UA Mystery thread 4 - The Canonn

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Goose4291

Banned
Do we know how many it takes to shut down station systems, or cause the 'technical issues' post on Galnet?
Are we sure it's linked to station closure?
 
What were the locations for the Metal Alloy missions? I am curious to know if they are acting as indicators for the "Certain Regions of Space". I suppose it is only relevant if the missions are found in a grouping, rather than a sporadic placement.

It is notable that Fdev has used localized space for their story development.

Is there a trend or grouping of all UA story arcs? Are they one one side of the bubble?

Ex: The UA convoys way back were found in certain systems. Are those systems near the Shell?

My overall thinking is if we can identify any trends with the UA, it may help in the Metal Alloy search.
 
That "exceedingly" is what is frightening me :D
I think we are very close to what was finding an UA Convoy back in 1.2.....

What does 'exceedingly' mean? For example, if the rarity of Barnacles and Meta Alloys exceeds that of UA, they can still be very common in certain areas of space.
 
Man that burns my biscuit.

I refuse to believe that the solution to this (or any) mystery should be grounded on an RNG triggered Grindfest... that is at the very antithesis of scientific method.

I really do hope that the design of the mechanic allows for a more targeted approach.

Well, I'm not sure what the options are.

If the barnacles (or some UA secrets) are hidden in standard, procedurally/"randomly" generated spawn then we may find them, but it rules out any kind of methodical search.

If they place them as persistent items (similar to the treasure hunt goals) then such a search method becomes possible, but not practical. There are probably 1 trillion+ planets to search, assuming they are to be found on a planet's surface. Even if you narrow it down to a small region, or system. It's not easy to do a thorough search of even one planet. Items may or may not show up as POIs to a ship, and once landed you easily can miss the POI and find other random meteorites etc. You could scan the entire surface by traversing parallel tracks (longitudinal, latitudinal) but even that is difficult without knowing the precise range of the Wave Scanner and your precise location; and randomly spawned items could still throw you off.

So either we're searching for RNG generated items (practical, but not much fun or rewarding) or we're searching for a few hand-placed items (more fun, methodical, but extremely impractical given the size of the search area).
 
What does 'exceedingly' mean?

There is only one meaning.

41198_kipling-515.jpg
 
Do we know how many it takes to shut down station systems, or cause the 'technical issues' post on Galnet?
Are we sure it's linked to station closure?

A dozen or so has (apparently) been enough to make a station infected
2000 has been (apparently) insufficient to make another station infected

Make of that what you will
 
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Goose4291

Banned
A dozen or so has been enough to make a station infected
2000 has been insufficient to make another station infected

Make of that what you will

That's weird, odd it should be like that.

At the risk of asking something already tabled, is it possible the station closures could be attributed to something else, perhaps those containers of AI remnant toot occasionally find?
 
That's weird, odd it should be like that.

At the risk of asking something already tabled, is it possible the station closures could be attributed to something else, perhaps those containers of AI remnant toot occasionally find?

I'm still clinging to the thought that it could be something other than UAs (or a combination) that is also sold in the black market. Maybe encrypted nav data or survey caches, black boxes, who knows.
 
can someone explain to me how the UA draws the last scanned ship? the only thing on the wiki is "stylized morse" and "triangles", it's not really helpful

We already knew the UA was able to spell out the names of nearby celestial objects use stylized morse letters (the chittering heard between the loud howls the UA makes). Later, the UA seemed to be spelling out something different that we couldn't decipher. It turned out it was using the morse letters to draw triangles on a grid. Imagine a coordinate grid that goes from A to Z, so a 26 by 26 (I guess 25 by 25 if AA is 0,0?). The UA will morse something like: AA AG FA. That makes a triangle on our letter grid. Draw a bunch of these triangles and you've got yourself a wire frame drawing of a ship. It's pretty cool. I believe the commander who figured it out did so just by plotting it out on graph paper. No special tools needed other than knowing what letters the UA was sending.

Man that burns my biscuit.

I refuse to believe that the solution to this (or any) mystery should be grounded on an RNG triggered Grindfest... that is at the very antithesis of scientific method.

I really do hope that the design of the mechanic allows for a more targeted approach.

I believe the folks at the Large Hadron Collider would disagree on that point.
 
