Again, that's too much information, which I find confusing. If I understand the first bit, there's a combat zone at Muncheim, but that's no good for ZH because goals have already been achieved. Is there one at 23 Delta Piscis Austrini, before I waste my time flying over there. I don't have a FSD interdictor, so I can't hook anybody out of SC. All I want to know is where to go, not who's smiling at who or how to kill enemy ships. I only play this account in solo.
I'm not sure how much you know, so quick recap in basic general terms.
Military Strikes: No FSD required. Combat zones that pay merits instead of money. 10 merits/kill.
Even if the goal is complete, you're not harming the power by continuing the military strikes. Everyone needs to build their merits.
There's only one or two of these locations each week. Maybe none. Depends on how the power performed during the week.
Undermining: FSD required. Can be done anytime and in any enemy's controlled space. Not Winters, she's a fed too.
Pull specific ships out of SC, blow them up. 30 merits each.
The ships will have these types of descriptions instead of the usual NPC name, depending on which power you're undermining in.
Cargo ships:
Imperial Supply
Imperial Support
Private Security
Alliance Bureaucrat
Campaign
Sirius Transports
Crew Transports
Reform
Military ships to blow up:
Shield of Justice
Patreus Sentinal
Torval's Shield
Alliance Enforcer
Aisling Guardian
Sirius Security
Kumo Crew Watch
Utopian Overseer
The reason it's getting complicated is because on reddit the guys/gals are trying to set up strategies that specify specific targets, in specific regions, for specific reasons.
The lists are concise, and get complicated only if you want to know the reasons behind the listed targets.