State of the game - Address our concerns please

For what it's worth, my exploratory foray into a High RES site in BD+28 413 just resulted in a freeze, but it ran for much longer than during the holidays before it did so. Looks like something has improved, but the core issue that's causing the problem is hanging on in there somewhere. Still managed to net 2 mil though, which is much better than the "45 mins and you're crashing out" during the festive season >_>
 
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NecoMachina

N
Here's a perfect, concrete example of why I get frustrated with FDev. We now have planetary bases with new economies and new resources that can only be traded there. Awesome, I'd like to mix it up a bit and start trading to planetary settlements. I have some goods that can only be sold to an industrial settlement on a planet. Let me go to the galaxy map and search for a planetary settlement with an industrial economy. Oh wait...there are no search tools for planetary settlements yet. I have to go system by system, open the system map, scroll to a settlement, open the planetary map, scroll to the settlement and see if it's industrial. Nope it isn't let's check the next one in this system. (repeat process) Nope, not that one either. Back to the galaxy map, pick another system and repeat. Nope none there either. Repeat a few more times. Wait, did I already check this system? I don't remember...

It's not JUST the bugs that get introduced and re-introduced constantly. It's not JUST the "mile wide, inch deep" thing. It's also the half-baked way that new things get implemented. Seriously, some of this stuff is so obviously poorly thought out that people are beginning to doubt FDev.
 
I can find them myself if I want to read them. I'd be interested to know what proportion of the player base they represent though, along with whether there are any identifiable similarities between the players' hardware, drivers, OS, ISP, bandwidth contention, background processes, other installed software, etc, etc.

Not disputing at all that the players who made reports genuinely have problems but as with a lot of things people on the forums talk about (for example these supposedly impossible to avoid scans and interdictions whilst smuggling) I must be having the most charmed of charmed lives because I spent the first 4 weeks or so that I played (November) doing virtually nothing but bounty hunting at res sites and have never crashed in one. Since the start of November, I have had a single crash whilst playing the game. I'm not on some top-end rig either; pc is an i7 3770, 16GB and a GTX660Ti, nice when I built it but hardly bleeding edge these days.

Frankly, 44 years of experience has taught me that I'm just not that lucky. :D Whatever the issue those players are having is caused by, there is guaranteed to be an element other than just 'the game is broken!' at play because the forums would be flooded, utterly flooded with posts if they were affecting swathes of players.
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So you mean it is possible for people to have the same exact problem on different systems.
Screen Freezing lulz. Like its anyone's pc.. Use common sense ... put two and two together. I as well did not have crashes since July 2015.... Well Until Horizons.
Strange the below is happening on totally capable pc's.

https://www.youtube.com/watch?v=1s-U2rLa6aY&feature=youtu.be

I just don't like when problems arise and people say its not that hot, but its actually 95 plus degrees outside.

Oh and really if you are trading, exploring, powerplay and not in res site please dont say i have not had a problem.
You have to touch the fire in order to get burned.


********** Remember Whiskey Loves You **********
 
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I want to leave here my 2 cents, as a new player:

-Close to no "induction" to the game. Im not expecting a "do this, now do this, now do this" type guide. A handful of scripted quests in the very beginning can show the new player around. Graphics are amazing, but that will not be enough to keep the players on the longer run.
-No tooltips or any guidance to teach the new player ship building aspects
-No warning on the actual risks. You get a lucky kill on 200k ship, then you buy yourself a Viper with some equipment only to lose 2 minutes later because no one told you how important insurance is --> refund, player gone
-Nothing to concentrate the players into areas. Powerplay is nice, but it has no (aka ZERO) advertisement, you end up flying clueless until you get bored --> player gone
-Either Open or Closed play, there is no difference. There is no benefit to play in open. There is no squad/wing system, it is tasked on the players to do something about it. This is a freedom that should not be considered by the designer team, no matter the game
-CQC sucks. It is an AMAZING arena play aspect, except you are fighting others who started well before you and you are hopelessly outmatched
-Nothing to promote teamplay. I'd love to sacrifice myself to prevent the enemy force to take out the trader im trying to defend.

I started only recently, at the end of November. As for bugs, since Horizon, im getting frozen during fights in RES zones, just like the fellow pilot posting above me. And im running the following: 16GB 1866MHz RAM (OC turned off), GTX970, i5 6790s (no OC here either), SSD drive. It is really annoying to lose the prize in RES multiple (!) times a day (looks like a memory overflow issue). The freezing happens in both the 32 and 64 bit client.

