UAs, Barnacles & More Thread 5 - The Canonn

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NecoMachina

N
Hey, does anyone have a link to a video or something with the in-game "exploration music" playing? I ask because I play with all music turned off in the options. I have never really explored at all - I generally stay in the human bubble, but this barnacle hunt has me interested so I'm in the Pleiades searching planets and I hear...I guess it could be called "music". It's kind of a haunting, creepy sort of music-like tones with some weird bleeps and bloops, and some strange "alien" sounds now and then. For a short time I thought maybe it was a clue to a nearby barnacle, but found nothing nearby. Then I thought maybe it's the in-game exploration music? I double checked my game audio settings, and my music volume slider is at 0, I have music set to muted, and all the different types of music are all set to off, but I found some old posts in the bug forums saying that people were hearing the in-game music even when it was supposed to be muted in the settings. Just trying to lock down exactly what it is I'm hearing.
 
Ha ha. This os not the first time. For some reason my phone has Thatgoids stored as a word.

Dam you Apple :p

Don't you know? Apple is run by Thargoids, they don't want you saying their name.

(Morning all, hope the griefers are failing to give you all grief, good luck in your hunt today! I should be reaching my target nebula long ways off so I'll spend at least a few hours looking there since I've had some time to relax and enjoy some exploration)
 
Added in post #3.

I was already aware of those systems, but I was waiting to have some confirmation to when they've been unlocked...

How do you keep track of which places were permit locked but no longer are? Is there an online resource or do you just have great memory/ the foresight to make note of them?
 
I also investigate Pleione 3A, but no bugs for me. The spikes at crater edges let me think about a 3D mesh error in rendering, but going near the crater, I see that the edges are well rounded even if extremely high, so this is a wanted feature for that moon.
This is really a pity that inside it there is nothing.
Are there other craters like that on other planets?

Oh yes!
Pleione 3A crater is nothing compared to this:
The most amazing crater I've ever seen (20Km deep, a well to Hell) is in Planet 1, System Pleiades Sector GW-W C1-15

[IMGUR]4jk6l[/IMGUR]

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How do you keep track of which places were permit locked but no longer are? Is there an online resource or do you just have great memory/ the foresight to make note of them?

Bitstorm posted them already a couple days ago, but these systems where under permit more than a year ago, that's why I'd like to know when they were unlocked ;)
There's a thread on this forum with all the permitted systems found so far.
 
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Just a thought.

About all we know about the Barnacles is that they well... look like Barnacles.

So the most obvious thing about this shape is that they can withstand massive amounts of gravity. A cone is the best shape for that. If its not pressure (No landable atmospheres yet) Then it MUST be Gravity.

That is the most important and most obvious clue I can think of.

So... Who's up for finding the highest G landable world in the Pleiades?
3g
metal ring on orbit. 100% metal planet, dark blue smok
anofe?

sorry for my english, but this in ngc 7822
 
Oh yes!
Pleione 3A crater is nothing compared to this:
The most amazing crater I've ever seen (20Km deep, a well to Hell) is in Planet 1, System Pleiades Sector GW-W C1-15

Another good place wasted... Probably FD really put manually placed Barnacles on random selected locations.
Saw your pictures. the body did that crater should have destroyed the moon. Absolutely not realistic; probably it is an error.

3g
metal ring on orbit. 100% metal planet, dark blue smok
anofe?

sorry for my english, but this in ngc 7822
It's incredible!!! I remember that damned planet 2500Ly away: I crashed my ASP there on my first Horizons landing attempt. I was lucky that the hull was still at 13% and canopy not broken, but it was really a strong experience.
 
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Another good place wasted... Probably FD really put manually placed Barnacles on random selected locations.


It's incredible!!! I remember that damned planet 2500Ly away: I crashed my ASP there on my first Horizons landing attempt. I was lucky that the hull was still at 13% and canopy not broken, but it was really a strong experience.

HR 1185

4.12 G!
 
tossing out all attempts at thinking like a barnacle ... just looking at the planets now and trying to figure out whats different ..

gotten to the point of just searching systems and categorizing planets by type, vulcanism, location in system, geographical features (hills, valleys, craters etc..) - and then popping into each feature type on the planet wandering around in buggy the move on to next ...
 
