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Currently we have the trade dividends system that shares trade profit with the rest of the wing.
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The problem is what trade ship in the right mind doesn't confirm the ID of another player ship in the system? The answer is laziness.
Wings are even more conspicuous.
Like I said, the game provides players with all the tools necessary to avoid/anticipate/escape hostile interactions.
Rather, traders that want player interaction should learn how to deal with unpredictable events.
If you think that's an issue then start a thread and create a discussion around how PVP players can gain credits without resorting to a PVE playstyles, I'm sure you can come up with something. It's not really relevant to this conversation however.
As for your first point, evading, being aware of attackers and escaping simply determines the number of times there will be player vs player content, not the game framework 'fairness' of the encounter when it happens.
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I already addressed the argument earlier, PvP players who don't enjoy PvE gameplay had to deal with it to gain the necessary assets to enjoy the game and begin their PvP career.
The argument of "being forced to play in a way one doesn't prefer to" is something both parties can claim and use, considering there are already modes that separate different kind of players, I don't see how is it appropriate to appeal to "forced to play in a certain way."
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That's more of a reason why PvP should result in better profits. Just because one "side" in unhappy with the situation isn't a good reason why "the other side" should be unhappy with something else. Both sources of "unhappiness" should be fixed.
Interesting, though the whole idea of taking advantage of the radar is to check the system when one arrives at the star. And if people suddenly start to show up at the star with alarming numbers, check/drop to low wake as the situation demands.
So if a trader decides to run the gauntlet and try to get his goods through it's his own fault and he deserves to face losing between 1 and 20mil (insurance and cargo) vs the attacker who faces a *possible* loss of < 1mil (if they get unlucky and get rammed) and a more likely teeny tiny bounty they can lose with a sidewinder. If we follow your reasoning to the logical conclusion then all traders should only stay in solo and never poke their heads out. And then there would be nobody to attack pirate/pvp.
Indeed, but until we can work out something to implement that pleases both parties (very very unlikely), it's better to avoid this kind of argument.
Open is where anything is possible, you can make a friend, get shot for no reason, find really helpful people, find really nasty people, etc..
This environment means people have to prepare for the worst or is willing to accept the consequence of having the bad luck to running into undesirable situations. In this case, the worst is most likely PKers winged up trying to kill someone for no apparent reason, and one should be prepared for that, considering we have all the tools necessary.
I combat logged this weekend, twice. and i have no regrets doing so, was in open a bit with a friend, got interdicted and attacked twice by the same guy, i got a python he was in a clipper. A fair fight, lots of potential for interactive fun, instead i was met with heavy fire and nothing at all.
Very well.Somebody asked why traders/explorers complain. I answered that question and provided reasons why players complain and "being forced to play in a way they don't want" is part of the reason why they complain.
I didn't use that phrase as a why to explain why "their side" is right or "the other side" is wrong.
They complain because this is not what they really want. Doesn't matter if it's right or wrong or if they should know better or be prepared.
Understanding why they complain is not the same as agreeing with their complains.
I agree with you that somebody playing in Open Mode should prepare for the worst, adapt to the situation and learn how to identify and avoid potentially threatening situations.
Ha ha ha! You are making me laugh...I combat logged this weekend, twice. and i have no regrets doing so, was in open a bit with a friend, got interdicted and attacked twice by the same guy, i got a python he was in a clipper.
And I'm not making excuses at all, I am openly telling you I combat log at times
Ha ha ha! You are making me laugh...
You fly one of the most powerful ship in the game and you can't even get rid of a Clipper, which is rendered almost useless in PvP by simply popping chaff for instance...
And on top of that you were in a wing?
That's pathetic.
So you admit to doing it more than just those couple of times. It seems you do it more often than that. I suggest you do not play in Open anymore. Once is one thing. Might just be having a bad day. But over and over again? Stick to Solo/Group, please.
You can call me a douchenozzle if you want to, but I see nothing wrong with it, just as some PVPers see nothing wrong inderdicting the crap out of everyone, griefing and killing lowbies and beginners and making other peoples lives misserable and ruining their game experiences for their own amusement, in essence, the same thing I do when I combat log.
dude interdicts him and immediately opens fire.