If FD will read this: Bring the players together in either mild scripted events, or put a prize into a number of systems, then grab your hat, pour whiskey into your glass with ice, light up a Cuban cigar and ask yourself: Why didnt i do this earlier? Im telling you, you will see hundreds/thousands of ships (Sheeps? :D) giving their best to grab that prize.
 
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As I can assure you guys, there are thousands of Commanders like me, not experiencing any kind of glitches and bugs. But I won't say Horizons is free of bugs, as I can't speak for others experiences;))

Cheers Commanders!

Err... how can u say thousands of commanders like you (which has effectively covered most of the players base if not entirely) then went on and said you can't speak of others experience. :eek: E: D isn't bug free that's for sure they have an active archived bugs thread.

Next I'm only gonna speak for my own experience, among my groups of mmo friends, 8 out of 10 never bothered to join any forum related to the game they play. They never give a damn bout the gaming community, or cared enough to send a ticket whenever they encounter a problem. With that I've always assumed that the number of people you see in a forum or message board of any mmo or game is just the tip of the iceberg of the actual number of players playing the game. Because I think for most gamers, they don't only play one game at a time, when they encounters a problem they'd simply switch to another game. I'm probably an odd balls compare to the other gaming friends, who once pick up a game I love, I would play it for months until I got bored out of my skull, and that's why I'd bothered to check out the forum, sometimes to seek help and sometimes to get useful tips that could help me out in the game.

With that said, take a look at the E: D support message board, it's probably the most active one after the Dangerous Discussion, which kinda prove the state of the game now as portrayed by OP. I played the game few months before the release of Horizon, I did not get the expansion, as I think I still have much to do in the E: D. But, as for my personal experience towards the game currently, I find my interest in the game dropped more than half after the the release of 1.5, mainly because the part I love bout the game(solo PVE pirate hunting mission and HRES farming) got hit pretty damn hard. Right before 1.5, I used to camp on the clump of systems where, I could pickup at least one or two mission killing pirates in the neighbouring system, I will never run out of mission as everytime when I dock in the system I was sent to kill them pirates, I always get more missions to kill more pirates else where. In the pass week my mission log is almost empty, with no more than 3 missions, a glimpse at the unavailable mission prove that it's not because of my reps or ranking, they just dont give them out anymore. So I went back to HRES farming and is slammed with the crash problem every one or two hours. Only reason why I haven't switch to the othertitles I got during the Christmas/New Year promotion frenzy, is because I've bought another joystick and completed the dual-joysticks setup, worked wonders and I enjoyed them immensely. But the state of the game now is making me quit. :(
 
Are they really ignoring us? Almost every bug reported on the bugs forum gets triaged. Major issues get acknowledged by MB and others. Do you think it is more useful for someone to come out here on the forums once a week and post a 'maintenance status report' or spend the half to full day that would take managing their engineering team to fix more bugs? When the next major patch comes out with a changelog hundreds of entries long everyone will be dancing in the streets again about how good FD's comms are.
Yes, yes they are.

Missions suck. People have been saying it from the very beginning and FD are doing nothing about it. The only comments I've seen from FD on the issue are placeholder related or attempted placatory with no content.

Power Play is a grind fest and basically sucks. People have been saying it since Power Play was introduced and FD are doing nothing about it and have suggested that they intend to do nothing about it.

The number of bugs are putting people off playing. People have been saying this for quite a long time and Frontier don't appear to have commented on it.

When the next major patch comes out, if they're true to form, people will be dancing in frustration at all the new bugs that have been introduced.

Now, this sounds like I'm just being negative about the game and FD. This really isn't the case. I love(d) the game. I've stopped playing until they sort a lot of the issues out. I'm merely pointing out to those with rose tinted specs that whilst ED is an awesome game it's also got a MASSIVE number of flaws. The mechanics are great but it's like they don't employ anyone who actually plays and knows about the art of making a game fun. They've missed many many easy to implement things which would have fleshed out and made the galaxy more real. They just create new things that bolt onto the main game but don't do the work to integrate it into the game. You can say that about pretty much every new feature except wings.

In conclusion - all is not roses but hopefully one day it will be.
 

Jex =TE=

Banned
Quote Originally Posted by Steve50 View Post
I agree with a lot of your concerns, especially the downgrade of the graphics. (asteroid fields are shockingly bad in this regard, when compared to how they were even back in the Alpha!) FD really need to comment on this and stop people thinking they have been downgraded so the Xb1 doesn't look worse, as a lot of people are thinking that. I think a comment or two from FD would go a long way.

I've noticed that as well.All details are gone.

