UAs, Barnacles & More Thread 6 - The Canonn

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Looks like a starmap.

Well, to be fair if I drew a bunch of random points it would also look like a starmap. I'm not saying there's no significance, but at this point the only thing we know from this is that it seems FD have used the same barnacle model at least twice.
 
Now its going to start getting interesting! thanks MB for turning it off and on again.
Loving the goose barnicels theory + reped

ps has anyone tried listening to the uas with lazers?
 
It looks like we've figured out what's causing barnacles (and other surface goodies) not appearing consistently and there should be an update with this fix early next week.

Michael
Ah excellent! At that point I will resume the search in other nebulae. :)

Either way, you should avoid the English governors' daughter.
There's a lot of gold in this comment. Well done sir!
 
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Now its going to start getting interesting! thanks MB for turning it off and on again.
Loving the goose barnicels theory + reped

ps has anyone tried listening to the uas with lazers?

This is good cover for Lab 69:

"Time to 'listen' to some UAs."
"Right mate, 4 pips to weapons."
"Beam laser 'microphones' fire!"
pew pew pew... explosion
"Sounds pretty good to me."
 
Perhaps a better way to get more accurate barnacle spike coordinates for the map theory might be to position your ship over each one, looking straight down, and jot down the lat/long. This would remove the error introduced by perspective effects. FD gave us lat/long to 4 decimal places, let's use it.

My idea was to enter these coordinates into a matrix which could then be manupulated (rotated and scaled) to match up the spikes with known points in the galaxy map (merope, sol, sagA...). This would result in actual (X, ?, Z) galaxy coordinates you could aim for, to see if there's a nebula there, somewhere along the Y axis (rather than trying to guess based on an image). Again this is an example of where a computer tool would make things easier, but certainly not required.

footnote... why FD didn't make Z the out-of-plane direction, really sets off my OCD.
 
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Wow you guys are quick. You leave here with an idea forming in your head, come back and most of it has already been discussed. No more mentats for you!

Anyways, i just finished putting together my pictures. I do think there's something interesting going on but i'd prefer an unbiased opinion so i'll put my thoughts into a spoiler.
0° ship alignment - You may have to turn a picture by180° and the spike arrangement will fit any other picture. All m.alloy spikes are aligned in either a NE/SW line or vice versa - depending on if your ship is aligned 0° or 180°
So playing around with the idea that the central structure and it's symbols depict - just an example here - the pleiades nebula, is there any resemblance on the galaxy map, and do the lines intersecting the middle point at something, if looked at from either side, a galactical POI or similar - would this crude "map" work on any other of the nebula's like barnard's using it as middle point. Or do they just point out 2 very important systems around the nebula/centre? Just some thoughts i played around with while finishing the pics, going to follow up by taking a real hard look at the galmap now
bexpic6.jpgbeexppic5.jpgbexppic4.jpgbeexppic3.jpgbecpic2.jpgbexpic1.jpg
 
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Ok, so I took one of the other images from post #36 and the one from post #57 (thanks to both Taleden and Gypsy) and I made an animated fading overlay:

View attachment 98681

I couldn't make all the spikes line up exactly, but that's probably because both images were not taken at the same angle relative to the planet surface. Looking at it, it seems pretty clear to me that the spike distribution is the same, or at least very similar.

Nice job Jorge! This is what we need for comparative studies.

Repped!

- - - - - Additional Content Posted / Auto Merge - - - - -

It looks like we've figured out what's causing barnacles (and other surface goodies) not appearing consistently and there should be an update with this fix early next week.

Michael

Other Goodies eh?

Mmmmm...
 
What happens when you take the 3 badges on the segments into consideration with the spike layouts?

Ooooh hold on a mo 3 was significant in Raman culture must check up on systems in the Rama series

Sirius and Tau Ceti were two systems visited in addition to our own.

And the stations bear a remarkable resemblance to the inside of the Raman craft.
 
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Ok, so I took one of the other images from post #36 and the one from post #57 (thanks to both Taleden and Gypsy) and I made an animated fading overlay:

View attachment 98681

I couldn't make all the spikes line up exactly, but that's probably because both images were not taken at the same angle relative to the planet surface. Looking at it, it seems pretty clear to me that the spike distribution is the same, or at least very similar.

Yep, i took a few (8) picture's myself and so far all of them have the same arrangement if you just turn the picture enough, usually by a 180°, what's more, there always are 2 meta alloy spikes and 15 "minor" resource spikes.
 
Ok chaps, anyone got the most precise coordinates for:

Maia
Merope
Pleione
P-Sec JS-U B3-2

I tried EDSC, etc. They seem more focused on collecting coordinates than having a simple way of displaying their info.
 