I say it's all randomized and all we have to do is search until a barnacle pops up somewhere. PoI are already randomized in every planet of the galaxy, there is no need to think otherwise for alien structures
 
So I streamed my barnacle search for almost 5 hours.
Turned up nothing but a couple of weird sounds coming from the crashed SRV POI.
I've been to a few of these but never heard the odd sound coming from the WS like I heard tonight.

Also...

This wasn't from my stream tonight but you could imagine the feeling I got when I saw this on the WS.
I guess the game glitched but I though for sure I was going to find some nice green glowing barnacles...

d  games steam steamapps common elite dangerous horizons products elite-dangerous-64 elitedanger.png
 
Added in post #3.

I was already aware of those systems, but I was waiting to have some confirmation to when they've been unlocked...

Oddly the first one shows as being discovered in Jan 2015.

http://www.edsm.net/index.php/show-system/index/id/25485/name/Pleiades+Sector+HR-W+d1-79


Data taken from edsm.net:

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Pleiades Sector HR-W d1-79 (25485)
That system was first discovered by Zefod on 31/01/2015, 22:52:54.

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Pleiades Sector DL-Y d68 (163718)
That system was first discovered by Clavain on 02/05/2015, 18:33:58.

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Pleiades Sector DL-Y d65 (25472)
That system was first discovered by Ozric on 28/11/2014, 11:26:20.

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Pleiades Sector HR-W d1-74 (25484)
That system was first discovered by Clavain on 02/05/2015, 16:56:49.

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Pleiades Sector HR-W D-177 - Couldn't find data on this one on EDSM, doesn't mean it hasn't been visited yet though. Worth a look?

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Pleiades Sector HR-W d1-76 (88817)

That system was first discovered by Clavain on 02/05/2015, 16:41:09.

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Pleiades Sector DL-Y d67 (62921)
That system was first discovered by Clavain on 02/05/2015, 18:31:52.

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Pleiades Sector HR-W d1-75 (163702)
That system was first discovered by Clavain on 02/05/2015, 15:52:46.

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Pleiades Sector HR-W d1-78 (26063)
That system was first discovered by Clavain on 02/05/2015, 16:09:04.
 
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I say it's all randomized and all we have to do is search until a barnacle pops up somewhere. PoI are already randomized in every planet of the galaxy, there is no need to think otherwise for alien structures
Not all barnacles are managed as random spawn; MB told us that some of them are manually placed in persistent locations. Otherwise I would already abandoned the task.
 
I say it's all randomized and all we have to do is search until a barnacle pops up somewhere. PoI are already randomized in every planet of the galaxy, there is no need to think otherwise for alien structures

Apart from the fact that we know for sure some Barnacles have been manually placed and are persistent POIs.
That do not exclude the fact that the planet where they've been placed could have been chosen randomly... :(
 
Been thinking, I know dangerous ;)

But if Barnacles are supposed to spawn from a RNG (Random Number Generator) with insane odds then I guess all we need to do is stick to a planet and keep at it until one spawns. Jumping back into a ship may reset the counter, so ensure you stay in the same SRV and refuel/repair as required.

As for the type of planet you choose, I would go for one in a nebula for certain. Other than that it's up to you to decide on composition, as lets face it... We have had no clues or indication of planet type.

With all that said, I think using a RNG to place 'Barnacles' is wholly WRONG and Extremely lazy.

If you do find a Barnacle then I would also buy a lottery ticket.
 

NecoMachina

N
But if Barnacles are supposed to spawn from a RNG (Random Number Generator) with insane odds then I guess all we need to do is stick to a planet and keep at it until one spawns.
Assuming that the planet you're on meets the criteria that allow them to form...
 
But if Barnacles are supposed to spawn from a RNG (Random Number Generator) with insane odds then I guess all we need to do is stick to a planet and keep at it until one spawns. Jumping back into a ship may reset the counter, so ensure you stay in the same SRV and refuel/repair as required.

If they do spawn from an RNG then it makes no difference if you go back to your ship or not because there is no counter. As long as you're on a planet that might spawn a barnacle you have as much chance to find it in any given PoI.
 
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