, putting the guilty in everyone else but him, he is not assuming his mistakes now and his community reflects that, always painting everyone as wrong and Roberts right.... which is ridiculous, when you look to the facts.

You people will continue on denial, filling the pockets of a few people that is using this project to feed their own celebrity wishes. While the project pays. Good luck with your 'love' and calling everyone who tried to make this community to wake up of "haters".

And now, I am going back to the cult that matters, one that really deserve to have a cult... that is Star Wars :D

I let you people with this awesome example that the community, totally reasonable and doing the "right" thing, as always:

"I know this guy, he is a NOBODY. I am actually about to contact Forbes Corp, and let them know that this guy is heading down a very slippery slope. I will link them to the Letter from Chris to the stupid girl/Editor at :):):):)rag Mag Dot Com, and give lots of links to that dumb girl, the one who tried to drag Chris' and Sandi's name through the mud, and now faces a very real lawsuit, as well as damaging her publications image, greatly. I urge you ALL to do the same. Let Forbes know we will not tolerate some bull:):):):) writing like this, from of all people, FORBES. "
 
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Here is the Roberts post back on 2013: https://forums.robertsspaceindustries.com/discussion/comment/173901/#Comment_173901

That is the promise rewarding this, i would say he didn't derivative from those statements. After all to buy this game, you buy The Game + Ship to Start In, this is, the packages, so it's no surprise they keep after release. Is it?
So instead of make all players start with the same ship, they offer some starter ships, all of them aimed at some different game activity, so it will likely be Aurora, Mustang, and new ones tba.
I don't really have a problem with that. It makes sense. However, I distinctly remember the use case where you start with nothing, take jobs on other ships or some such to earn your way to affording a ship. OR, you could just never buy a ship and always work as hire-able crew.

I was actually pretty in love with that idea.

I worry about the slippery slope though...I hope they don't go offering 250 dollar ship packages so folks can skip that early experience. We already have enough people who are going to skip early hardships.
 
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BOOOOOOO

Am disappoint, though, technically you could already do this by purchasing game credits and putting that towards a ship...so it is really just an admission and streamlining of what can already be done.
My prediction:

The "MMO" part will become "Free to Play", but you have to buy all ships with real money. Ingame currency will only rent them for a few days. Quest progression allows you to access the more limited ships either for rent or to buy them with real money to own them permanently. Of course, we're talking about prices with at least two zeros here (left of decimal point). The other way is collecting ships during special sales or via very expensive completionist packages (five or six digit figures, yes, I fully expect >$100,000 packages in the future).
 
If you bad mouth me one more time with your sensationalism and lies that you and people now called as "in a cult" spread, I am going to start to use your own tactics to "silence" people and report your posts.

Huh? Look, i couldn't care less about your ongoing novel for almost 3 years vs the SC Reddit, i just replied about why some people on that post reacted on that specific way, to be more about the poster than about the post as asked.

Also, you are very VERY wrong about the tactics to silence people ongoing on this thread. There is a pattern, and only the moderators know what that pattern is, and that's that, if you have a problem with the Frontier Moderation Team, i recommend you take it to private messages with them. I'm not going to reply on what is more about personal feelings than anything else, feel free to report me as much you would like, i won't play that game.


I don't really have a problem with that. It makes sense. However, I distinctly remember the use case where you start with nothing, take jobs on other ships or some such to earn your way to affording a ship. OR, you could just never buy a ship and always work as hire-able crew.

I was actually pretty in love with that idea.

I worry about the slippery slope though...I hope they don't go offering 250 dollar ship packages so folks can skip that early experience. We already have enough people who are going to skip early hardships.

I hope not, Starter Ship Packages and the examples CR gave on them, are the cheapest ships of the game. They really have no reason to sell expensive packages, with the option to buy UEC.
Also I never heard that, maybe it was from the original scope of the game back on the Kickstarter?
 
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Well yeah I think that CR said that backers should be kind of privileged on start with the ship of their choice(what they bought) but as I remember he did talk about the possibilities that when game goes live ppl can buy a ship in game for UEC but not on their official site just in game and that the price will be probably higher than what was atm. + It's not going to be all the ships on every planets so that you must travel on specific place to purchased certain ship but pls. don't quote me on this as I could be mistaken...
 
