Question about combat logging. Would love some feedback.

if you cant afford to fly the ship. don't buy it unless you are willing to restart in a sidewinder if all goes wrong.

no idea how you people would have coped with the games we had back in the 80's

This is a non-debate. FD has specifically mentioned that this is NOT accepted, that they use telemetry to detect it and reserve the right to punish those found doing it. Combat-logging is cheating, and there is no excuse for it. Noone should 'compensate' anyone to prevent them from cheating.



https://forums.frontier.co.uk/showthread.php?t=105778


We have special tickets for that with support. If you lose assets due to bugs or such you'll get your money back, usually within 48 hours. In any case, cheating/exploiting is never a valid solution. If one dislikes the rules of a game, one should play a different game. Its really an internet-thing, every sane individual understands you dont cheat or exploit when you find something unfair when playing a tabletop game, but somehow we tend to 'forget' these things when we become anonymous.


Well as to the first poster...I would have to say...the 80's was a bit difficult in this game...3 lives would have been a boon...FD has kept to the spirit of the game...one commander...that builds history...death, and or ejection (back then you get get an escape pod for 1k) but the profit and cost for trade ...good grief it took forever to make money...barely keep your ship afloat...living pay check to paycheck...sometimes you paid them it seemed, this version makes it easier to get capitol at least...

And Sleut and another poster are correct...if you loose a ship due to bugs(legit) then they can give you back your losses...this is a legitimate claim to loss...Even though you are in solo and don't run the risk of PVP contact...doesn't mean you can unplug when things don't go your way...within the game mechanic...the wing of conda's jumping you was a valid part of the game and thus...you tried to circumvent that mechanic...that is exploiting a loophole ...even a panic button so to speak rather than take the licks...I understand what it is and the investment...but if you are living that close to the edge without backup...you shouldn't be flying a ship you can't afford to fly...thus garage...bigger ship...bigger payout...bigger risk...you should have to abide by the rule for all...not all but you...I am not being rude nor am I being cruel...the issue you had before with bugs...legitimate...put the ticket in....logging because you were gonna loose...that you should loose...if 3 condas drop on me in a python...im leaving...if I get interdicted...I submit...I don't have a fsd cooldown penalty for the loss...and then I burn as fast and as far as possible while jumping anywhere but there...if I turn and fight odds like that...I got whats coming...either really good brag rites or...well best not say nothing....cuz others would say ...idiot.

I am not calling out anyone as a cheater...but you clearly did use a loophole to keep from loosing your ship and thus used an exploit...you did cheat...whether you constantly do this...only you know that...lots of folks have been in similar situations and did not log...

if you posted here in the forums on this, you already have your own opinion of your actions...getting vindication or getting found guilty by your peers aren't needed, your conscience guides you...hopefully this is an experience you use to grow and learn a bit...yes even from a video game...if not...well that's between you and FD at that point

I'll take my lumps rather than a ban....

Fly safe Commanders and if you cant fly safe...then damn well fly profitable!!!
 
Pretty unforgiving atmosphere here. I have to accept that I did enquire and asked for feedback. But back in the "Frontier" day there's no way I'd have played for months or years and started a new save had my ship got blown up, especially when the glitches were responsible more than the enemy combatants.

Like I said, I appreciate the reason for the insurance and I accept it. But this is a game and solo mode should really be offline and allow players who work hard in their personal lives to enjoy a game without losing the countless hours of effort put in should misfortune strike them. It's especially punishing if people who do so risk losing their accounts. Why such control over solo players? They're solo and not bothering any real person.

I also mentioned disconnecting once to avoid losing everything due to a NPC not using its breaks!

I don't at all agree with it if people did this on Open Play. So don't confuse the two.

Solo isnt really solo: you can switch to open whenever you want. You also impact all other players via CG, BSG etc, its a shared universe. So if you make solo super-easy-mode you'll see what kind of problems that give. :) As for the 'lose everything', that is simply not true: if you can afford a 100m ship, you can afford the insurance. If you dont have it, you're just greedy, impatient or suffering from hybris. That is fine, and everyone has the choice to fly without insurance or not, but that just a personal choice. Accidents will happen to everyone, but it is never the accident that takes it all away: its the player who allowed himself to get in a situation where the accident could have such serious consequences.

And yeah, when it comes to cheating/exploiting the atmosphere is pretty unforgiving. If solo had been really offline-solo that might have been different, but as it stands now that simply aint the case. For better or worse.
 
