Does anyone here get decent performance from a single gtx 970? - Tips on system needed!

Plese no replies like "you shouldn't be using that card" or "my card is far better"... only reply if you have genuine experience of using a 970 to play ED!

So, I'm very keen to hear feedback from others using a single gtx 970 to run ED on the DK2.

I've heard a few people say they get very good performance from it but mine is still pretty crappy (although far better than my old 680), possibly in part due to the rest of my system Bulldozer FX-6200 on an asus m5a78l-m/usb3 board. I'm looking to upgrade my mobo and CPU next year so interested to hear what people use with the 970 and what performance they get.

To illustrate my current performance...

Deep space/uninhabited systems ULTRA but without super sampling - Butter smooth 75+ fps
Asteroid fields Ultra but without super sampling - Butter smooth 75+ fps
Asteroid fields ULTRA plus 2x super sampling - light judder
Deep space/uninhabited systems ULTRA plus 2x super sampling - bad judder
Space station MIN settings, low res, low VR image quality - bad judder

Horizons orbit LOW settings, low shadow, high terrain - occasional micro stutter otherwise ok
Horizons surface LOW settings - light judder on dunes to severe when looking at rocky terrain.
Glide - Judder city on any setting


So can anyone get smooth frame rate on planet surfaces or stations with the gtx 970? even if it has to be low settings? If so... tell me about your rig!
 
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Plese no replies like "you shouldn't be using that card" or "my card is far better"... only reply if you have genuine experience of using a 970 to play ED!

So, I'm very keen to hear feedback from others using a single gtx 970 to run ED on the DK2.

I've heard a few people say they get very good performance from it but mine is still pretty crappy (although far better than my old 680), possibly in part due to the rest of my system Bulldozer FX-6200 on an asus m5a78l-m/usb3 board. I'm looking to upgrade my mobo and CPU next year so interested to hear what people use with the 970 and what performance they get.

To illustrate my current performance...

Deep space/uninhabited systems ULTRA but without super sampling - Butter smooth 75+ fps
Asteroid fields Ultra but without super sampling - Butter smooth 75+ fps
Asteroid fields ULTRA plus 2x super sampling - light judder
Deep space/uninhabited systems ULTRA plus 2x super sampling - bad judder
Space station MIN settings, low res, low VR image quality - bad judder

Horizons orbit LOW settings, low shadow, high terrain - occasional micro stutter otherwise ok
Horizons surface LOW settings - light judder on dunes to severe when looking at rocky terrain.
Glide - Judder city on any setting


So can anyone get smooth frame rate on planet surfaces or stations with the gtx 970? even if it has to be low settings? If so... tell me about your rig!

Gtx 970@1505mhz.Shadows off, bloom off, Ambient Occlusion off.SMAA.1xSS.Terain medium, terrain material high.Still drops from 75fps in glide.Depends massively on planet.There are some even on all off/low which will drop below 75fps.Even a gtx 980ti is only 50-70% faster so would expect drops on any system, any setting.Try adaptive vsync, makes drop from 75 more bearable. Oh and switch off lights in buggy, helps a lot with performance.
 
For stations I expect its server issues.Try in solo helps a lot.Regarding cpu I'm on a 2600k @4.5.Remember terrain settings do not apply until reload.
 
Well I have the 970 and have put most of the graphical options to low with the odd medium (sorry in work so cant say exactly what might be on medium) and so far havent had any judder either in space, near space stations or on the planets. I could probably increase some settings but I am happy enough with how the game looks for me already.
 
I haven't played much in the last four months due to business, but fired it up Monday night and everything was fine. I was getting away with ultra settings on the DK2 on an old EVGA 670 FTW. Got another update the next morning and wham.. horrible skipping. I figured it was the software doing it. Tried messing with settings, although nothing seemed to work. Rebooted, still same issues. Updated drivers for second time since I played.. no better. Finally I just threw money at it. Bought a 970 FTW.. plugged that in, fired it up and same problem as well... no better actually. Haven't even left the bay because of this.
 
Well I have the 970 and have put most of the graphical options to low with the odd medium (sorry in work so cant say exactly what might be on medium) and so far havent had any judder either in space, near space stations or on the planets. I could probably increase some settings but I am happy enough with how the game looks for me already.

Could you share you system details? CPU etc...
 
Asus Rampage Extreme II
Intel Core I7 -975 Extreme @ 4.2Ghz
Gigabyte Gaming G1 - GTx970 @ 1480mhz
Game installed on SSD.

