Just a thought - what if the "No Loitering" rule that applies to inside the station was extended outside the station, say to the extent of the "No Fire" zone?
As I envision it, you would need to request docking clearance before entering the NFZone, or else you would get the same reaction as if you'd flown into the station without clearance. As I do this on a semi-regular basis, this would be a welcome warning, as it would be easier to get out of the NFZone than it is to get out of the station!
The "No Fire" zone seems to extend about 4km from the station, although I recognize the possibility that this is different for each station. It certainly feels like it at times, at least. But presuming that 4km is mostly accurate, that would give pilots about 3.5 km of leeway between when they are able to request docking, and when they would have to.
2 other ideas that are related. One is to introduce some coding to the station's granting of clearance that would limit the number of times one could request docking clearance, in order to prevent one from simply moving outside the zone every 10 minutes and resetting their "free loitering" clock. The other is to rename the "No Fire" zone to "Restricted Airspace" to encompass the restrictions on firing, speeding, and loitering.
Not that I have any problem with the speed limit - I will use boost in and out of the station if a situation calls for it.
The only gameplay that I've engaged in that might be affected by this is the following:
1. Hanging around outside the station scanning ships looking for good bounties.
2. Hanging around outside the station to pickup the cargo that NPCs occasionally drop when destroyed by the security forces.
In both cases, I can do the same thing 4km away - even with D rated sensors, although I would have to move closer use my KWS on suspected pirates that are clean in the current system.
However, I freely admit that there may be other ways to play the game than the ones that I engage in. I'm looking forward to other people posting how this would affect their gameplay... especially rammers who are willing to admit it
As I envision it, you would need to request docking clearance before entering the NFZone, or else you would get the same reaction as if you'd flown into the station without clearance. As I do this on a semi-regular basis, this would be a welcome warning, as it would be easier to get out of the NFZone than it is to get out of the station!
The "No Fire" zone seems to extend about 4km from the station, although I recognize the possibility that this is different for each station. It certainly feels like it at times, at least. But presuming that 4km is mostly accurate, that would give pilots about 3.5 km of leeway between when they are able to request docking, and when they would have to.
2 other ideas that are related. One is to introduce some coding to the station's granting of clearance that would limit the number of times one could request docking clearance, in order to prevent one from simply moving outside the zone every 10 minutes and resetting their "free loitering" clock. The other is to rename the "No Fire" zone to "Restricted Airspace" to encompass the restrictions on firing, speeding, and loitering.
Not that I have any problem with the speed limit - I will use boost in and out of the station if a situation calls for it.
The only gameplay that I've engaged in that might be affected by this is the following:
1. Hanging around outside the station scanning ships looking for good bounties.
2. Hanging around outside the station to pickup the cargo that NPCs occasionally drop when destroyed by the security forces.
In both cases, I can do the same thing 4km away - even with D rated sensors, although I would have to move closer use my KWS on suspected pirates that are clean in the current system.
However, I freely admit that there may be other ways to play the game than the ones that I engage in. I'm looking forward to other people posting how this would affect their gameplay... especially rammers who are willing to admit it