Respectfully, you're taking his posts out of context and that's not really fair.

i dont see how it is out of context..

he asked on oppinions of combat logging.
Combat loging is an exploit that the game devs state categorically should not be used because it is cheating.

So the context "irrelevant of back story" is please give opinion on cheating.
 
Best thing to have done is "save and exit" and hope for the best (not shot down during the count-down) completely valid way of logging (Yes, even in combat) ... the game is unforgiving but if it wasn't it would be rubbish (IMO)
 
I lost bounties and about 800 merits and millions to the insurance. The game is dangerous and I like that it's not a total breeze. But it takes a long time to recuperate losses and I hit the power button after that Anaconda smacked me into low health. Had that killed me I'd have lost everything and really that would have depressed me since with the commitment at work and this game it has been a fair investment of personal time to get the most out of it by making progress. I understand that's the discipline, but I think my post was being more sympathetic towards others and opening debate towards the best solution short of deleting accounts.

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Perhaps FD should allow this game to adopt an insurance policy where you can reclaim a ship from insurance after you accumulate enough credits to cover it at a discounted price rather than lose the lot and start over with minimal credits since all your assets were in the main ship. I guess I'll invest in secondary ships as a backup. Imagine if you couldn't reclaim your vehicles in GTA without cash up front there and then after that griefer's rocket. :)
 
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I lost bounties and about 800 merits and millions to the insurance. The game is dangerous and I like that it's not a total breeze. But it takes a long time to recuperate losses and I hit the power button after that Anaconda smacked me into low health. Had that killed me I'd have lost everything and really that would have depressed me since with the commitment at work and this game it has been a fair investment of personal time to get the most out of it by making progress. I understand that's the discipline, but I think my post was being more sympathetic towards others and opening debate towards the best solution short of deleting accounts.

But what options are there? As far as I can see only four:

1) Stop caring. May sound weird, but quite a few reset their save occassionaly, and there are many who want a 'hardcore' mode where death=restart. Obviously, most dont like this.
2) Cheat. Obviously most dont like this.
3) Be more disciplined and dont fly without insurance. Seems simple enough, and its perfectly within your own control.
4) Make the game easier. Basically its saying "I care a lot about my progress but cant be bothered to show some discipline, so the game must be made easier for everyone so I can fly safely." This too is an option most dont really like.

Currently we have situation #3, and it seems to me the best. If there is a fifth option I am sure people would like to discuss it, but as it stands there isn't much to say other than "be smart: dont fly without insurance".
 
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But what options are there? As far as I can see only four:

1) Stop caring. May sound weird, but quite a few reset their save occassionaly, and there are many who want a 'hardcore' mode where death=restart. Obviously, most dont like this.
2) Cheat. Obviously most dont like this.
3) Be more disciplined and dont fly without insurance. Seems simple enough, and its perfectly within your own control.
4) Make the game easier. Basically its saying "I care a lot about my progress but cant be bothered to show some discipline, so the game must be made easier for everyone so I can fly safely." This too is an option most dont really like.

Currently we have situation #3, and it seems to me the best. If there is a fifth option I am sure people would like to discuss it, but as it stands there isn't much to say other than "be smart: dont fly without insurance".

Pretty much rounds it off.
 
Save points. You didn't leave the station without saving your game. I don't recall insurance back in the first Elite.

there was but it was only available in main stations...and it cost...even with it you could end up loosing pieces parts...it was tougher to keep that cobra floatin then.
 
But what options are there? As far as I can see only four:

1) Stop caring. May sound weird, but quite a few reset their save occassionaly, and there are many who want a 'hardcore' mode where death=restart. Obviously, most dont like this.
2) Cheat. Obviously most dont like this.
3) Be more disciplined and dont fly without insurance. Seems simple enough, and its perfectly within your own control.
4) Make the game easier. Basically its saying "I care a lot about my progress but cant be bothered to show some discipline, so the game must be made easier for everyone so I can fly safely." This too is an option most dont really like.

Currently we have situation #3, and it seems to me the best. If there is a fifth option I am sure people would like to discuss it, but as it stands there isn't much to say other than "be smart: dont fly without insurance".

Miko...again this is not personal...you posted on something asking an opinion based on your action...Sluet sums it up fairly well...many folks have restarted in a sidewinder for various reasons...some just to do it...in this game...solo doesn't mean single player...thus what you do impacts other things that impact other people...solo is only a way to play without interacting with other players in the universe...you wont see them on the map or in your same system...thus they can not touch you....but your actions in solo affect everything...even if it is a small infinitesimal way.

In a single player game...cheat, exploit whatever...it only affects your game...you save slots...GTA may not be the best example for this as its apples to oranges....

