Discussion Open Letter to Frontier Developments

Status
Thread Closed: Not open for further replies.
Slightly OT but needed for a post. I've forgotten how many star systems there are which have a civilization. I thought it was around 50K but I'm NOT sure - this is PRE Horizons. If someone could help me out that would be highly appreciated ;-)

Currently known a total of 19,033 systems have stations and therefor have population > 0. The only "new" systems after the Horizons release were systems without orbital stations but planetary stations.
 

wolverine2710

Tutorial & Guide Writer
Thanks guys. The number supplied by themroc is remarkable close to the number of systems Michael Brookes supplied us with during the gamma phase in November 2014. We then received a list of 19834 systems for which they had 3D-coordinates. I'm going with 20K systems. Could have sworn I read somewhere a 50K number but my old brain can be utterly mistaken. Perhaps the 41999 is the number of stations, not the number of systems. I'm in the dark here. If anyone can recall a post by the devs about the number of systems with a civilization that would be great. A PM would suffice, less cluttering of this important thread.....
 
When humanity was able to build the smartphone, it did. We like information technology. So you want to tell me that 1000 years into the future, we would suddenly not have as much information on the galactic market as possible?
 
Just adding my voice to the chorus here - anything that helps these amazing tools out is a good thing imho. :)
 
I'm aware of that but some info should not be disclosed, trade routes and prices for example or ships' location, it breaks the immersion of the game, stations can't communicate with eachother cause of the huge distances, having to discover traderoutes and where to buy ships is part of the game, all the other stuff you mentioned should be ingame, there is no way to track your explorations right now
Nope. Galnet News instantaneously updates to every station with FTL speeds. Plus it's the 34th Century, they won't be relying on 20th/21st century speed of light comms.
 
Yeah digging into that number I gave it seems a little high. :D
I have a feeling my sites been adding new systems to the database from EDSC
 
OMG, Spoiler sites, if a large part of the community can't play without them then there is a huge issue, gamers becoming too lazy to find traderoutes the old way ? How is it possible they are even sharing that data? Doesn't it completely spoil the game if everything is already on a website?

Have you actually tried finding a trade route just using the in-game tools and actually found that route to be profitable? These sites exist because the ingame information is at best inaccurate, you are better off doing it the '84 way and cruise around systems taking notes with a pen and paper. Way too many times I have gone to a system whose information says a commodity is in high demand only to get there and that system is actually exporting from the only station with a commodity market.

Take a look at the trade routes on the galaxy map, it was designed when a particular system only had one type I.E Industry, Agriculture none of this Agriculture/Refining mixed types. The routes listed only go to neighbouring stars and sometimes you can find a commodity being both imported AND exported.

I don't use the 3rd party sites but they came about because of the appalling in-game information systems.
 
OMG, Spoiler sites, if a large part of the community can't play without them then there is a huge issue, gamers becoming too lazy to find traderoutes the old way ? How is it possible they are even sharing that data? Doesn't it completely spoil the game if everything is already on a website?


Thank god you're not in charge of air travel and shipping. Here, take this planeload of packages, or truckload of goods and find someone who wants it (just like the days of old with Columbus). Oh yeah, by the way, it's somewhere on this planet. Gimmee all your technology. Go that-away, Good luck.
 
Last edited:
^^^This. Would it be too hard to make useful in-game tools for trading in between Power Play, CQC and Horizons updates?

It's been over a year of development, and here we are, still without proper ingame trading tools. Doesn't that kinda answer your question? Over a year ago Michael Brooks also stated that there were plans to implement a way to comfortably tweak HUD colors in game. It's been on the list of things to do for more than 12 months.

Either they are incompetent or unwilling to provide. So yes, seems to be really hard.
 
:) Exactly the point of my post. Too much focus on slapping on poorly received add-on content and not enough on gameplay.

My money is on ... unwilling to provide.
 
Also, in Drew Wager's book "Reclamation", Senator Kahina broadcasts a declaration of war against the rebel reclamists before jumping to the Prism system, making all aware of her survival, before her arrival in the system.

There have always been FTL comms in the Elite universe.