One reason for this could be that FDEV are now developing the game for the Xbox and porting it over to the PC version.
 
there is hardly any love for the solo players or the background sim
i think 1.4 added some more varied missions - but everything other update has been for mulitplayers. oh and everything before has been for multiplayers.
all i ever wanted is varied and working missions. i dont think im asking for much.
1.5 broke them again.
I dont have horizons and now i cant take on hardly ANY missions.
why?
BUGS - mulitpart missions suddenly ask me to land on a planet. I CANT. I DONT HAVE HORIZONS - how hard is it to detect that.
been playing for a year - every update is more features for mulitplayer and zero for solo . If the missions had been fixed early on this game would have a great base to build on.
Instead they are chucking new features in - on top of a shaky foundation.

I know there is no love for solo - especially on these forums. - But its in the game and i dont think it would be hard to fix compared to say .... develop planetary landings, cqc, power play, wings.

FD needs to do one big Mission update - get that laid to rest. get a good foundation.
Should have been fixed in 1.3 instead of new features cqc, powerplay, wings.
After a year of playing this game there shouldnt be mission bugs - really.
 

Jex =TE=

Banned
there is hardly any love for the solo players or the background sim
i think 1.4 added some more varied missions - but everything other update has been for mulitplayers. oh and everything before has been for multiplayers.
all i ever wanted is varied and working missions. i dont think im asking for much.
1.5 broke them again.
I dont have horizons and now i cant take on hardly ANY missions.
why?
BUGS - mulitpart missions suddenly ask me to land on a planet. I CANT. I DONT HAVE HORIZONS - how hard is it to detect that.
been playing for a year - every update is more features for mulitplayer and zero for solo . If the missions had been fixed early on this game would have a great base to build on.
Instead they are chucking new features in - on top of a shaky foundation.

I know there is no love for solo - especially on these forums. - But its in the game and i dont think it would be hard to fix compared to say .... develop planetary landings, cqc, power play, wings.

FD needs to do one big Mission update - get that laid to rest. get a good foundation.
Should have been fixed in 1.3 instead of new features cqc, powerplay, wings.
After a year of playing this game there shouldnt be mission bugs - really.

LOL wot??

Even in "Open Play" you might as well be playing solo most of the time anyway. I could barely notice the difference though I could see the mission you got including landing on planets as not a bug but a nudge to buy the expansion. How exactly are FDEV going to continue to allow version 1 players to play with version 3,4,5,6,7,8,9 & 10 players without a huge heap of issues to get around?

The thing with the missions is that if they get them working it affects all player types so a win for everyone. If they could spend the time on missions that would be great, but they're already working on the next expansion. So what is going to happen here - are we going to have bugs in version 1 that never get addressed because they can't afford the staff to work on it? what about expansion 5 - will we have bugs in versions 1,2,3,4 & 5 that we put up with? Version 1 bugs and placeholders still remain after a year so why should we assume when "season 3" comes out, the bugs for season 2 will be looked at let alone season 1!
 
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LOL wot??

1. take on mulitpart mission
2. Complete part 1 or 2
3. Part 3 is land on a planet. fail

1. Mulitpart mission - deliver 3 tonnes of scrap to station
2. go to station - deliver goods.
4. Next part of the mission is to deliver commodites found on a planet - its in red!! cant accept the next part
5. You cant accept that - in fact you cant get out of the screen - your choices are accept (in red you cant) or open galaxy map.
so you have to quit to menu

please fix - and not just fix - please show love. pretend its a multiplayer feature
 

almostpilot

Banned
1. take on mulitpart mission
2. Complete part 1 or 2
3. Part 3 is land on a planet. fail

1. Mulitpart mission - deliver 3 tonnes of scrap to station
2. go to station - deliver goods.
4. Next part of the mission is to deliver commodites found on a planet - its in red!! cant accept the next part
5. You cant accept that - in fact you cant get out of the screen - your choices are accept (in red you cant) or open galaxy map.
so you have to quit to menu

please fix - and not just fix - please show love. pretend its a multiplayer feature

With all attention thats going to PP this year, i think the Bug missions, PASSANGER MISSIONS(You still believe in that?), and every placeholder added to the game since the launch , never will be fixed.
 
The problem I have with this statement is that there have been bugs and a lack of "meat" to the game since release. We hoped Wings would address some of the "mile wide, inch deep" issues, but no. Then we pinned our hopes on Powerplay and were disapointed. Now we have 2.0 and we can land on planets and....shoot rocks to refuel our SRV. Now we have a game that's 2 mile's wide but still an inch deep. We keep hearing "next update might address some of these criticisms" but they never do. I think a lot of people are beginning to lose patience. I know I am.