I run the game on medium preset, no other changes and while I don't have a current FPS score. It would maintain fluid head movement, only time it would drop is when I would come out of Hyderdrive sometimes in some zones (not sure why, some of them were quite barren).

After the recent Nvidia Driver update (361.43), I've actually been able to run on High Preset with a few options such as draw distance brought down a notch. Playing on this setting would still cause some jutter in big stations but otherwise it's been quite good.

I can try and get some better FPS numbers tonight if you're keen.
 
Asus Rampage Extreme II
Intel Core I7 -975 Extreme @ 4.2Ghz
Gigabyte Gaming G1 - GTx970 @ 1480mhz
Game installed on SSD.

I run the game on medium preset, no other changes and while I don't have a current FPS score. It would maintain fluid head movement, only time it would drop is when I would come out of Hyderdrive sometimes in some zones (not sure why, some of them were quite barren).

After the recent Nvidia Driver update (361.43), I've actually been able to run on High Preset with a few options such as draw distance brought down a notch. Playing on this setting would still cause some jutter in big stations but otherwise it's been quite good.

I can try and get some better FPS numbers tonight if you're keen.

Thats great, you have exactly the same gpu as mine and I'm on a clean ssd install so really looks like I may have a bottleneck from my cheap mobo and amd processor
 
It depends on the planet type. Some of them are buttery smooth, some of them are quite judder. In neither case can I have any SS, but on the smooth planets, I can have everything else on max including shadows. I have an i5 2500k, and a crappy motherboard.

As for stations, it's a mixed bag. I can very often enter them with 1.5x SS, but shadows are the killers in them. It's the worst when actually docked, flying in seems to be alright. It also just generally depends on which side of the bed the PC woke up on. Sometimes it's bad, and I have to restart, probably because some RAM has been reallocated elsewhere or something like that.

Generally speaking, when in space, I play on 1.5x SS, everything on max and I get zero lag.
 
Ok so what I'm seeing is ditch the fx-6200 and get an Intel! Will probably get a good i5 and a z97 board so I can drop a second 970 in later.
 
Plese no replies like "you shouldn't be using that card" or "my card is far better"... only reply if you have genuine experience of using a 970 to play ED!

So, I'm very keen to hear feedback from others using a single gtx 970 to run ED on the DK2.

I've heard a few people say they get very good performance from it but mine is still pretty crappy (although far better than my old 680), possibly in part due to the rest of my system Bulldozer FX-6200 on an asus m5a78l-m/usb3 board. I'm looking to upgrade my mobo and CPU next year so interested to hear what people use with the 970 and what performance they get.

To illustrate my current performance...

Deep space/uninhabited systems ULTRA but without super sampling - Butter smooth 75+ fps
Asteroid fields Ultra but without super sampling - Butter smooth 75+ fps
Asteroid fields ULTRA plus 2x super sampling - light judder
Deep space/uninhabited systems ULTRA plus 2x super sampling - bad judder
Space station MIN settings, low res, low VR image quality - bad judder

Horizons orbit LOW settings, low shadow, high terrain - occasional micro stutter otherwise ok
Horizons surface LOW settings - light judder on dunes to severe when looking at rocky terrain.
Glide - Judder city on any setting


So can anyone get smooth frame rate on planet surfaces or stations with the gtx 970? even if it has to be low settings? If so... tell me about your rig!

There is a definate bug at the moment and I expect to see things improve in a future patch. I have a 970 OC Edition and was able to have everything on High and Shadows on Ultra. I had superb performance at a solid 75fps throughout beta up to and including beta 6. When the release version hit I had a 50% performance drop near and on planetary surfaces. Not being able to maintain 75fps meant severe judder especially in the SRV. The lights of the SRV also cause massive issues.

Leaving everything else on max and just setting Terrain Detail (and Terrain Material Quality) to Low seems to fix the issue. Various support tickets have been raised regarding the issue. I am on Windows 10 and have the latest drivers. I had the problem using 0.5 SDK and also using Steam VR and 0.8.

I am really surprised there are not more people complaining about what is clearly a bug as everything was fine in beta 6.
 
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GTX970 OC, i5-3470 @3.4Ghz, 16GB RAM, windows 7 (seems to make a difference).

