Rather than adding new mechanics why don't you simply add a fine for avoiding the nav beacon, and have (depending on security level) certain numbers of police wings patrolling the sun in supercruise. That way there is a higher risk of being caught in higher security systems, but to keep on avoiding the nav beacon builds up your fine.
The nav beacons should in my belief be more meeting and mission places rather than beginners bounty hunting sites anyways.
More NPC wanteds could avoid the nav points giving bounty hunters the motive of patrolling the sun, getting through would mean hoping the police are already distracted with someone else or running cold.
Avoiding the nav beacon and being caught could result in a higher fine or destruction if wanted.
The nav beacons should in my belief be more meeting and mission places rather than beginners bounty hunting sites anyways.
More NPC wanteds could avoid the nav points giving bounty hunters the motive of patrolling the sun, getting through would mean hoping the police are already distracted with someone else or running cold.
Avoiding the nav beacon and being caught could result in a higher fine or destruction if wanted.
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