[SUGGESTION] Have Module Parts Made By Manufacturers

At the moment we have the ships made by various manufacturers:

Core Dynamics - Eagle / Imperial Eagle / Federal Assault Ship / Federal Corvette / Federal Dropship / Federal Gunship / Vulture
Faulcon DeLacy - Anaconda / Cobra MkIII / Cobra MkIV / Python / Sidewinder / Viper / Viper MkIV
Gutamaya - Imperial Courier / Imperial Clipper / Imperial Cutter
Lakon - Asp Explorer / Asp Scout / Diamondback Explorer / Diamondback Scout / Keelback / Type-6 / Type-7 / Type-9
Saud Kruger - Orca
Zorgon Peterson - Adder / Fer-De-Lance / Hauler

And having different manufacturers gives the ships some personality.

At the moment, they all use parts that are universal, in that, a Frame Shift Drive (FSD) is a FSD is a FSD and can be used in any ship. This is like taking a Ferrari engine and fitting it into a Mercedes car with no problems. I am sure the engineers here could go into detail about that, but I am sure that a Ferrari engine is best used in a Ferrari car.

Now imagine if the module parts had manufacturers. You would dock at a station to upgrade your FSD in your Lakon Asp Explorer, only to find they only stock Faulcon DeLacy and Zorgon modules. Now, maybe you *could* fit a Faulcon FSD in your Lakon Asp, but it wouldn't work as well. Or maybe you find that the Faulcon FSD won't fit in your Lakon Asp, but you could fit a Zorgon FSD, but it's not very good.

This would add a layer to the game that could make it slightly more complex, but also allow the devs to put in secret easter eggs. Let's say you fit a module from every manufacturer, you suddenly have a temporary rainbow paintjob that only shows while you have those specific parts fitted. Or maybe if you fit a Lakon FSD with Zorgon Thrusters and Faulcon Power Plant in a Saud Orca, you suddenly get a slight or significant jump range boost.

The module manufacturers don't even have to be the same ones that make the ships.

So what would it take to make this happen? a bit of coding I suppose, as I always underestimate how much work is involved in these things, but I think the effort and work required would be worth the extra depth it would add. Just my opinion.

I'd like to see it happen, and if you would too, then how about we campaign to get Frontier to consider it?
Reply below your opinion.
 
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I proposed something similar a while ago.

Let each minor FACTION have their own version of a module with it's quirks and designs.

Ant Hill Mob Pulse Laser: 5% faster fire rate, 5% faster heat buildup Price: Slightly more than the regular one.
 
I proposed something similar a while ago.

Let each minor FACTION have their own version of a module with it's quirks and designs.

Ant Hill Mob Pulse Laser: 5% faster fire rate, 5% faster heat buildup Price: Slightly more than the regular one.

No. that is not what I am suggesting.
 
At the moment we have the ships made by various manufacturers:

Core Dynamics - Eagle / Imperial Eagle / Federal Assault Ship / Federal Corvette / Federal Dropship / Federal Gunship / Vulture
Faulcon DeLacy - Anaconda / Cobra MkIII / Cobra MkIV / Python / Sidewinder / Viper / Viper MkIV
Gutamaya - Imperial Courier / Imperial Clipper / Imperial Cutter
Lakon - Asp Explorer / Asp Scout / Diamondback Explorer / Diamondback Scout / Keelback / Type-6 / Type-7 / Type-9
Saud Kruger - Orca
Zorgon Peterson - Adder / Fer-De-Lance / Hauler

And having different manufacturers gives the ships some personality.

At the moment, they all use parts that are universal, in that, a Frame Shift Drive (FSD) is a FSD is a FSD and can be used in any ship. This is like taking a Ferrari engine and fitting it into a Mercedes car with no problems. I am sure the engineers here could go into detail about that, but I am sure that a Ferrari engine is best used in a Ferrari car.

Now imagine if the module parts had manufacturers. You would dock at a station to upgrade your FSD in your Lakon Asp Explorer, only to find they only stock Faulcon DeLacy and Zorgon modules. Now, maybe you *could* fit a Faulcon FSD in your Lakon Asp, but it wouldn't work as well. Or maybe you find that the Faulcon FSD won't fit in your Lakon Asp, but you could fit a Zorgon FSD, but it's not very good.

This would add a layer to the game that could make it slightly more complex, but also allow the devs to put in secret easter eggs. Let's say you fit a module from every manufacturer, you suddenly have a temporary rainbow paintjob that only shows while you have those specific parts fitted. Or maybe if you fit a Lakon FSD with Zorgon Thrusters and Faulcon Power Plant in a Saud Orca, you suddenly get a slight or significant jump range boost.

The module manufacturers don't even have to be the same ones that make the ships.

So what would it take to make this happen? a bit of coding I suppose, as I always underestimate how much work is involved in these things, but I think the effort and work required would be worth the extra depth it would add. Just my opinion.

I'd like to see it happen, and if you would too, then how about we campaign to get Frontier to consider it?
Reply below your opinion.

Sounds great. I'm not one for funny easter eggs, at least in ED, but what if you could find quirks that would actually improve the game? Perhpas I've played a long time, and I know that the Zorgon Peterson C5 PP isn't as good as the Faulcon Delacy C5 PP, so I shove the Faulcon PP into my FdL. Oh, darn it, it doesn't output the maximum power that it should! Well, since I know ship engines, I know that the C6 Core Dynamics Power Distributor fixes the Faulcon-Zorgon power plant issue!

There's so many combos, it's unthinkable!
 
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This is a very complex idea, but I do like the possibility of tinkering with our parts, getting variety from manufacturers, and generally adding some character to our equipment in the form of quirks and adjustments. Anything that allows us to modify our ship at a tradeoff to something else is of interest to me. So long as the min-maxing is kept in check, I'm all for this.
 
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