Ok, I recorded a bit of its sound, raw footage here > https://dl.dropboxusercontent.com/u/666005/ED/UA2.mp4

and I got

Code:
010
110
011
010
110
010
001
101
001
010
010

this is fracking up my life now xD


either you're doing it wrong, or that is new behavior. I'm at work so I can't listen to your file atm... dropbox is blocked.

have a look at this:
https://www.reddit.com/r/UnknownArtefact/comments/3gjv5l/proof_that_uas_speak_morse_code/

and this:
http://i.imgur.com/XOqkf2d.png

mind you, that example is from the previous behavior when UA's spelled out the system name instead of drawing your ship.
 
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galnet.png
has Galnet gone weird for anyone else on their browser or is it just me? missing a whole lotta days suddenly.

I just came across a POI and no matter how close to the middle I landed or how long I looked around there was nothing, spent like 30 minutes, then got in my ship, rose up again, saw it there, and then a few seconds later it disappeared....
does make me wonder if it was a glitched POI and if perhaps there really is something funny going on.
 
has Galnet gone weird for anyone else on their browser or is it just me? missing a whole lotta days suddenly.

Looks the same for me, with many days missing. Is it like that in-game right now?

Can't even manually type in the missing date url...
 
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Ok, I recorded a bit of its sound, raw footage here > https://dl.dropboxusercontent.com/u/666005/ED/UA2.mp4

and I got

Code:
010
110
011
010
110
010
001
101
001
010
010

this is fracking up my life now xD

Which part of the audio are you trying to decode there. Way back when Jmanis provided a helpful morse alphabet. Again, these are the "chitters" between the loud howls. They're much fainter than the howls and you may have to adjust your levels a lot to make them out. I'm better when looking at the waveforms in audacity and comparing them to Jmanis' alphabet visually, but that's me. Some people are able to transcribe them by ear.
 
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So with MB's recent "exceedingly rare" comment, my feeling is that if they're so rare, it's unlikely to require the mission as a prerequisite for them to spawn. Of course I may be totally wrong, it's just one of those gut feeling things.

Anyway as a result I'm gonna stop hunting the missions and go out searching.

Just on a tangent, with MB's recent comment on meta-alloys :

https://forums.frontier.co.uk/showthread.php?t=220730&p=3364781&viewfull=1#post3364781 said:
They are exceedingly rare and should be working.

Does anyone remember MB's quote on UA's from way back?

https://forums.frontier.co.uk/showthread.php?t=141038&p=2179457&viewfull=1#post2179457 said:
they are exceedingly rare though and can only be found within a certain region of space - that does include multiple systems though.

Remarkably similar. :)

Which gets me thinking, I mean if something is exceedingly rare from a developer's point of view how so you ensure players encounter it?

I mean if you're placing it on certain planets then it's really hard to quantify how rare that is in real terms.

Or if you're say, defining a few regions and making them spawn there, would you call that "exceedingly rare" but for me I don't think I would. For the reason that for something to be quantifiable as a certain level of rareness, "exceedingly", then that rareness has to be in relation to something else, and well am I defining it in relation to the number of planets in all the galaxy, or the number within 1000LY of the bubble? These are hugely different figures.

I really cannot help feeling this lack of context might seem to *imply* that the large barnacles are just a very low spawn chance on any planetary POI, I mean then I know the *exact* spawn rate and I can state with confidence some level of rareness.

And essentially isn't that how the UAs were when first introduced, just a very low chance in any SSS anywhere?

By doing it this way you as good as guarantee they'll be found.

Although UAs were later given an area spawn (common in an area) in addition as the story "progressed", so on the flipside perhaps this could mean that out of the door the meta-alloys ARE in an area and not just random in POI.

And just to throw in... if they ARE available in ANY POI at a low chance, and given the meta-alloy mission has a 1 week timer, this would imply a certain average rate of POI checking required.

You could say something like, well the average person checks X POIs per week when very actively looking for something, therefore how about an overall 50% chance someone doing this will be rewarded and will get the right POI.

So let's say X is 200 POIs, then well we could be looking at maybe a 0.25% spawn rate on a POI. Of course just pulling numbers out the air.

Then again if it was wouldn't someone have found them by now?

"Exceedingly" rare, well I'm not sure how many UAs I checked in the 150 hours it took me for the first one.

Gawd, who knows.
 
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