A second cheaper ship is a viable and smart option...as a matter of fact you may find having a ship for diferent things a good thing...smuggling, bounty hunting, shipping, trade, mining...yup expensive...what else you gonna spend money on?

again don't take it hard mate...honesty is a good thing...asking for opinions a good thing...but boy howdy you picked a hot topic to ask for it on...you will get some very singular feed back.

Yes most of the community...I included do not support logging...tbh...you actually are getting an easier time on this ...you getting some rotten fruit thrown at you...most of the time you see this subject...its put you on the firing line and roast you till there aint nothing left.

oh and fyi...even a restart isn't deleting an account.

The game isn't iron man for sure...but its not going to give ground for what it is...and it shouldn't...FD is nice enough to give back whats lost due to bugs...not many do that...but they punish for things that shouldn't be done...even in a pve environment...look at it this way...at least its not due to a griefer....

Fly safe Commanders and if you cant fly safe...then damn well fly profitable!!!
 
Combat logging is just wrong, even in solo. The whole point of the game is to go through some fictitious hardship to get in a fictitious better position. You have to use the right strategy and planning to achieve that. Of, course, you're only cheating yourself, but what's the point.

Having insurance money is not enough. You need it many times over in case of problems. You shouldn't be in too much of a hurry to get big ships. Take your time and enjoy the journey, and always keep at least 3 times the insurance money in the bank.

I can remember the 1984 Elite. It was very hard at first, but by the time you got to Elite, you had enough skill and knowledge to handle anything in the game. It's the same with this version: You need to develop your skills and knowledge by doing that. Cheating to have a better ship or more money doesn't improve either of those. It's much better to learn your mistakes, and then move forward, which will give much more sense of achievement in the end.

Imagine my feeling, when I had progressed quite far after a couple of weeks of intense playing. My ship got destroyed, so I needed to claim on the insurance. I accidentally clicked on the wrong choice for which there is no "confirm", so my lovely ship was gone and I found myself back in a Sidewinder at the start station. Eight weeks later, I'm Elite in combat and have nearly 2 billion, which gives me some sort of sense of achievement.
 
I'm sorry - I also feel that deliberate combat logging is wrong... You're playing a game that requires a level of integrity and truth to yourself and assuming that it's only you who knows that you ducked out rather than accepting an honourable death doesn't quite cut it. So it's always better to stay in the fight or run than to combat log. You should always take pride in winning or losing!

ps - I used the word Deliberate above because you can accidentally combat log due to loss of connection - happened twice to me, once when I was losing and once when I was winning - nothing you can do about those!
 
No condemnation from me. Have done it a couple of times myself when panic sets in. Not something im very proud of but thats my problem. Interesting the dual standards though when many will say that mission logging or rez zone spawn logging is OK whereas combat logging is so WRONG. I gather that some will even log to get out of the station quicker.
 
I think the main basis of my argument here was regarding coming up with a better solution to insurance so people didn't feel so inclined to disconnect. Open Play must be horrendous if you come upon a pack of murdering griefers that you cannot outrun after being interdicted. No wonder they'd disconnect. Why must you accept that fate to them if you had much to lose? But that was just generalising because I don't know if this occurs.

Anyway, you say it's entirely wrong. I just spent a week off work and invested it entirely in Elite. If I didn't reset that one time I'd have lost all that and more. I love this game but I have other games I should be playing. This game demands that it's player base be almost hardcore only. That's fine, but if we're to lose our ships and cover millions in insurance each time we're unfortunately stricken with bad luck then at least offer better means of income in the game rather than ceaseless grinding just to recover the loss.

This is why I play solo. Because I'd expect online with lag and real players that the risk of destruction would increase immensely. I could be wrong since I'm just generalising.

I just suffered a buzz crash again and turned off the console. Is this combat logging. How would they differentiate? I launched from from a outpost and it flung my ship into the air 4km from the outpost. Had this glitch happened within a starport would I have to honour the insurance?

This is all about honourable play, but under certain circumstances in solo only play I wouldn't call somebody a cheat for hitting disconnect one time. But that's just me being loose because life's too short and games should be fun and a little more forgiving.

Like I said, let us reclaim lost ships later through an insurance call rather than lose all the assets. Isn't that acceptable?

What about events like your controller batteries dying? I had that happen a few times during play.
 
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I think you should face the consequences of your actions. If you go online you know the possibility of getting killed by griefers/other cmdrs is there. Its what makes it more exciting vs solo. You took the action of going online, and knew the dangers so why pull the plug when the consequence presents itself? Also its kind of cheating isnt it?

