One of the biggest problems with the mission system isn't that the activities are repetitive - they're repetitive in every game - but that they seem to be randomly selected and not joined together by any kind of coherent narrative. Fetch Tea, deliver Clothing, dump biowaste is not a coherent mission, without a bit more effort put in.
So here's the challenge: create your own mission/story, using only activities that are already in the game (no tractor beams, cloaking devices, no interdicting of capital ships or destroying stations etc.)
A sample criminal mission might be (spoilered for length) :
So here's the challenge: create your own mission/story, using only activities that are already in the game (no tractor beams, cloaking devices, no interdicting of capital ships or destroying stations etc.)
A sample criminal mission might be (spoilered for length) :
[Mission offer]
Hey Cmdr, couldn't help but notice the bounty on your head as you sneaked through the slot. How about we keep that to ourselves, if you do a little favour for us. There might even be a reward in it for you. We need you to go to [station name] and find out why our... "supplies" haven't been coming through. Find the problem, and eliminate it.
[On arrival at station]
Boss sent you? Calm down, it's not us we swear! The local docker's union are getting jittery, refusing to handle any more of our "product". We need to send them a message. Take these 3 Occupied Escape Pods and lose them in [system name]. Somewhere they'll never be found. No, don't ask what's in them. You don't want to know. Take it from me, you REALLY don't wanna get scanned by the authorities. Boss will take care of the payment.
[Authority ships will try to scan and/or interdict you on way to system]
[On dumping the Escape Pods return to original system for payment]
[On return to original system, mysterious figure will interdict you]
"No hard feelings kid, but Boss doesn't like loose ends. Potential snitches are bad for business, know what I mean? "
[Destroy assassin for large bounty, or run to station]
[On arrival in station]
Easy man, easy! Boss isn't here! I told him it was a bad idea to double-cross you. He's made a run for [system name], you can still catch him if you leave now. Look, here's the cash that's coming to you. The Boss took the rest with him!
[On finding Boss in that system, Boss offers you cash to leave him go]
Options
- Kill Boss
- Accept bribe alternative, let him go.
- Accept bribe alternative, kill him anyway
Hey Cmdr, couldn't help but notice the bounty on your head as you sneaked through the slot. How about we keep that to ourselves, if you do a little favour for us. There might even be a reward in it for you. We need you to go to [station name] and find out why our... "supplies" haven't been coming through. Find the problem, and eliminate it.
[On arrival at station]
Boss sent you? Calm down, it's not us we swear! The local docker's union are getting jittery, refusing to handle any more of our "product". We need to send them a message. Take these 3 Occupied Escape Pods and lose them in [system name]. Somewhere they'll never be found. No, don't ask what's in them. You don't want to know. Take it from me, you REALLY don't wanna get scanned by the authorities. Boss will take care of the payment.
[Authority ships will try to scan and/or interdict you on way to system]
[On dumping the Escape Pods return to original system for payment]
[On return to original system, mysterious figure will interdict you]
"No hard feelings kid, but Boss doesn't like loose ends. Potential snitches are bad for business, know what I mean? "
[Destroy assassin for large bounty, or run to station]
[On arrival in station]
Easy man, easy! Boss isn't here! I told him it was a bad idea to double-cross you. He's made a run for [system name], you can still catch him if you leave now. Look, here's the cash that's coming to you. The Boss took the rest with him!
[On finding Boss in that system, Boss offers you cash to leave him go]
Options
- Kill Boss
- Accept bribe alternative, let him go.
- Accept bribe alternative, kill him anyway