UAs, Barnacles & More Thread 5 - The Canonn

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The recent patch notes hint that the barnacles might be shipwrecks.

There's something about this that tickles me in a funny way.

If we were to assume they are indeed shipwrecks, would it make sense to look for them in craters?

e: what really bothers me is that we have no idea what size objects we're looking for... Also, whether the things light up only when driving the SRV near, like it sort of seems in the trailer...
 
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Welllll... what you are theorizing about is carbon-based life chemistry. In RL we have the (somewhat recent, somewhat surprising) discovery of sulphur & silicon-based life at the edges of deep-sea geological fault planes (the Vents/Trenches). We also know that there's at least one other chemistry in E|D, those "ammonia-based life" gas giants. I wouldn't stick to a carbon-based life theory for an alien organism...

I agree completely, though I do believe certain elements could still play a roll. ATP not so much because it is very inherent to carbon based life. I was hoping someone might pop in and have some magical list of things that may cause green bioluminescence. Plus rep because I had no idea about the sulphur and silicon based life in the deep-sea, I love this thread :D
 
There's something about this that tickles me in a funny way.

If we were to assume they are indeed shipwrecks, would it make sense to look for them in craters?

e: what really bothers me is that we have no idea what size objects we're looking for... Also, whether the things light up only when driving the SRV near, like it sort of seems in the trailer...

If the impact had enough energy to cause a crater in rock, there wouldn't be anything left to find. But maybe they've been placed there anyway!
 
If the impact had enough energy to cause a crater in rock, there wouldn't be anything left to find. But maybe they've been placed there anyway!

I'd say we're talking about aliens, so logic hardly applies :D

Maybe not a round crater, but the kind that forms from a shallow angle of impact.
 
Screenshot_0116.jpgScreenshot_0117.jpg
five days looking on planets and now this wreck with a guardian skimmer plus 2 narcotic canisters on merope 1 b
29.4696 degrees
142.7830 degrees
cant work out the wreck though.
 
Just had a suspicious game crash. I don't think the game has ever actually crashed on me before. I was about 1.5km from the surface of a planet looking for visual signs of a POI on the side of a big hill on a tiny planet extremely close to the system's sun (can remember the system, but it's less than 25ly from Maia).
 
I know some people have said "No more clues" but if we say there is a POI on a 1G Planet with a Barnacle on it and all we need to do is find it..... er... insane?

I mean... Imagine if I placed a magic egg on planet earth and then said go find it, you would have a better chance of finding it as you not only know the solar system, but you know the planet too!

We don't even know what solar system! lol
 
I'd say we're talking about aliens, so logic hardly applies :D

Maybe not a round crater, but the kind that forms from a shallow angle of impact.

Well, we're also talking about a game, so logic doesn't apply at all! :D

I don't think there's any capacity for hand-crafting of terrain to add a small crater consistent with a low-ish velocity ship impact; but I guess they could place the wreckage in a small, existing crater and say that's close enough! It might well be a good place to look out for when searching.
 
Hey guys, I'm pretty new to the UA/meta-alloys research thing, but I've kind of been hanging around and reading up on everything for a week or so. I had been buzzing around moons in Merope for a couple days and hadn't found anything noteworthy so I thought I'd go grab a UA and bring it back and see how it behaved/sounded on different moons. I'm positive this has been done before, likely numerous times. The reason I'm posting though is that of the few tests I've done, I found that when on Merope 1A the UA made the same noises, but there was a louder drone/wailing that persisted over its normal sounds. Has anyone else found this to be the case? Does the UA just make this lower drone-y noise sometimes or maybe it was just the specific area on the moon? I have video that I can upload if anyone thinks it could be something.
 
Hey guys, I'm pretty new to the UA/meta-alloys research thing, but I've kind of been hanging around and reading up on everything for a week or so. I had been buzzing around moons in Merope for a couple days and hadn't found anything noteworthy so I thought I'd go grab a UA and bring it back and see how it behaved/sounded on different moons. I'm positive this has been done before, likely numerous times. The reason I'm posting though is that of the few tests I've done, I found that when on Merope 1A the UA made the same noises, but there was a louder drone/wailing that persisted over its normal sounds. Has anyone else found this to be the case? Does the UA just make this lower drone-y noise sometimes or maybe it was just the specific area on the moon? I have video that I can upload if anyone thinks it could be something.
Might as well upload it.
 
The non-persistent nature of items on the surface is getting really jarring. I logged out yesterday right next a small installation, logged back in today and it has disappeared.

Thing is the POI's are not persistant.

However the wrecked Anaconda is different. It is a persistent crash site - however sometimes it doesn't show up when it should.
 
Thing is the POI's are not persistant.

However the wrecked Anaconda is different. It is a persistent crash site - however sometimes it doesn't show up when it should.

And that fact worries me, I thought I found the perfect site in Atlas but as soon as the Conda touched the ground the game crashed, before that I landed inside the planet...

Help inside planet.jpg
 
Nice! We can also use this first page as an introduction to searching the Pleiades!

As the previous thread ended with clues that have caused a surge of activity in Maia.

Just trying to figure out the logistics of this:

  • - Is it faster for the community to search and focus on one planet at a time or randomly search planets?

Either way I have categorised the kinds of searches people make and included a 'Brute Force' method.


CMDR(s) Head towards a planet that they can land on! They then initiate a single/multiple:

Tourist Pass:
-CMDR chooses interesting landmark from supercruise
-CMDR Lands at landmark and searches nearby

Random Pass:
-CMDR Drops out of OC at a random coordinate
-CMDR investigates random path.

Fixed Latitude pass
-CMDR Drops out of OC and notes the coordinates.
-CMDR attempts to remain at the same latitude by pointing his compass at 90 or 270 degrees
-CMDR searches in this fixed latitude, noting the progression of his longitude
-CMDR completes pass when Longitude returns to initial drop out coordinate


Note: May edit if I can find ways to optimise searches.

You forgot VIP Pass (Virtually Invisible Poi)
 
I wonder if people who set their graphics level really (and changing levels) low have a better chance of spotting something fixed? A grid view like nutter's (bug) seems best but..
 
My biggest concern about the barnacles falls with "what variables do we have to take into consideration aside from looking in a nebula?".

Think about it, if that's all we have, well we'd need a few thousand explorers.

Edit: I kinda wish we had more to go with than: It's a rare POI and/or we permanently placed one at x location(s).
 
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