Horizons About Sagittarius A* How can we go?

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As one of the 154 Commanders who've been out that way (more than once), the most fun part about going there is:

- Point the ship in the general direction and start jumping

Then suddenly you will find that you start to understand how to use the filters on the map to look for scoopable stars along your route ("KGB FOAM" my fave acronym for them).

And yes you can only plot in 1,000 LY "legs". You need at least 25 of these, normally more, to get there. Ships with longer jump ranges need more "legs" cuz when stars get denser near the core, your Galaxy Map will take longer and longer to plot a 1,000 LY leg. Then you start reducing the distance until you get a reasonable wait time (1 to 3 mins for a plot).

But if you're RACING there, you need to look at the thread Alec Turner showed you :)
 
Well, good for you! :) Arm yourself with much much patience...

I've done the trip and returned safely just before Horizons. I took my time as i explored much in the way, so it took some months to go there and return back to the bubble. There were many times of infinite boredom as E: D is very repetitive (as is now). Once you go out there, after a while you realize there's not much new stuff to see. Horizons may have changed that just a little and future upgrades may change it even more.

Anyway, as others said, draw a little less than 1000 Lys routes towards the center and eventually you'll get there (after ~25KLYs). Saggy is just amazing. When you reach there, just record the last jump and the first minutes in the system (remember to go fullstop as soon as you enter Saggy, then sit back and enjoy).

Retrofit your ship before you go. I used an ASP Explorer, which seems to be one of the ships which when retrofitted properly, it has a pretty large jump range (can easily reach >30LYs per jump). Here's one example. You do not want to have it loaded with stuff but it's wise to not totally unload it. Keep a shield on it (you'll need it, especially if you land on planets on the way there. Just make sure it's the lightest that can protect your ship). Also keep some weapons on. When you return to the bubble, you may find out you've become everyone's favourite interdiction target.

If you decide to go, good luck. Here are a couple of threads that may prove useful.

Explorer's bible
Another interesting read

EDIT: Also, if you explore, you may find this tool (and similar ones) pretty helpful to keep some log of what you find. Just remember to keep notes only for important systems, otherwise it will take you about 2-3 years to go out there and return home... ;)

Wow very detailed post that i have never expect! Thank you!
 
wow, are there really neutron stars? That's my favourite! Just amazing...

Edit : Did anyone see a Pulsar in ED?

Pulsar:

Educating Ed - Fuel Rats, very brief but the spin on that start is REALLY noticeable!

https://www.youtube.com/watch?v=VjTO4Rd1LVA

Exactly 26 mins in. Ed's too busy to notice the star, which is a shame as I think they picked that system so people could see the star as well as see Ed learning Fuel Ratting.
 
I went to Sag A and I actually met another cmdr there totally randomly, it wetted my appetite and am planning another trip although I might wait until FD have got rid of the ridiculous amount of human debris in the galaxy first.

I really don't see the need for any weapons because the very last thing I/you want to do is fight anybody especially on the way back with all that data. This will give a you a longer jump range also.

Don't forget the surface scanner as well :)
 
Yes I saw it too. Wonderful thing they really are. Thanks for sharing.
Yeah astounding things. Mind blowing something that big can shift so fast!

Don't know if you're in the UK but if not try and see a series called Stargazing Live, been on BBC 2 this week, mainly for the spacewalk but they had a section on Pulsars and an interview with Jocelyn Bell Burnell who first discovered them.
 
If you're going, consider fitting 2 heat sink launchers.
I used 3 heatsinks in the first 1000ly.

The raeson for fitting 2 repair modules is so that you can repair a damaged one (they can't self repair!)

If you are taking an SRV, then you need shields otherwiseevery landing will cause hull damage which isn't repairable.

Lastly, plot a course that isn't a direct line to Sag A - the direct route has been explored, going above/below/beside will give you lots more totally unexplored systems.

I've not needed weapons exploring, or shields (except for Horizons landings),but buy the biggest scoop you can afford.
I managed a long trip in an Eagle before fuel tanks were available, with care you wont need additional tanks.

See you outthere
 
Yeah astounding things. Mind blowing something that big can shift so fast!

Don't know if you're in the UK but if not try and see a series called Stargazing Live, been on BBC 2 this week, mainly for the spacewalk but they had a section on Pulsars and an interview with Jocelyn Bell Burnell who first discovered them.

Thank you, but my poor english tells that i am not in UK as you can easily understand :) But i have satellite connection in my TV and i'll search BBC 2 if it has. I will also search at YouTube that program.

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If you're going, consider fitting 2 heat sink launchers.
I used 3 heatsinks in the first 1000ly.

The raeson for fitting 2 repair modules is so that you can repair a damaged one (they can't self repair!)

If you are taking an SRV, then you need shields otherwiseevery landing will cause hull damage which isn't repairable.

Lastly, plot a course that isn't a direct line to Sag A - the direct route has been explored, going above/below/beside will give you lots more totally unexplored systems.

I've not needed weapons exploring, or shields (except for Horizons landings),but buy the biggest scoop you can afford.
I managed a long trip in an Eagle before fuel tanks were available, with care you wont need additional tanks.

See you outthere

Wow with Eagle that kind of trip!! I am really impressed. I barely dare to trip with A rated ASP Explorer. Congrats
 
I agree. I went to Orion Nebula a few weeks back and I spent a good hour in my SRV with the lights off just looking. very exciting and rewarding.

Go back and continue past that point, making it all the way out to the Horse Head Nebula. Nice warm pink glow. Flame Nebula isn't bad either and Bernard's Loop is impressive (hey, we can't help but see it all the time, right?).

But yeah, keep the jumps short and in the general direction you're trying to go. You're going to stop and scan the systems and that'll take time, and before you know it, it's bed time. You'll shut down and start again from where you left off, so any "long" routes you've plotted will be gone, making you re-plot them.
 
Pulsar:

Educating Ed - Fuel Rats, very brief but the spin on that start is REALLY noticeable!

https://www.youtube.com/watch?v=VjTO4Rd1LVA

Exactly 26 mins in. Ed's too busy to notice the star, which is a shame as I think they picked that system so people could see the star as well as see Ed learning Fuel Ratting.

Sorry to break everyone's fun but that is not a pulsar. R Coronae Austrini is a type B star that you can fuel scoop from. It has a too fast spin rate and a too small radius. It's been reported as a bug but apparently it hasn't been fixed yet. A neutron star should have a lensing effect just like a black hole (not in ED yet), and a pulsar could have a spin rate a lot faster than that.

neutron star vs pulsar in Space Engine
 
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Sorry to break everyone's fun but that is not a pulsar. R Coronae Austrini is a type B star that you can fuel scoop from. It has a too fast spin rate and a too small radius. It's been reported as a bug but apparently it hasn't been fixed yet. A neutron star should have a lensing effect just like a black hole (not in ED yet), and a pulsar could have a spin rate a lot faster than that.

neutron star vs pulsar in Space Engine

Boooo!

So do we have Pulsars in ED?
 
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