the problem is you cam and asked our opinion on cheating.
i don't know why you are surprised the atmosphere is rather unforgiving.
Respectfully, you're taking his posts out of context and that's not really fair.
the problem is you cam and asked our opinion on cheating.
i don't know why you are surprised the atmosphere is rather unforgiving.
if you cant afford to fly the ship. don't buy it unless you are willing to restart in a sidewinder if all goes wrong.
no idea how you people would have coped with the games we had back in the 80's
This is a non-debate. FD has specifically mentioned that this is NOT accepted, that they use telemetry to detect it and reserve the right to punish those found doing it. Combat-logging is cheating, and there is no excuse for it. Noone should 'compensate' anyone to prevent them from cheating.
https://forums.frontier.co.uk/showthread.php?t=105778
We have special tickets for that with support. If you lose assets due to bugs or such you'll get your money back, usually within 48 hours. In any case, cheating/exploiting is never a valid solution. If one dislikes the rules of a game, one should play a different game. Its really an internet-thing, every sane individual understands you dont cheat or exploit when you find something unfair when playing a tabletop game, but somehow we tend to 'forget' these things when we become anonymous.
Pretty unforgiving atmosphere here. I have to accept that I did enquire and asked for feedback. But back in the "Frontier" day there's no way I'd have played for months or years and started a new save had my ship got blown up, especially when the glitches were responsible more than the enemy combatants.
Like I said, I appreciate the reason for the insurance and I accept it. But this is a game and solo mode should really be offline and allow players who work hard in their personal lives to enjoy a game without losing the countless hours of effort put in should misfortune strike them. It's especially punishing if people who do so risk losing their accounts. Why such control over solo players? They're solo and not bothering any real person.
I also mentioned disconnecting once to avoid losing everything due to a NPC not using its breaks!
I don't at all agree with it if people did this on Open Play. So don't confuse the two.
Respectfully, you're taking his posts out of context and that's not really fair.
I lost bounties and about 800 merits and millions to the insurance. The game is dangerous and I like that it's not a total breeze. But it takes a long time to recuperate losses and I hit the power button after that Anaconda smacked me into low health. Had that killed me I'd have lost everything and really that would have depressed me since with the commitment at work and this game it has been a fair investment of personal time to get the most out of it by making progress. I understand that's the discipline, but I think my post was being more sympathetic towards others and opening debate towards the best solution short of deleting accounts.
But what options are there? As far as I can see only four:
1) Stop caring. May sound weird, but quite a few reset their save occassionaly, and there are many who want a 'hardcore' mode where death=restart. Obviously, most dont like this.
2) Cheat. Obviously most dont like this.
3) Be more disciplined and dont fly without insurance. Seems simple enough, and its perfectly within your own control.
4) Make the game easier. Basically its saying "I care a lot about my progress but cant be bothered to show some discipline, so the game must be made easier for everyone so I can fly safely." This too is an option most dont really like.
Currently we have situation #3, and it seems to me the best. If there is a fifth option I am sure people would like to discuss it, but as it stands there isn't much to say other than "be smart: dont fly without insurance".
Save points. You didn't leave the station without saving your game. I don't recall insurance back in the first Elite.
But what options are there? As far as I can see only four:
1) Stop caring. May sound weird, but quite a few reset their save occassionaly, and there are many who want a 'hardcore' mode where death=restart. Obviously, most dont like this.
2) Cheat. Obviously most dont like this.
3) Be more disciplined and dont fly without insurance. Seems simple enough, and its perfectly within your own control.
4) Make the game easier. Basically its saying "I care a lot about my progress but cant be bothered to show some discipline, so the game must be made easier for everyone so I can fly safely." This too is an option most dont really like.
Currently we have situation #3, and it seems to me the best. If there is a fifth option I am sure people would like to discuss it, but as it stands there isn't much to say other than "be smart: dont fly without insurance".
(Snip) That being said, I do agree insurance needs to be improved. For one, it should cost less, that way people are much less paranoid about going online and losing their ship. I think this would encourage more online play. (snip)
I think the main basis of my argument here was regarding coming up with a better solution to insurance so people didn't feel so inclined to disconnect. Open Play must be horrendous if you come upon a pack of murdering griefers that you cannot outrun after being interdicted. No wonder they'd disconnect. Why must you accept that fate to them if you had much to lose? But that was just generalising because I don't know if this occurs.
Anyway, you say it's entirely wrong. I just spent a week off work and invested it entirely in Elite. If I didn't reset that one time I'd have lost all that and more. I love this game but I have other games I should be playing. This game demands that it's player base be almost hardcore only. That's fine, but if we're to lose our ships and cover millions in insurance each time we're unfortunately stricken with bad luck then at least offer better means of income in the game rather than ceaseless grinding just to recover the loss.
This is why I play solo. Because I'd expect online with lag and real players that the risk of destruction would increase immensely. I could be wrong since I'm just generalising.
I just suffered a buzz crash again and turned off the console. Is this combat logging. How would they differentiate? I launched from from a outpost and it flung my ship into the air 4km from the outpost. Had this glitch happened within a starport would I have to honour the insurance?
This is all about honourable play, but under certain circumstances in solo only play I wouldn't call somebody a cheat for hitting disconnect one time. But that's just me being loose because life's too short and games should be fun and a little more forgiving.
No, its not acceptable. If you want less risk, you can already have that. All you're trying to do is take everyone else's risk away. Thats not cool.Like I said, let us reclaim lost ships later through an insurance call rather than lose all the assets. Isn't that acceptable?
You're a human being with a pair of brains.What about events like your controller batteries dying? I had that happen a few times during play.