UAs, Barnacles & More Thread 5 - The Canonn

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I know I've become pretty good at nosing 90 degrees down and balancing with reverse thrust as I try to investigate some POIs, my ASP almost feels like a ballerina

I'd mostly be happy if they added a hotkey to disable pop-up UI elements. I know CTRL-ALT-G disables the entire HUD, but Id rather have a setting that disables left, center, and right from popping-up / flying out as Im trying to look for these things. I could fly inverted to use the ASP's cocking to its best advantage but I just cant stand flying upside down for extended periods

you can disable the UI panels for headlook, its in the controls options. you then have to use the "UI focus" options instead which is fine by me.
 
I know I've become pretty good at nosing 90 degrees down and balancing with reverse thrust as I try to investigate some POIs, my ASP almost feels like a ballerina

I'd mostly be happy if they added a hotkey to disable pop-up UI elements. I know CTRL-ALT-G disables the entire HUD, but Id rather have a setting that disables left, center, and right from popping-up / flying out as Im trying to look for these things. I could fly inverted to use the ASP's cocking to its best advantage but I just cant stand flying upside down for extended periods

You can turn them off now. Just to into your Control settings there you can select that looking at the panels no longer pops them up.
 
There is absolutely no way that can be 100% true, the dynamics being shown in the trailer don't happen in game (the swaying of the SRV/s, the bouncing of the docking, etc)

Although I could be wrong.

I think there might be a little confusion. There were two trailers. They lead with the in-game trailer (which has cockpit footage, a wing flying down a canyon and diamond backs launching from a pad). The trailer with JFK's "we choose to go to the moon" speech had the 'barnacles' in and wasn't in-game, that's a cinematic launch trailer made during development of Horizons using the assets but before the actual game was ready. This was discussed in the live stream.

I think they do use Cobra for cinematic trailers but not the actual game itself.
 
I know I've become pretty good at nosing 90 degrees down and balancing with reverse thrust as I try to investigate some POIs, my ASP almost feels like a ballerina

I'd mostly be happy if they added a hotkey to disable pop-up UI elements. I know CTRL-ALT-G disables the entire HUD, but Id rather have a setting that disables left, center, and right from popping-up / flying out as Im trying to look for these things. I could fly inverted to use the ASP's cocking to its best advantage but I just cant stand flying upside down for extended periods

I've kind of got used to flying the ASP like a helicopter at the moment, nose down using thrusters to balance it. Working quite well, gives a good view.
 
A couple of thoughts. "It's logical when you think of it." Thing is, we know absolutely zip about barnacles. Where they come from, what they do, nothing, nada. So everything we come up with is conjecture. So the only reason that they are in nebula is that FD made every UA in the galaxy point the the Pleiades and form a nice shell around it. It really could be that simple.

Right total conjector time here. How about if the barnacles are ammonia based life-forms?
Pleiades is a reflection nebula (at least according to Wiki), would the cosmic dust help scatter radiation thus acting as a shield to avoid essentially frying ammonia into its constituent elements?

Not sure what this adds, possibly look for things that would react with Nitrogen or Hydrogen to form some form of sustaining reaction similar to how photosynethis works for plants?
 
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Ok, after two hours of reading 40+ pages I have to surrender to my bleeding eyes.

Just a word for developer team.

I'm little concerned about players experiencing game crashes near POI's. It happened to me aswell.
I'm mostly worried about client crash related to >>>barnicle<< files.

Given the rarity of barnacle encounters (we didnt find any yet) it won't be easy to report it in the bugs section.
May we have a notification from FDevs that they actually work as intended and there's no known bug?

I'll put the player's post in a spoiler, so ppl will not be bothered and... spoiled



I've just read your post, and it was like an alarm bell ringing in my head.

I had never had any crashes at all with Horizons. However, I had three in a row a couple of nights ago searching around the coordinates somebody shared in this thread ( they had heard some strange sounds ) for Merope 3C. I have had no more since then.

I wonder :eek:
 
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I've just read your post, and it was like an alarm bell ringing in my head.

I had never had any crashes at all with Horizons. However, I had three in a row a couple of nights ago searching around the coordinates somebody shared in this thread ( they had heard some strange sounds ) for Merope 3C. I have had no more since then.

I wonder :eek:

This are not he barnacles you're looking for.
 
A couple of thoughts. "It's logical when you think of it." Thing is, we know absolutely zip about barnacles. Where they come from, what they do, nothing, nada. So everything we come up with is conjecture. So the only reason that they are in nebula is that FD made every UA in the galaxy point the the Pleiades and form a nice shell around it. It really could be that simple.
We know they manufacture and/or are composed of meta-alloys, the unknown science behind which (MB being the unknown science) indicates they need material found in a nebula to create.