That being said, I do agree insurance needs to be improved. For one, it should cost less, that way people are much less paranoid about going online and losing their ship. I think this would encourage more online play. Also since there is maximum limit of how much insurance you can get, there should be a warning when you dont have enough. I lost the first Python i bought simply because I didnt fully understand the insurance and didnt realize I didnt have enough to cover.

Would it be so hard to have a warning like the one that tells you to set your weapons? But instead it would say "danger danger, you dont have enough insurance"
 
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It is a GAME, what you do is up to YOU.
I do not care what you do!!
If I want to PK(player kill) that is up to me, you do what you do:))
Who cares:)................................It's a game:)
Rules are for real life.
BB
 
(Snip) That being said, I do agree insurance needs to be improved. For one, it should cost less, that way people are much less paranoid about going online and losing their ship. I think this would encourage more online play. (snip)

Nope, not in my view, if you have nothing (or not much) to lose then things become trivial, online play would become seek out the real player and fight (which I know some people want) .. what would encourage more 'online play' is if the penalty's of our actions had MORE weight .. attacking an unarmed trader for fun should be allowed .. but expect to be hunted down and attacked unless you are in an anarchy system.

the thing is there are people who enjoy ruining someones day, that's fun to them .. and in my view fair play .. we need real consequences for our actions ... not less.
 
I think the main basis of my argument here was regarding coming up with a better solution to insurance so people didn't feel so inclined to disconnect. Open Play must be horrendous if you come upon a pack of murdering griefers that you cannot outrun after being interdicted. No wonder they'd disconnect. Why must you accept that fate to them if you had much to lose? But that was just generalising because I don't know if this occurs.

I think you really, really do not understand it. I play Open exclusively. I've died about 20 times now. I have been killed by other cmdrs. Its not 'horrendous', its no terrible fate and there isn't much to lose. Worst case scenario: 'griefers' kill my conda. Thats a 13m rebuy or so. I make that in ONE smuggling run in a Diamondback Scout, a 500k ship. So far my total insurance cost of a full year of exclusively Open play is less than 20 million. In one afternoon I can earn back ALL insurance of a whole YEAR. So here is what I do: I do smuggling two afternoons, and then I dont care about insurance anymore for the next year. Done. Problem solved. Zero risk. now if you want to live on the edge you can chose to not have insurance. But there is no reason to do so if you like to take it safe. :)

Anyway, you say it's entirely wrong. I just spent a week off work and invested it entirely in Elite. If I didn't reset that one time I'd have lost all that and more. I love this game but I have other games I should be playing. This game demands that it's player base be almost hardcore only. That's fine, but if we're to lose our ships and cover millions in insurance each time we're unfortunately stricken with bad luck then at least offer better means of income in the game rather than ceaseless grinding just to recover the loss.

See the above.

This is why I play solo. Because I'd expect online with lag and real players that the risk of destruction would increase immensely. I could be wrong since I'm just generalising.

Again, see above. :) People are just being dramatic in general, Open is great fun if you just prepare a tiny little bit.

I just suffered a buzz crash again and turned off the console. Is this combat logging. How would they differentiate? I launched from from a outpost and it flung my ship into the air 4km from the outpost. Had this glitch happened within a starport would I have to honour the insurance?

This is all about honourable play, but under certain circumstances in solo only play I wouldn't call somebody a cheat for hitting disconnect one time. But that's just me being loose because life's too short and games should be fun and a little more forgiving.

Telemtry is very simple when combined with statistics. If you 'randomly' disconnect, there is no problem. It happens to all of us. But if most of your disconnects magically happen when you're in trouble, things become a bit too obvious. if you intentionally disconnect from combat, even once, you are an exploiter. Its not an opinion, its how words work. But you're right, if that is your greatest sin in life you're a saint. :D

Like I said, let us reclaim lost ships later through an insurance call rather than lose all the assets. Isn't that acceptable?
No, its not acceptable. If you want less risk, you can already have that. All you're trying to do is take everyone else's risk away. Thats not cool.

What about events like your controller batteries dying? I had that happen a few times during play.
You're a human being with a pair of brains. :) I'm sure you can figure out a way to prevent that from happening if you really care. You know, change them sooner or something brilliant like that. Seriously man, stop shifting responsibility to the rest of the world.
 
How on earth do you make 13mil in 1 smuggling run?????

Edit - 13 mill in a DBS in one smuggling run, gotta call on that one .. not trying to be offensive here but really?
 
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