Patch Notes Update Elite Dangerous: Horizons patch 2.0.02

Status
Thread Closed: Not open for further replies.
This counts towards npc dropping into your wake as well?

Anyone tested?
ive never crashed into another ship coming out on a wake. but really kinda messed up is how do we come out on a wake now seeing as how there is no way to tell how far away you are from the wake. I have however crashed into a star port coming out of supercruise at a port.

- - - - - Additional Content Posted / Auto Merge - - - - -

Would it help if forums bugs that have been officially recognised get stickied until they are fixed?

People always ask about the same bugs because they are worried they won't get fixed. Stickying them would show they are 'in the queue' and stop the worry.
i like that idea. would make it easy for people to search out bugs rather than creating multiple topics about it. I'm very guilty of this myself. I wont type in the search bar to look for answers. normally its quicker to just re ask the questions than search around sifting through threads to find it. I think if it were stickied people would see it first thing and say "Hey im having that issue as well lets check it out" rather than creating new posts.
 
ive never crashed into another ship coming out on a wake. but really kinda messed up is how do we come out on a wake now seeing as how there is no way to tell how far away you are from the wake. I have however crashed into a star port coming out of supercruise at a port.

Target the wake. In your lower left hand panel you will see information on it including the distance. When you start getting close keep your speed at or below 1/2 power. Be careful of your speed or you will overshoot. When you are in safe disengage range, disengage. I do agree that there should be some information on screen next to the graphic of the wake, but currently, there is none.
 
Last edited:
Target the wake. In your lower left hand panel you will see information on it including the distance. When you start getting close keep your speed at or below 1/2 power. Be careful of your speed or you will overshoot. When you are in safe disengage range, disengage. I do agree that there should be some information on screen next to the graphic of the wake, but currently, there is none.

I believe if you equip a wake scanner all of that information is displayed.
 
Would it help if forums bugs that have been officially recognised get stickied until they are fixed?

People always ask about the same bugs because they are worried they won't get fixed. Stickying them would show they are 'in the queue' and stop the worry.


They do this; see the sticky at the top of the forums for known bugs that are on the 'list' to be fixed. The 'Known Issues' thread is usually updates once a day since Horizons has been released.

https://forums.frontier.co.uk/forumdisplay.php?f=105
 
Last edited:
So after checking this thread, the patch notes and the known issues thread, am I to assume that rather than pirate killing missions being reduced by in availability by about 99% compared to what they were prior to the Horizons update being some kind of glitch, it's actually an intentional change to gameplay? I had genuinely assumed it was a screw-up in the BB mission generation routines.

Seriously, it's ridiculous. I can't even get those missions from factions with a presence in systems that have compromised navs and multiple hazardous res sites now, the same factions and systems/neighbouring systems where there would be at least one on the BB every single time I docked there prior to the Horizons update. The only places I have seen them since Horizons dropped is for crazy numbers of kills out in the sticks in places like Robigo and I'm talking about one mission, seen once during a one hour stay in the locale during which I did nothing but fly round the bases in Robigo,. Sothis and Ceos checking BBs. Since like most players who make that trip I was flying a lighly armed and armoured cargo carrier, a mission to kill something like 48 pirates there for about a million credits is a bit of a joke anyway.

I jumped round over 20 systems last night, every one of which would have had them on the BB before this update. Hell, I can't even find any missions for PSPF-LF2 any more which is pretty much pirate central in Fed space. It makes no sense within the game world for a start - do these miners and travellers suddenly not need any additional protection? System security can't be called in at a compromised nav, so have they just decided to leave everybody to get slaughtered?

Is bounty hunting (i.e. mission-based bounty hunting at the request of a faction, not just flying to some random system and slaughtering people) simply no longer a career option in the game now? If so that is a bit of a kick in the teeth to players like me who used to derive most of our income and rep from them - obviously there are other ways to make money but the entire point of a sandbox game such as this is that we should be making the choices about how we do it. I made mine but now it seems that's no longer a valid choice. Sorry but I can't say the prospect of becoming an interstellar delivery boy instead really appeals that much right now. Doing some smuggling and so on as well appeals just fine but it's not an either/or proposition right now.