Dev blog today focouses on minor factions and powerplay factions, id like to see some meat and bones about how much progress they are making on getting the background simulation actually working sooner rather than later

Most of us that have been playing the BGS are happy to see this new openess about how the game is supposed to behave. With concrete numbers and expectations, 'bugs' can be seen clearly...and not poor understandings of rules.

To address the 'mile wide, inch deep' complaint. I have not said much about this because I can see the depth...unfortunately, it is through the manipulation/fighting of local factions for influence of their systems. Basically, if you want a deeper experience within Elite...learn to play the BGS....it is where the 'real game' is. Power Play is an introduction to the players on how the game 'works' (collect PvE trophies to move numbers around). Personal satisfaction/commitment to the game comes from spending months arranging influence within a system to own, protect, and eventually expand, your faction.

This is an unpopular idea for a lot of people, though. And some will call me out on my interpretation in this thread. <shrug> All I can say is that the truth hurts. This is where the depth is going to come from, it is where the living, breathing, galaxy is going to grow from.
 
I've decided to have a few months off from Elite until they get some of the bugs squashed and add a bit more content. I never thought I'd say it but I've actually gone back to EVE for my space fix after not playing it for 2-3 years, and after a few days in EVE you realise how much stuff Elite is actually missing and also how poor the Elite missions are. Now don't get me wrong, I am not suggesting for a minute that Elite needs to be more like EVE, they are very different games and both have their pros & cons but FD really should take hints from EVE's missions because they are so much more fun than the ones in Elite.

I saw this and had to reply...I played EVE from launch for about 4 years and the first 2 of those the missions were non existent and the content was severely lacking in all aspects of the game.

That game has had over 12 years to develop into the title it is now, but its a game I abandoned years ago due to many issues, one of those being it's toxic community and the level of griefing that was never properly addressed (remember Hulk-a-geddon)

Back to ED.....I have to say I like the planetary landings and as a technical achievement it's amazing but so much stuff needs fixing.......top of that list for me are the missions which have been made (with a few exceptions) unplayable, broken or so ambiguous as to be something of a joke IMO.
 
Indeed, I think that the BGS is the mile deep one inch wide part of the pool :)
Getting more information and clarity on how it works is very good if you are playing with it.

Now, the question is whether FD will be able to tie all the neat mechanics they got together to provide
an overall deeper gameplay (*). Adding more assets for POI and working on existing mechanics would not hurt in that regard
(and we now that CQC assets will get used so, good stuff on that front).

*by deeper gameplay I mean the following : instead of small isolated game loops, have these loops cross each other in a way that makes sense.
That way, player's naratives (RP) are supported by the game (as in providing situations, twists and meaningfull actions and consequences) instead of having the
reverse (player's RP supporting the game, as to bridge the gaps in coherence and provide pretend meaning to actions).
existing mechanics would only help.
 
I like this thread. Old fanboys being fanboy'd by new fanboys.
Reminds me of the offline gate threads, they were some real doozies. I felt sorry for them but Karma is a female dog.
Hope you enjoy it fellas.

Maybe next time you're in another thread where another customer has an issue you won't immediately stomp all over them like many have done to you here. Maybe you'll realize that many people have legitimate issues and want to discuss them and people piling in to tell them to go play EVE or whatever never adds to the discussion in any meaningful way and often just derails the topic at hand.

Wishful thinking maybe but you never know :p
 
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I've experienced a few of these (the mission you can't accept, or decline). I gave to say there are bugs, but to me they're more annoyances than showstoppers.

Maybe I'm just lucky. Maybe.
 

Jex =TE=

Banned
1. take on mulitpart mission
2. Complete part 1 or 2
3. Part 3 is land on a planet. fail

1. Mulitpart mission - deliver 3 tonnes of scrap to station
2. go to station - deliver goods.
4. Next part of the mission is to deliver commodites found on a planet - its in red!! cant accept the next part
5. You cant accept that - in fact you cant get out of the screen - your choices are accept (in red you cant) or open galaxy map.
so you have to quit to menu

please fix - and not just fix - please show love. pretend its a multiplayer feature

This game is getting more and more stupid as time goes by. So not only do you have a game where they're nerfing the graphics constantly but we also have a dev team that ignores it's own alpha and beta testers - they said don't release Horizons apparently, it wasn't ready. Did anyone bother thinking that non-horizon players might need to be tested as well? Did they even bother to think? Then you have to quit to get out of the trap they put you in?

Next you're going to tell me that you don't know you have to land on planets when you take the mission....

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With all attention thats going to PP this year, i think the Bug missions, PASSANGER MISSIONS(You still believe in that?), and every placeholder added to the game since the launch , never will be fixed.

You mean like they weren't fixed last year?
 
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