Well, it seems we'll never get an in game option to set bookmarks. But, what about temporary beacons?
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Example, during my trip from the center of a massive crater to the highest mountain at the rim I found several a crash site, plenty canisters of gold, tea, battle weapons, etc. So I needed to recalled my ship a few times. Bummer it landed between 800-1500 m away. After I dismissed my ship, due to the shear amount of signals on the wave scanner (metal rich planet in crater with craters) I couldn't always find the sites I left.
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Suggestion - a temporary deployable beacon that appears on the radar & contact list. Visible to wing members, or all players. No need for an extra module. Limit the number of beacons to 3 or 5. Would be fine with me. Allow them to be dismissed in the contact list, not remove the oldest one by default.
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Could add gameplay.
- Find back the stuff I left behind.
- Set a course for a race
- Could bring some risk that ships will drop in and try to hunt you.
- Strategic play to distract low level skimmers?
- Maybe make it visible to other players - adds some risk - wait, is this cool stuff down there - I'll get it first, etc. Use the wings mechanics to get them into the same instance (dream)
- Treasure hunt. Missions or by players
- Missions, follow the nav beacons intel prepared.
- Signal to exploration team lost, find / follow last signals. Make 1st appear in ship, all others in SRV only, bread crumps
- ...