Ships Help with Cheap Python Fit

Could someone have a quick look through my screen shots above to see if there is any bad choices on fitting please.
 
I don't want to be a naysayer with this but... Do you really need to be in a Python with such a low fit? I understand it's set up for trading however, you won't be able to outrun anything, and the shield/weapons set may not be able to take an enemy down before you get into hull.
I recommend a T7 to trade for now and a solid vulture for Rez sites. I know it's not what you want to hear. I'm just trying to save you some frustration down the road.
 
Well with all due respect to Mordu my experience is the T7's are death traps but the Python can take some pounding that at least allows you to get away.

You real need size 3 (large) weapons and better shields to take to a combat zone but you should be fine trading your way up to better weapons and such. Just remember you're not invincible in any ship so see how the shields hold out to a couple of shots for each enemy NPC you come across, you'll still have time to make a retreat even if occasionally that has to be a hasty one!

Personally I've run in A3 shields in a Python when trading and been fine, the boost speed for a Python is plenty fast enough to get away from most NPC enemies.

PvP that's different, you'll need to outfit to a much higher standard.
 
First you should define "cheap". How much are we talking about ? What's your budget ?

Python is good for trading, even better when your trade route use an outpost.
And you can make a build that will allow you to do trading + missions when you're bored. True multipurpose ship.
But for BH I don't think it's the best choice, especially with a cheap build. There are better choices than the Python (Viper, Vulture, FAS...) but again, what is your budget ?

I've got a Python for trading and it served me well, since I could buy FdL and FAS.
200 millions credits grind, damn that was long... but with short sessions and good music it makes it "easier" to deal with the grind :p
Need to do some more money to make a more multipurpose build now, but avoid a cheap build else you could be disappointed I think.

I used this for my trade build : http://coriolis.io/outfit/python/06D6D5A4D6D6D5C-----040404-050505044a03020201.Iw18eQ==.Aw18eQ==
It costs 69 millions, but if you can buy everything in Li-Yong Rui systems it will get down to 59.

Then I will go for something more multipurpose : http://coriolis.io/outfit/python/07...3580201.Iw18SAMJA===.CwBj5BGboJn6UTGAZlSIA===
You need 33 millions to upgrade from the previous build, 28 in you buy everything in Li-Yong Rui systems.
You have an armed trader that will allow you to do something else than just trading, for when you want to kill the NPC who just interdicted you or do some missions. But it's mainly a trader.

What's important is A thruster and A distributor, you will need them for combat. 7C PP because it's more than enough and it's cheap, the 7A is worth a stock Python =]
SCB are an insurance if something goes bad and you need to flee. Python MLF is high (4th) so you can low/high wake easily almost anytime, just pop a SCB if needed during your escape.
And pop some chaff if the enemy use gimballed weapons. Works in PvE, for PvP I think it's useless if your opponent is not stupid (just need to deselect target to get fixed weapons and select again after).

When you have more than enough money, you can get 6A shield, bulkhead, 7A PP, more SCB if you play with it (SCB stacking is stupid, only one module like shield/scoop... would have been better but well ^^). But then you're building a little cruiser worth 190-230 millions credits. Not something you would call "cheap" :D

And don't forget the insurance cost in the equation, make sure you have enough credits after upgrading your ship :rolleyes:

If you want to stick to the Python for BH, you can start with something like this maybe : http://coriolis.io/outfit/python/07...40403020201.Iw18eQ==.CwBj5BGboJn6BmSjHFSIA===
Enough SCB to keep it safe while you test the build and see if it's good for you. And change the weapons to suit your gameplay.

About SCB they have been changed with 1.5/2.0, so not sure about the heat generated by a class 6 to be honest. You might need to get a lower class.
Best thing would be to buy one, get out of firing zone of station/outpost, launch a SCB to see how much heat is generated and get a lower class one if it seems too much.
Better test it before firing one in combat and get 200% heat and everything turns bad then xD

Last thing, when searching for modules you can use : https://eddb.io/station
Just set the power to Li-Yong Rui, select ships and/or modules you need, and you will have a list of stations that could have them.
15% discount is always welcome ;)

P.S. : sorry for typo and others, english isn't my native language.
 
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Thank you for all the help with this. I was getting a little fed up with hauling in a lakon 7 and noticed that I could afford a basic python with alot better cargo hold. That was the main reason for buying it although now I know I am a long way off fighting in it. Thanks again for all the help with this.
 
If you are fighting as a trader, you are doing it wrong. Run.

Time is money.

This is good advice although with 3 large weapons (no innuendo intended!) a Python will take out most opponents. No shame in running though, NPC harder than you expected? FSD out of there, save your ship and save your cargo.

That said I was in Python and got interdicted by an Anaconda NPC, no big deal I can outrun it anyway. It started issuing the normal "I'm gonna boil you up" threats and then ... nothing. I stopped, still nothing but threats, it stated circling round me. So I scanned it and sure enough Wanted (as if it'd be anything else!).