Cheers,

Drew.
 
An official, properly documented and supported API is a must for a huge modern game like ED. It would allow the community to produce tools that FD haven't even thought of and enrich the player experience. The API provided by CCP for EVE Online is a very good example of this.

Also where is the Android app? Why do we have an iOS app but nothing for the most popular mobile OS worldwide? If there is an official iOS app then there should be an official Android app.

If there was a proper API for ED then the community could have provided Android apps by now. As a Windows and Android developer I can guarantee this because I would have written one of them myself.
 
Last edited:
Not sure if it helps but I remembered someone asking about the API in the latest reddit AMA with DB, managed to dig up the post:

[–]RamonForED 21 points 13 days ago*
Hi Commanders, Frontier Team,
Thank you a lot for this first extension of one of my favorite games.
I've a question for the AMA:
How do we have access to the official API for replace all alternatives tools ? It would be great to have a full statut without launching the game. I think at our ships informations, assets, balances, reputation, history of planet explored, market information of current station and visited station (price not updated if aran't there).

[–]DavidBrabenCEO & Founder 18 points 13 days ago
We'd love to support this, having seen what people have already done. I'm not sure when it will happen yet.

https://www.reddit.com/r/EliteDangerous/comments/3wx239/david_braben_ask_me_anything/cxzknfs

Sounds like they are in favour of community built tools, but the API is another feature on the back burner for now?
 
Last edited:
+1 rep OP! Hope things will be worked out sooner than soontm[SIZE=1]​[/SIZE]
 
Last edited:
Trading should really be about exploiting opportunities, e.g. selling food to a world in famine, weapons to a world in civil war, components to a manufacturing site during a "boom". It should not be profitable to sell goods during "business as usual" times. Frontier just needs to make a better game so that trading is about finding limited opportunities, not grinding infinite cash-cow routes.
 
1 sentence from FD / DB and all the "unimaginative naysayers" on the forums, facebook, reddit, youtube etc. could be silenced.

The thing is, they could simply communicate if their plan is to focus on this kind of stuff after, say, engine has been ported to x64 because its essential to make certain things work. Or that they see the season 2 content as somehow essential to have before expanding the gameplay experience. By simple saying this they could usher in an age of microtransactions, horizons sales and general happiness amongst everyone.

But they don't, and its not just about exotic suggestions that actually lie outside the scope of E-D; but generally just improvement on whats already there or logical evolutions for existing systems that don't have any reason to not be implemented and don't have any effect on the game other than making it better - I'm sorry for everyone who's still essentially an Amiga 600 player apparently reliving his childhood in the 80's and is apparently incapable of comprehending that this is actually not a subjective matter of taste, but a logical development in the grand scheme of things.

The fact that they (FD) don't starts to appear to me as a very suspicious silence...maybe they know that their engine is not technically capable of going much further? So they are milking the cow before it falls over dead, so to speak.
The fact that PP (and much more) is built on top of everything else also implies that they shy away from touching the BGS anymore. Maybe its main dev isn't employed anymore and nobody else is capable of touching on it?
Maybe their networking structure can't handle more players, which is why they introduce horizons with a price tag that seems to be supposed to actively discourage people from buying, keeping players low but income high?

All this is very hard to understand for people with experience in games and game design, and all that discontent could just be dissolved with a single sentence.
But without this sentence the sole existence of horizons' features is a slap in the face for anyone who knows his way around video games. (which is also currently reflected in most reviews)
 
Last edited:
I don't understand how using a third party API is anti lore or is cheating?

In IR we use site like priceline, amazon, google and people for everyday deals. Companies have huge distribution network that link other retail site to gather prices goods, so they can get the best deal on bulk goods to increase their profits . I find it hard to believe that trade merchants int 3301 would not be doing the same thing. Traders though out time have always shared information to some degree. Is it a bit immersive breaking to tab out of the game to view these site. A bit, and even more so when you have using the rift. Someone already said having this data at your fingertips does not guarantee success, you still need to have motivation and the intelligent to move with the data.
 
Status
Thread Closed: Not open for further replies.
Back
Top Bottom