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Well yeah I think that CR said that backers should be kind of privileged on start with the ship of their choice(what they bought) but as I remember he did talk about the possibilities that when game goes live ppl can buy a ship in game for UEC but not on their official site just in game and that the price will be probably higher than what was atm. + It's not going to be all the ships on every planets so that you must travel on specific place to purchased certain ship but pls. don't quote me on this as I could be mistaken...
Several of those statements do apply still, it's on that old thread i posted, one of the last posts of CR on the forum. Now that we would start the game without a ship, and work for one, that's really something i never heard. o_O
From the time i backed till now, to own the game was to own a ship.

Also curious now, not aware as well what happens if you loose your main ship, without insurance with this applying. Hm.
 
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Several of those statements do apply still, it's on that old thread i posted, one of the last posts of CR on the forum. Now that we would start the game without a ship, and work for one, that's really something i never heard. o_O
From the time i backed till now, to own the game was to own a ship.

Also curious now, not aware as well what happens if you loose your main ship, without insurance with this applying. Hm.

That's the thing CR said it somewhere that if you lost your ship and you are broke then you must work on some bigger capital ship to earn UEC so that you can buy a new one.......that's probably what the Monk was talking about...
 
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That's the thing CR said it somewhere that if you lost your ship then you must work on some bigger capital ship to earn UEC so that you can buy a new one.........

Yeah it seems if you loose your main ship and have none, it seems the rule of working as multi-crew for a player or AI, and buy another still applies. But with the HULL insurance being dirty cheap last heard on this, it's like armor repairs on one MMO, would be very silly to not repair it (pay the insurance) and let it completely break (got rekd and no ship back).

Imagine if they actually gone with one cheap non-ship package to get the game, it would be quite realistic be hired for a crew to make your living to own one actual ship!
 
Imagine if they actually gone with one cheap non-ship package to get the game, it would be quite realistic be hired for a crew to make your living to own one actual ship!

I think I'll do this anyway. Sell the Aurora MR for what little it is worth...blow it all on upgrades for armor, FPS weapons and any other gadgets that would make me a solid hire for any ship (and a few rounds for everyone in the cantina).

I want the first time I step into my second-hand heap of spaceship to be epic because it was earned. Finally, no longer following orders of some captain, I set my own course.
 
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Imagine if they actually gone with one cheap non-ship package to get the game, it would be quite realistic be hired for a crew to make your living to own one actual ship!
The idea is very appealing however could be a big game breaker if is not well balanced...you know some ppl. could be really angry if they must work for someone else for days or weeks....
 
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jcrg99

Banned
Are you kidding me?
I'm not baiting you neither am I playing dirty.
I make my points and respond to your claims.


What do you mean the staff is aware of this?
Aware of what?

He now made claims, twisted what I said, to try to appear that "I have a war with Reddit Star Citizen and I have a problem with the Frontier moderation". Classic.
 
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I think I'll do this anyway. Sell the Aurora MR for what little it is worth...blow it all on upgrades for armor, FPS weapons and any other gadgets that would make me a solid hire for any ship (and a few rounds for everyone in the cantina).

I want the first time I step into my second-hand heap of spaceship to be epic because it was earned. Finally, no longer following orders of some captain, I set my own course.

Well I think if you finish first SQ42 you can earn citizenship and 1 more small ship,so there you go then you can even sell them both and get some really "quality" weapons&equipment for FPS part and maybe even save some buck for later....
 
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The idea is very appealing however could be a big game breaker if is not well balanced...you know some ppl. could be really angry if they must work for someone else for days or weeks....

I think I'll do this anyway. Sell the Aurora MR for what little it is worth...blow it all on upgrades for armor, FPS weapons and any other gadgets that would make me a solid hire for any ship (and a few rounds for everyone in the cantina).

I want the first time I step into my second-hand heap of spaceship to be epic because it was earned. Finally, no longer following orders of some captain, I set my own course.

This would be pretty epic. Seeing how Roberts wants the Ai to be, actually travels from space to space, trades, etc... It would be pretty darn cool if a player without a ship started the game on a Multi-Crew Ship AI based, and got paid by doing our stuff, combat, trading, maintenance, whatever they will get to deliver, up until you got enough money and go into your own journey. That would make this such one unique experience i would just love.

I always tell those guys with their top-kek ships that they are just missing out, skipping one necessary game experience, one will never value things as much as when you actually have to work for them, from a Noob to Sheppard. :)
 
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jcrg99

Banned
from a Noob to Sheppard. :)

That presents a problem for Star Citizen, at least for Squadron 42 if they plan to release something by 2016, since people will be actually doing something like that in Mass Effect Andromeda :D
Another reason that I am sure they will find some "important bugs" that will prevent such release by 2016, heh.
 
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