"You'll know when ones nearby." This could mean a few things, a new sound, getting attacked by massive defences or maybe, just maybe, it appears as a contact. I did a few calculations (yay, science!), a small moon (1000 km radius) has a surface area of more than 50 million kms! Flying along at 2.5 kms height you can see around 16000 sq. kms. That's a needle sized haystack with a needle in it in a haystack. More chance of winning the lottery!
the more people we have out looking the more chance we have of winning. If we don't find the statically placed Barneys, sooner or later someone will hit the RNG lottery on a PoI and find one. We just need to stay in the hunt long enough.
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Based on MB comments today I'm abandoning my search in Merope and coming at this from a different angle. Objective 1 is going to be to gather deep surface scans of every planet in the Pleiades nebula that is able to land on, including the un-named stars, and then try to narrow down a list of my own logical candidates.
 
For what its worth, I had big lag/spike /loading spikes on PLeione 5B north pole, It does look a bit like a coast at around that area, just where Barnacles would live on earth...
 
Ok, running with that logic for bit. Maybe I get it wrong, I hope you can help me with this logic.
Just in case they actually thought about these kind of environmental factors when they implemented the barnacles.

Reference article: https://en.wikipedia.org/wiki/Nebular_hypothesis

Choosing a system
If they 'feed' of something in the nebulea, which again be stellar remnants, correct?
If that happens to be particles, remains, where to find more of it?
Optimal conditions?
- T Tauri (proto), "T Tauri-like protostar is still contracting, gaseous material may still be falling onto it, accreting on its surface from the disk's inner edge"
You want to avoid heavier stars and systems who have larger bodies, because they have already accrued more material, leaving less remains in the system.
Or rather, how young T Tauri can we find in this nebula?


From the article: https://en.wikipedia.org/wiki/T_Tauri_star



EDIT: Can't really say t-Tauri have that many planets. Seems like 9/10 systems have no celestial at all.
Bummer.
The theory about finding unordinary object in Pleiades sounds well.
Metal-content vs Non-metallic
If they feed off the material coming in from the nebulae as mentioned earlier.
If so, they we need to consider how planets with a metal core works.
Image, courtesy of wikipedia: https://en.wikipedia.org/wiki/Magnetosphere

View attachment 94448

a) Does this mean we should avoid metallic planets, because they are protected and produce too few particles?
b) if no, should we then focus on the NORTH and SOUTH pole?
And how do we determine if the Magnetosphere is a factor?

Ok, lot's of question. Not sure whether this will help us narrow down the search.
I'm sure some of you will help me wise up a bit.

Thanks.
This is simple. Compare Earth and Venus. They have almost same composition. Earth has magnetic field, Venus has zero internal magnetic field (no dynamo). You can't tell anything about magnetic field only from internal composition.

I think we don't need to use a lot of science to solve this puzzle. I looked at ages of Maia(564 million years) and Merope(774 million years) in game and found it odd. All (or almost all) stars in Pleyades must have the same age. And according to Wikipedia it must be in 75-150 million years range... Maybe we can find something just comparing ages of other stars in cluster (I have only Maia and Merope explored)?

We can think that, unlike humans, barnacles like nebulae just because they live in space and enjoy eating dust particles. And sometimes they descent on planets.
 
I came up with this as an ASP Scout draft. Please edit and change it up as you see fit but this would work fine for any potential encounters out in the Pleides;

http://coriolis.io/outfit/asp_scout/24A4A4A3A4A4A4C0s0s0p0p02023203B4v62f.Iw19kA==.Aw19kA==

Heres mine, I felt a full scanner suite was important and originally I was planning an extended trip into the black hence the 4 SRV bay and 32T cargo. I felt it was a nice all rounder

http://coriolis.io/outfit/asp/05A5D...d0n0hv2042t400i2i2f.Iw18WQ==.Aw18WQ==?bn=kal1
 
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Just a thought, but maybe we haven't found any because they live somewhere we prefer not to go much.

High g worlds? Maybe this would explain the need for high structural strength (alloys). Metal rich ones?
 
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the more people we have out looking the more chance we have of winning. If we don't find the statically placed Barneys, sooner or later someone will hit the RNG lottery on a PoI and find one. We just need to stay in the hunt long enough.

I, for one, am going to continue to hunt clues that may point to a more specific location. Flying/Driving around aimlessly hoping to hit the RNG lottery is not my idea of fun.
 
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I wonder if they are star eaters, I keep getting hung up on the whole missing pleiade thing - some stories say merope - some say electra, I think I've ended up doing more research on the seven sisters myths and historical discovery of the nebula than actual searching in game lol. Hopefully once things quiet down I'll be back on the hunt
 
KN Muscae 1 looks empty.
Magnetic poles + hill coord. + stadium coord searched and a huge noumber of POIs.

But.

This planet and the nebula around it is something to look at. I can't really describe how gorgeous this place is. At some point I felt happy just driving on it and enjoying the view and didn't really care about our tartget. Nice open plains, easy to keep up high speed. Someone might be luckier than I was. If you're close by don't miss landing here!!!
If you're tired of looking for barnacles, just stop for a moment and enjoy the beauties this game can give you. I'm sure that'll fill up your willpower to continue later.
 
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