(Let me be clear here, I'm not talking about there not being enough of these missions to stack loads of them or anything, I don't really play that way - I'm talking about spending an entire night without seeing a single one within 50 or so light years of Sol. Surely this can't be working as intended???)
 
Last edited:
- Ship spins very fast after launch and is destroyed fixed

Ship still spins. Just had one; no damage but seemed to be stuck on something - quitted and reloaded.
 
Its ridiculous that people are still getting the data.ovx validation errors with new patches. You'd think after a year you could have fixed this by now. At least update the files at https://support.frontier.co.uk/kb/faq.php?id=63&q=data.ovx.
These kinds of things annoy me, "This thing that is happening of which I have no knowledge I'm going to place the blame squarely on the devs" even though at least in my experience it tends to be related to users computer and/or internet rather then actual game.....so yeah just saying.
ive never crashed into another ship coming out on a wake. but really kinda messed up is how do we come out on a wake now seeing as how there is no way to tell how far away you are from the wake. I have however crashed into a star port coming out of supercruise at a port.
Was more referring to the fact that if an NPC pops into 'your' wake, they pop in right in front of you, which has caused crashes, I'm wondering if now they are offset.
 
These kinds of things annoy me, "This thing that is happening of which I have no knowledge I'm going to place the blame squarely on the devs" even though at least in my experience it tends to be related to users computer and/or internet rather then actual game.....so yeah just saying.

What annoys me is people posting about things they obviously know nothing about. This is an issue that has been going on for over a year now and it affects scores of people. It is a cache related problem where the updater grabs the wrong version of the aforementioned files causing the upgrade to error out. The only work around atm is for FD to host the updated files on their servers every time a patch comes out. This has happened over a dozen times to me in the last year, and you know what?........every time I've had to get obtain these files not through FD, but by begging for some kind commander in the community to host them on dropbox or whatever. This is because FD takes 3 or 4 days after every patch to update them. So please spare us the know it all lecture about users computer/internet connections being inadequate. Rant over.
 
What annoys me is people posting about things they obviously know nothing about. This is an issue that has been going on for over a year now and it affects scores of people. It is a cache related problem where the updater grabs the wrong version of the aforementioned files causing the upgrade to error out. The only work around atm is for FD to host the updated files on their servers every time a patch comes out. This has happened over a dozen times to me in the last year, and you know what?........every time I've had to get obtain these files not through FD, but by begging for some kind commander in the community to host them on dropbox or whatever. This is because FD takes 3 or 4 days after every patch to update them. So please spare us the know it all lecture about users computer/internet connections being inadequate. Rant over.
It wasn't meant as a personal attack I'm not saying it isn't happening, and this has nothing to do with your computer or internet being inadequate, my entire point is that the problem might just not be frontier's fault, it could be a setting on computer, or a specific router problem (There's been an isssue with many p2p games here in denmark for example, where it didn't really get fixed until the ISP updated router firmware and then problem was gone)

My point was to indicate that there's probably 'more' to the issue then just blaming any one side, and it in my experience tends to include a setting or something on a persons computer that can be there for a 100% legit reason, at no fault for the user, but it causes unforeseen problems. And finding one setting out of..who knows how many, on who knows how many different computer configurations, or internet configurations, is not easy. Personally with such problems people should try to create a single thread and post as much information to frontier as possible (which may or may not already be done I do not know), dxdiag's and such for example, maybe add internet connection type and how you are connected to it wired/wireless and so on, maybe router type. This is the kind of information needed to find the common thread in those that have that issue, and as such solving it, if it was easy it would likely be solved, but I understand the frustration as you as a user only get one side of the problem.

