Obsidian has that elusive ability of not only being able to rationalize much of the criticism we have been seeing in the forums (he can see the wood for the trees), but also of being able to clearly express his views, and the views of others, in a concise and constructive manner. It is a very good example of how to offer criticism without damning the fine efforts and massive achievements of the developers so far.
Yet, in offering suggestions of how the chaining of meaningful gameplay can be achieved with the existing mechanics, he leaves us with a question that is on everyone's lips ..... "FD, how long will this take?"
I sincerely hope he (and we) receive an encouraging and positive response from FD on addressing this central issue, rather than its noticeable avoidance in forums and telecast interviews.
I agree with everything you say, and also hope we will receive a statement form FD regarding the "merging-mechanics" issue. I'm not very confident though. I'm afraid they are waiting with the merging until all key mechanics are out, and as of now this point seem to be several seasons away.
^^^ This +1Obsidian has that elusive ability of not only being able to rationalize much of the criticism we have been seeing in the forums (he can see the wood for the trees), but also of being able to clearly express his views, and the views of others, in a concise and constructive manner. It is a very good example of how to offer criticism without damning the fine efforts and massive achievements of the developers so far.
Yet, in offering suggestions of how the chaining of meaningful gameplay can be achieved with the existing mechanics, he leaves us with a question that is on everyone's lips ..... "FD, how long will this take?"
I sincerely hope he (and we) receive an encouraging and positive response from FD on addressing this central issue, rather than its noticeable avoidance in forums and telecast interviews.
Obsidian has that elusive ability of not only being able to rationalize much of the criticism we have been seeing in the forums (he can see the wood for the trees), but also of being able to clearly express his views, and the views of others, in a concise and constructive manner. It is a very good example of how to offer criticism without damning the fine efforts and massive achievements of the developers so far.
Yet, in offering suggestions of how the chaining of meaningful gameplay can be achieved with the existing mechanics, he leaves us with a question that is on everyone's lips ..... "FD, how long will this take?"
I sincerely hope he (and we) receive an encouraging and positive response from FD on addressing this central issue, rather than its noticeable avoidance in forums and telecast interviews.
. (b) An intention to improve Community Goal Mechanics & the Power Play system (in the latter, he mentioned the addition of Bulletin Board Style missions & greater dynamism). (c) that fully chained missions (where one mission type can lead straight into a completely different mission type) will be coming this season & (d) to implement immersive ways in which the outcomes of the BGS can be relayed to the players (so when a Minor Faction takes control of a system, or when a system is in a Famine, or an Economic boom etc).a viable career alternative
FD have taken on some major functionality pieces with planetary landings and I can't imagine things like multi-crew are easy to implement either. I think a lot of the gameplay ("content") improvements are going to have to take a back seat while they focus on completing these other bits.
I don't have a problem with any of the suggestions OA is making in his video. They're great actually and I hope we see more of it, very constructive. HOWEVER, having an issue with Horizon's content at this point is a bit silly, of course it's empty, it isn't done yet. We got what was on the tin: a small portion of the season. FD have been very clear about this and that more is coming.
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Let me try to explain by analogy; complaining that Horizons is empty is like going into a McDonald's, ordering food, getting your cup and receipt and complaining that the meal wasn't filling. Well of course it wasn't filling. You paid, you got the "on release" bit of the meal (your soft drink), but it takes time for the cooks to make your order and get it to your table. We don't have a problem with this at a fast food, because we are very familiar with the way it works. FD are trying a different model from the standard for gaming, lets call it the "fast food model", and I think there is some culture shock because of it, but they've been very clear about the way this was going to go down all along.
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Moral of the story. Wait until next January to judge the content of Horizons, that's when the whole order will be at the table.
I disagree with you on this last point, Kheldar.
His video can basically be summarised as "Please implement proper chained missions", and that IS something already planned by FDev. Hopefully it's high on their priority list, because it would make a massive improvement to the game (if used correctly).I think this video from Obsidiant Ant about the gameplay in Elite is really great.