It's not a logical fallacy but a perceived inconsistancy. However what you've done there is one, called the "straw man" fallacy where you misrepresent what's been said by me to easily prove your point... except you don't.
What's happening now is a workaround to provide something like a guild system, nothing like the actual guild system I outlined in all but a few ways. There is no "in game" clan system, nothing to identify one is a member of one clan or another, nothing to stop people belonging to 10 different clans, 10 friends requesting 10 different in game factions etc. All very heath robertson.
You could say that people can just form clans outside the game, via facebook groups or something and name themselves after in game factions so they have an ingame presence. That doesn't mean it's the same as a fully developed in game clan system.
I might add to the sort of things missing from a full clan system: clan inventories, clan treasuries, ranks, bulletin boards etc ... I didn't mention them since they're common to most clan systems rather than unique to ED.
You must not be reading, your bold and underlined statement is a clear falsehood and I have stated the mechanism clearly.
WE don't have "clans" we have Minor Factions. They are not the same. They don't behave the same. DB has stated they won't work the same as other games.
So all the things you claim are "necessary" are your wants, but not the mechanisms of the game.
You ignore your Minor Faction in this game, you LOSE your station. Where does all the stuff go if it is linked to the Minor Faction? Poof?
Actually, that is a great idea... hmmm.
Storage is coming too, been defined. Read the DEV notes, that is why they are there. You might know more about the direction of development that way and stop making incorrect statements
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What about looking at other games and their clan systems? Surely ED gamers aren't that much different from the norm?
No, but DB is a different kind of developer from them. Minor Factions are the "Clan" of this game, and has different mechanics, not all of which are in game.
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Check my sig - we have one of the most influential minor factions already. I'm not, however, the representative of the faction in the group leaders' forum, and that information hasn't been passed on to me.
Any time you care to stop being an at to people, that would be great. In the meantime, if you can't converse politely with people, may I suggest that you stop conversing?
Says the guy calling people names. Nice.