You are right in that it is likely a caching issue, though seems unlikely to be at frontier's end, then it would happen to more people, could be ISP is caching files in a bad way? have you tried to use the command "ipconfig /flushdns" quite often it solves such caching issues in my experience.
 
It wasn't meant as a personal attack I'm not saying it isn't happening, and this has nothing to do with your computer or internet being inadequate, my entire point is that the problem might just not be frontier's fault, it could be a setting on computer, or a specific router problem (There's been an isssue with many p2p games here in denmark for example, where it didn't really get fixed until the ISP updated router firmware and then problem was gone)

My point was to indicate that there's probably 'more' to the issue then just blaming any one side, and it in my experience tends to include a setting or something on a persons computer that can be there for a 100% legit reason, at no fault for the user, but it causes unforeseen problems. And finding one setting out of..who knows how many, on who knows how many different computer configurations, or internet configurations, is not easy. Personally with such problems people should try to create a single thread and post as much information to frontier as possible (which may or may not already be done I do not know), dxdiag's and such for example, maybe add internet connection type and how you are connected to it wired/wireless and so on, maybe router type. This is the kind of information needed to find the common thread in those that have that issue, and as such solving it, if it was easy it would likely be solved, but I understand the frustration as you as a user only get one side of the problem.

You are right in that it is likely a caching issue, though seems unlikely to be at frontier's end, then it would happen to more people, could be ISP is caching files in a bad way? have you tried to use the command "ipconfig /flushdns" quite often it solves such caching issues in my experience.

I'm not saying the problem is necessarily of FD's doing. It may actually be a problem with the ISP's....that doesn't change the fact that a sizeable chunk of their customers are being inconvenienced by it though. They could circumvent much of that frustration by posting the updated files with each patch on their servers...........I mean how hard can it be? It would certainly be in their interests to do so. as its really bad business practice to annoy your customers unnecessarily.
 
I started from scratch as I took a mission to deliver items to a non existent space dock. I had to abandon it and dunno why but gave me a ridiculous fine billions.

Anyway, interdicted with my first space run in a sidewinder, killed instantly by a DB scout, couldn't outrun, nothing. tried again, all missions I could do all out of jump range. To me anyone that just started playing will just dump the game as they can't do jack or they die before they can even afford to arm themselves. I would have thought scaled difficulty especially in solo as you have no help from anyone. In the end I dumped the horizons start for the basic start that gives more cash. Horizons with 1000Cr is just impossible since all the interdiction changes and lack of missions that are actually possible. Missions included kill 19 pirates in a area I couldn't jump too, secret courier ( will get attacked) to an out of range system. Needs fixing not just to keep exiting players, but to attract new players.
 
Just adding in that the D3D crash file failed to load, Cannot lock a buffer crash is still happening. Filed a bug report and submitted crash reports.


Underclocking my stock GTX-970 by -50mhz seems to stabilize the game...
 
ive never crashed into another ship coming out on a wake. but really kinda messed up is how do we come out on a wake now seeing as how there is no way to tell how far away you are from the wake. I have however crashed into a star port coming out of supercruise at a port.
I'd say there is a bug with this. Last night, I dropped out of frame shift at some signal source, and promptly rammed into the rear end of a federal security ship... twice. Got a nice bounty for it now.
The game also managed to forget how to do a safe disengage near a station once last night, so I attempted to do it manually. Ended up dropping out about 10 ft from the side of the station. After quickly :):):):)ting my pants, I end up phasing through the wall, and appearing on the inside with a trespassing fine. I suppose it beats a 100,000 down payment on a new Cobra, but still.
 
Also I noticed that starting ships Horizons Sidewinder and New Commander start with the same amount of credits 1000. Before, New Commander which doesn't have a SRV, started with 100.000 credits.
 
This patch disconnects me at least once a hour and crashes me onto desktop at least twice a day. Never happened before in 300 h of gameplay.
This isn't an improvement in any way.
 
Status
Thread Closed: Not open for further replies.
Back
Top Bottom