Horizons Attacked by "friendly" faction

Hi there!

Something strange happend to me today. I got attacked by a friendly faction. I was suddenly interdicted by a friendly and submitted to it. The NPC immediately started shooting at me. I returned fire (got fined for that) and eventually destroyed the attacker (got bounty).

The problem was: at that time I had no bounties on my head and had a (and still have) friendly reputation with that faction. How can that be? And why am I being fined for defending myself?

After that, landing at the nearest outpost, I tried to wipe my record clean. The outpost is controlled by the faction that now has a bounty out on me. However, the local security office has no record of that.

Bounty with friendly faction (who attacked me)
bug-1.png

No bounty to pay at this factions outpost
bug-2.png

Any ideas?
 
afaik you can't pay a bounty untill it runs out. Or that it goes away if you jump away if you can do that (short bounty that lasts a few minutes only)

If not, buckle up.

Bounties <=> Fines
 
The bounty system got changed some time ago, and now bounties persist for a fixed time duration depending on the severity of the bounty. Once the timer has expired, it switches to a 'Dormant bounty' meaning you won't be broadcasted as wanted but if a ship scans you with a K-Warrant scanner it will trigger the dormant bounty and make it active again.

So if you randomly attack (But don't kill) a clean ship and get a 600 credit bounty it may have a cool off period of 10 minutes or so, during which you'll be broadcast to everyone as wanted. Once those 10 minutes have gone by, it will switch to a dormant bounty with the same 10 minutes duration. Whilst it's dormant you'll not be shown as wanted, but if you get scanned by any ship using a K-Warrant scanner the bounty will reactive and the original timer on it will reapply so you'll be back to being wanted with a 10 minutes cooldown on your active bounty.

If you avoid being scanned until the dormant bounty timer has ticked down, then it will transition to a legacy fine which you can then pay off at the local security office.


Keep in mind that committing new crimes in a system where you already have a active or dormant bounty will add on to existing bounties or reactive dormant bounties and add the new amount to the existing one, and the larger the bounty the longer the cooldown timer becomes up to a maximum of (I think) 7 days. Meaning if you have a 7 day bounty, it will actually takes 14 days before you can pay it off as a legacy fine... 7 days for it to transition to a dormant bounty, then that dormant bounty also has a 7 day cool off period. If you're scanned in the system before the last 7 days are over, you're back to a 14 day cooldown.

Whilst I haven't tried it myself, I don't think that being scanned by a K-Warrant scanner in the system you don't have the dormant bounty with will reactivate it, instead dormant bounties are only reactivated if you're scanned in the system they're held in. But I wouldn't take that as fact.
 
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Ah, OK... Thank you very much for explaning!

This makes actually a lot of sense and is more realistic than simply buying yourself out.

Any ideas on why a friendly attacked me? Might this be a bug?

The only possible explanation I can come up with:
I pleged allegiance to Felicia Winters. This system is affiliated with Torval (I was attacked by a ship designated Torval's Shield on the coms). Is that why I was attacked? Because of the powerplay allegiance?
 
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I pleged allegiance to Felicia Winters. This system is affiliated with Torval (I was attacked by a ship designated Torval's Shield on the coms). Is that why I was attacked? Because of the powerplay allegiance?

Yes. You were in hostile territory (in Powerplay terms), so you will be attacked by PP NPCs and you will be punished for shooting back.
 
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