No discernible difference between the activities (flying, combat, mining ...) so I'll just mention the environment:

With 0.5.01 (live-switching the runtime, then putting the DK2 on extended as secondary monitor, rotated 90degrees), everything on high, except material on ultra and shadows @ medium, terrain options on high, and model draw distance at approx 1/3rd on the left side of the scale (that's 1/3rd overall, so quite low), running at 2560x1440, SMAA

Deep Space (incl. CZ) : as smooth as a new born baby's skin
Near and in stations & Rez in asteroid belt or ring : very slight judder but barely noticeable
Planetary approach, flying < 100m, and even glide : smooth. not as smooth as deep space obviously but judder is barely there.
driving the SRV : some judder up to really noticeable. It's still playable mind you, but not as enjoyable.

For some reason yesterday SteamVR seems to have kicked in with 0.5 too, as the colors were on par with 0.8. I don't have an FPS overlay in 0.5, so the results are purely subjective.

0.8 with SteamVR (directMode obviously, my main monitor set to 1280x1024@75hz, even though I can run 1920x1080@75hz but then the results are even worse as the compositor drops to 24fps): lots of judder, no matter what the options are. I even tried turning everything to LOW or OFF and I was still getting ghosting and lag in deep space. From the overlay it seems like I am getting 75fps at least in deep space but the FPS has sudden drops when I move my head, and when judder happens it seems as if the right and left images get out of sync, which made me physically sick (something that never happened before in E : D, despite running it in VR on a GTX660 for some times). From what I heard it runs a lot better in Win10 though.
 
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I5 4690k 4.5 ghz
970 straight out the box
sdk 0.6
windows 10

Space station buttery smooth basically everywhere apart from planetary landings gets a bit shaky drop to mid 60 fps which becomes uncomfortable so I don't land anymore if I can help it

latest drivers from nvidia and changed 3D settings cannot remember exactly what I changed but there are a few guides on here with different things to try , In game settings I have AA turned of and terrain and anything planet wise turned down

Rob
 
Wow, the evidence is really stacking up in favour of getting an i5 or i7! People are describing far, far better performance than my msi gaming 970 is capable of in my current rig. I have never, ever seen a playable framerate in a station, even with all settings set as low as they will go.

Great to know my GPU is capable... just need to put it in a better computer!
 
Wow, the evidence is really stacking up in favour of getting an i5 or i7! People are describing far, far better performance than my msi gaming 970 is capable of in my current rig. I have never, ever seen a playable framerate in a station, even with all settings set as low as they will go.

Great to know my GPU is capable... just need to put it in a better computer!


I had an amd A8 used that with my gtx 970 and it maxed out my cpu swapped to an i5 4690k usage dropped below 50% and got full use out of the gpu not a bottle neck in sight big improvement
 
For me pretty much everything is buttery smooth, except planets where it sometimes drops to 65s. I have to put my terrain detail to low other wise it dips below 60 sometimes. Strangely enough I can run SMAAx4 without much of a performance hit. But if I turn the SMAA off and the terrain detail to high, it still drops to the low 60s
Corei7 2600k@3.4 (which is pretty ancient by now).
16G of memory
970
Game is on hybrid drive.
 
For me pretty much everything is buttery smooth, except planets where it sometimes drops to 65s. I have to put my terrain detail to low other wise it dips below 60 sometimes. Strangely enough I can run SMAAx4 without much of a performance hit. But if I turn the SMAA off and the terrain detail to high, it still drops to the low 60s
Corei7 2600k@3.4 (which is pretty ancient by now).
16G of memory
970
Game is on hybrid drive.

That 2600K chip is built to be overclocked, you can easily get it to 4ghz.. 4.5 to 5ghz if you spend a little time stress testing. You'll see a huge improvement in performance.
 
That 2600K chip is built to be overclocked, you can easily get it to 4ghz.. 4.5 to 5ghz if you spend a little time stress testing. You'll see a huge improvement in performance.
Yeah but is his heat sink n fan, cause if he is using a standard one he will cook his chip.
 
Could you share you system details? CPU etc...

Its a few years old
I5 3570K @ 3.40GHz on a Sabertooth Z77 motherboard and 16GB RAM. Using Win7 64bit and the 0.6 SDK for the DK2.

I have today increased some of the settings like textures to med and high and its still smooth for me in space and space stations but still need to try a planet.
 
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That 2600K chip is built to be overclocked, you can easily get it to 4ghz.. 4.5 to 5ghz if you spend a little time stress testing. You'll see a huge improvement in performance.
I got it with the thought of over clocking it years ago. But I have never really found any need to do so. I used to want to try and get as much as performance out of every piece of equipment I had. Now if something isn't fast enough, I just buy a faster piece. Getting older and wealthier does that to you.
 
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