Anyone with DK2 in Bournemouth/Southampton Area?

Hi,

Might i be so bold and cheeky to ask if there is anyone in the Bournemouth/Southampton area with a DK2 playing ED, that i might pop along to see what the experience is like.

Would like to make a judegment myself before parting the cost of a CV1.

Best Regards
Pete
 
DK2 is amazing with Elite and every other DK2 game or app.

CV1 doesn't have much of an increase in pixels but that is deceptive since it now uses dual screens and they should be using screens with higher pixel density.

If you can afford the CV1 price then it is worth upgrading from DK2 to CV1.

However... Even if you pre-order today you will be waiting at least June for Cv1.

I'm not in the bournmouth area.

Or sheffield.

All of the Elite VR users here would not return to gaming with a crappy triple monitor setup so that should give you some idea of the power of even DK2.

Also bear in mind that although DK2 doesn't have the same pixel resolution as a desktop monitor... it does have stereoscopic depth and that compensates for the resolution quite a bit.

Life-size 3d visuals wherever you look (gives you big edge in combat) versus a tiny compressed flat image you get from desktop monitor.

There is no choice to be made here. If you can't afford CV1 or don't want to wait until June to have it delivered then buy a used DK2 for £250.
 
I disagree.

I have both a triple monitor setup with TraickIR and a DK2. And I also ordered the CV1.

I have played ED for hours with the rift but it is tiresome because of the low resolution. It is difficult to read text and navigating the universe map is a nightmare. The biggest problem for me is that it's very difficult to aim at distant targets, for example any fighter farther away than ~500m is very hard to make out. You can adjust your fighting style a bit but long distance shootouts with fixed weapons are a pain. For me a decent big Monitor setup in combination with TrackIR is the better setup for now.

We will have to wait and see how much the increase in subpixels in the CV1 displays will change that.

That said, everything other than the resolution is perfect with the DK2. The head tracking is perfect, the scale of everything is spot on. The movement feels absolutely natural. Once they release a Rift with 8k screens nobody will want to use a monitor for gaming anymore. I guarantee it.
 
Depends on your oculus setup and the game settings. AA + Supersampling.

I prefer to take a drop in resolution to get life-size 3d visuals with natural head-tracking.

Some people can't get over the resolution but DK2 + Elite is very popular on this VR sub-forum. I do remember a post where some guy said triple monitor was far superior... Very few agreed with him.

Difficult to read text? No. Not if you've setup DK2 correctly. I would suggest either vision problems or calibration issue.

And finally... if you're not using the Octopus for Elite then sell it before the value drops. £250 to £300+
 
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Triple monitor is "superior" in that you can do "more" with it.

DK2 is superior in that you are "more" in the game. Both are excellent solutions. When the DK2 works judder free and I'm on my own, it's sublime. As soon as there is judder, or I have company, triple screen is easier for others to see and more sociable. Either is only a button press away.
 
Triple monitor is "superior" in that you can do "more" with it.

DK2 is superior in that you are "more" in the game. Both are excellent solutions. When the DK2 works judder free and I'm on my own, it's sublime. As soon as there is judder, or I have company, triple screen is easier for others to see and more sociable. Either is only a button press away.

Judder isn't tolerable for me either. I have to knock Horizons down to "low" on my gtx 680. I will be upgrading GPU before long. Maybe 970 or 980ti.
 
It judders on my Titan X lol

Most probably due to everything else I have running in the background, Win 10, SDK 0.8 and using Steam VR, and I only have a 3570k at stock clocks.

I'll be putting in a Win 7 SSD with nothing else at all on it, and try that to see if it helps.
 
It judders on my Titan X lol

Most probably due to everything else I have running in the background, Win 10, SDK 0.8 and using Steam VR, and I only have a 3570k at stock clocks.

I'll be putting in a Win 7 SSD with nothing else at all on it, and try that to see if it helps.

What graphics detail on Elite? I would reduce until judder goes.

Could it be CPU bandwidth issue? Try an auto overclock from the bios and see if that improves things.
 
Depends on your oculus setup and the game settings. AA + Supersampling.
...
Difficult to read text? No. Not if you've setup DK2 correctly. I would suggest either vision problems or calibration issue.

And finally... if you're not using the Octopus for Elite then sell it before the value drops. £250 to £300+
My eyes are not the problem and I have no problems finding a proper position of the headset on my head, so the image is perfectly sharp. Trust me I did my homework. Green HUD, Dashboard Brightness, SMAA, HMD Image Quality, Supersampling, nVidia DSR... all that makes a big difference but the fact remains that the resolution and the screen door effect are problematic.

I agree that you can get used to playing like that, but I feel like the image quality is just on a different level with a monitor. The Rift covers about the same field of view as my 3 27" monitors but its screen is only 960 pixels wide. On the monitors I have 5760 pixels horizontally. That is like switching between 640x480 and 4k!

I think guys like Pete, who are thinking about spending tons of money on this, should be aware of the downsides. I think sometimes we get carried away by the awesomeness of the immersion and then sugercoat the problems.


It judders on my Titan X lol

Most probably due to everything else I have running in the background, Win 10, SDK 0.8 and using Steam VR, and I only have a 3570k at stock clocks.

I'll be putting in a Win 7 SSD with nothing else at all on it, and try that to see if it helps.

I wasn't able to get Elite judder free with SteamVR. Also SLI doesn't seem to work with it.

I would recommend everyone to use Runtime 0.5.0.1 https://developer.oculus.com/downloads/pc/0.5.0.1-beta/Oculus_Runtime_for_Windows/

I use it in extended Desktop mode, set the DK2 as primary display and I'm using Open Broadcaster to mirror the DK2s screen on my Monitor. With this combination Elite Horizons runs perfectly judder free in SLI.
 

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I still use extended mode on 501 with runtime switcher because my GPU isn't good enough for 800 with Elite.

It's the experience of being in the Elite universe with everything life-size that makes it unbeatable. Also the stereoscopic depth goes some way to making up for the drop in resolution. With 2d monitors your brain has to "imagine" depth.

I will never return to monitor based gaming.

:)
 
It judders on my Titan X lol

Most probably due to everything else I have running in the background, Win 10, SDK 0.8 and using Steam VR, and I only have a 3570k at stock clocks.

I'll be putting in a Win 7 SSD with nothing else at all on it, and try that to see if it helps.

I have the 1st generation titan and no judder whatsoever. Get rid of SteamVR (which is just another layer introducing latency in the display) and try the 0.5 Oculus runtime. I personally can't use anything higher as win 10 won't let me and E D is not compatible with 0.8 (which I guess is the reason for SteamVR). If you NEED 0.8, you could try a switcher program that will swap out oculus runtimes per game. Also make sure you do everything described in this thread https://forums.frontier.co.uk/showthread.php?t=121355
 
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I have a trackir and tripple hd monitor setup... the trackir and 2 of the monitors are now in a storage container. It doesnt matter how crisp a monitor is, it's still the difference between playing a spaceship game and being in a spaceship. Text is very clear for me (and if you struggle... just lean closer to the control panel!) And I dont suffer from noticing screen door effect. It's worth flashing your firmware with a custom version to actually alter your ipd (currently the ONLY way to do it, oculus config is confirmed not compatible with ED) and if your ipd is far enough from standard you should get a physical lens adaptor to get a clearer image.

Try one, some people get better results than others!
 
And I dont suffer from noticing screen door effect.

I believe that it doesn't bother you much, but everybody notices the sde on the DK2.

I just think we should keep expectations low for people who haven't used the device yet. Everybody I showed the rift was overwhelmed by the immersion but they also all complained about the sde.
 
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