So about a minute later I had 65k in bounty to pick up from the station I was going to anyway. Time is money for a trader but "gift horse in the mouth" springs to mind. A killa Conda with no weapons! ;)
 
It's fine for trading, but dont try to use that build to fight anything bigger than a Cobra I would say. Any enemy with large weapons or rails will chew you heavily.
Use this online tool to check your build. http://coriolis.io/outfit/python/
it's really handy.

Builds are personal trials and errors in my opinion. But some basic things to know about the Python.
Is really great ship, but is not fast or maneuverable, but it can fight and fight well, although is reliant on good thrusters, shields and power distributors.
Arguably has the best hardpoint placement of any ship right now. And is a ship that when maxed out, offers no compromise on what you can do with it and how to equip it. The only thing the Python cant do well is exploration.

So use your build, try it out and see how it works for you, just don't get cocky when fighting, and there is no shame in running away.
 
This is good advice although with 3 large weapons (no innuendo intended!) a Python will take out most opponents. No shame in running though, NPC harder than you expected? FSD out of there, save your ship and save your cargo.

That said I was in Python and got interdicted by an Anaconda NPC, no big deal I can outrun it anyway. It started issuing the normal "I'm gonna boil you up" threats and then ... nothing. I stopped, still nothing but threats, it stated circling round me. So I scanned it and sure enough Wanted (as if it'd be anything else!).

So about a minute later I had 65k in bounty to pick up from the station I was going to anyway. Time is money for a trader but "gift horse in the mouth" springs to mind. A killa Conda with no weapons! ;)

To a certain point, perhaps.

I generally trade, when I trade, Fight when I fight , and explore when I explore.

Although it may be tempting to kill something when you're trading. you should still look at the risk/reward equation before you engage an enemy that interdicts you. If i'm in a Cutter loaded with 728T of imperial Slaves worth 12Mil Cr and I have a re-buy of 20 Mil cr. then getting into a dogfight with a FGS that might have a 90k bounty on it may seem like "easy" money.

But when you look at stopping for maybe 100k with 32Mil at risk, it doesn't look too attractive at all even though i may have the weapons and shielding to likely take out an NPC. Of course, that's an extreme, but everyone will fall somewhere on that spectrum.

In the OP's case, he's looking to trade and fight on the cheap in a Python. Bad move. If your funding is limited, max out the Python as a viable trader first and work on earning the credits you need to outfit it properly for Combat. Find a good 1 hop route for around 3k cr per ton round trip. Use an A3 shield and 4 A0 boosters and you'll have 284T cargo capacity. Forget weapons, it just lowers jump range and you should run anyway to max profits as pointed out above, fighting wastes time.

Set up like this you can generate 850kCR per round trip and easily do 4/hr or better. 3.5 Mil per hour will get you to where you want to be to A grade that Python pretty quickly. When you trade, trade...

http://www.edshipyard.com/#/L=705,,2-3I8S7_6uA0A06k,0AA0AA0AA08c08c07205U7Pc03w

There are plenty of nice routes that you can capitalize on with 284T cargo with 17.1 LY jump range fully laden.
 
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Hi, I was hoping to get some advice on a beginners Python build as I have just upgraded from a Lakon 7. I wanted to use it for some hauling and Bounty Hunting in solo play.

Any help is much appreciated

https://gyazo.com/a6c2940924258f2314953e712d80df09

https://gyazo.com/a21a7776ed5931aa6d2f9c1daa28e5ab

I recreated your build here
http://coriolis.io/outfit/python/06...80n0504044h0505040403020201.Iw18eQ==.Aw18eQ==

Keep in mind that it will take a lot more credits to make the python into a bounty hunting ship. It will also require you to use FA Off in combat. You will need A rated thrusters and an A rated power distributor. So that is at least 25 Million more.

You are running medium size / class 2 beams in large / class 3 hard points. That is a waste of a hard point. I would replace all your class 2 beams with Class 3 pulse laser. Much cheaper, you can fire them longer, and they will do more damage. I also wouldnt use beams without an A rated power distributor and even then they will drain your weapon capacitor very quickly.

Be aware that Turrets do much less damage than gimballed and fixed weapons. I would replace the Multicannon turrets with gimballed Multicannon.

You are running E rated life support and power distributor. For a few pennies more you should upgrade to the D rated versions, which provide better performance and weigh much less. The jump range gained from going to D rated is worth the expense.

C6 sensors are a waste. Change to D6 sensors to save on weight and power. That extra 0.5 km of range will not help you as a trader.

Change to 3A shields to make room for more Cargo.

Your strategy as trader should be to submit to any interdictions and then run and jump back to supercruise. The only ship that can mass lock you and catch up to you is the cutter and I havent seen any NPC pirates flying one. Everything else that can mass lock you can not catch you, and everything that can catch you can not mass lock you.
and by mass lock I really mean slow down the charging of your FSD.

If you were to do the changes I recommend you would have this
http://coriolis.io/outfit/python/06...70n050404050505040403024001.Iw18eQ==.Aw18eQ==

5.5 Million cheaper, more cargo, better jump range
 
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