It looks like we've figured out what's causing barnacles (and other surface goodies) not appearing consistently and there should be an update with this fix early next week.

Michael

Legend. Thanks.

'Other surface goodies': Do you mean Bill Oddie, Tim Brooke-Taylor and Graham Garden?

[video=youtube_share;4-w8OKo4phg]https://youtu.be/4-w8OKo4phg[/video]
(For those that don't know)

- - - - - Additional Content Posted / Auto Merge - - - - -

This is good cover for Lab 69:

"Time to 'listen' to some UAs."
"Right mate, 4 pips to weapons."
"Beam laser 'microphones' fire!"
pew pew pew... explosion
"Sounds pretty good to me."

Or "no, the lazor's out of tune, we need to listen to another one..."
 
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Ok chaps, anyone got the most precise coordinates for:

Maia
Merope
Pleione
P-Sec JS-U B3-2

I tried EDSC, etc. They seem more focused on collecting coordinates than having a simple way of displaying their info.

Maia: [-81.78125, -149.4375, -343.375]
Merope: [-78.59375, -149.625, -340.53125]
Pleione: [-77.0, -146.78125, -344.125]
Pleiades Sector JS-U B3-2: unknown to EDSC, you'll have to trilaterate it
 

Your last two screenshots are very interesting, because even though the red lines are pointing the same direction, the actual rotation of the barnacle set is 180 degrees out from each other. Looking at the co-ordinates, the two sites are also on other sides of the "equator" (first set both positive, second both negative), which is probably the reason for the degree switch. Does a barnacle that's only 90 degrees off (two co-ordinates positive vs. one negative and one positive, for example) also result in a 90 degree rotation of the array?

I propose using the spike that is almost in a straight line to the two meta-spires as a start point and the furthest spire as an arrowhead (although there's nothing saying we shouldn't do the opposite)
pointer.jpg
The issues now are, is this a line across a planet (other barnacles in the same line) or across a system/galaxy?
Which plane do we home in on as the axis? The main barnacle body has a sort of rotation effect to it so do we assume that's a reference to the spiral arms of the galaxy itself (so we know whether to look down or up)?

I'm about to come in-game so I may as well see if I can find a planet with multiple barnacles across the different axis ranges :D
 
For those looking for a solvable audio puzzle of the Morse kind - may I remind everyone to check out Episode 4 of the Hutton Radio Dr Arcanonn radio play.

Posting here because after Vingtetun made it, it kinda got lost with all the barnacling ;)

Obviously if you haven't heard the others then you should! You'll find them all linked off the homepage at the bottom (http://canonn.science)

Oh, and we got RTd by DBOBE today!

Sorry to hijack the science for that, but, well - I'm sure you all understand :)
 
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I have:

Merope 5 C (-25.34),(158.48)
Merope 5 C (-26.35),(-156.41)

Pleione 11 A (0.82),(176.56)
Pleione 11 A (2.32),(177.24)

Pleiades Sector JC-U b3-2 1 (19.25),(92.09)
Pleiades Sector JC-U b3-2 1 (20.86),(91.68)
Pleiades Sector JC-U b3-2 1 (20.86),(91.73)
Pleiades Sector JC-U b3-2 1 (21.33),(91.98) - verified by myself
Pleiades Sector JC-U b3-2 1 (21.91),(96.98) - verified by myself
Pleiades Sector JC-U b3-2 1 (21.93),(96.98) - verified by myself
Pleiades Sector JC-U b3-2 1 (23.09),(94.08)
Pleiades Sector JC-U b3-2 1 (25.34),(25.53)
Pleiades Sector JC-U b3-2 1 (-57.83),(107.43)

Crashed Anaconda: Pleiades Sector JC-U b3-2 1 (20.8736),(91.6983)

Pleiades Sector JC-U b3-2 2 (49.53),(102.08) - verified myself
Pleiades Sector JC-U b3-2 2 (49.75),(102.16) - verified myself
Pleiades Sector JC-U b3-2 2 (49.91),(102.71) - verified myself



One trick I've been using is to land at the given co-ords minus a bit -

Given: Pleiades Sector JC-U b3-2 1 (21.33),(91.98)
Land: (21.90),(90.98)

- and then pop into open. If you see the barnacles, make note of heading or move the ship so that the barnacles are right in front of you (back a bit, though, to allow for other ships to land or that you are not on top of them, which would make them disappear). Then pop into solo or a private group (I made one of just myself) and see if they appear. I know I had to relog (from the main menu & also from the Launcher) several times before they appeared in my Private Group; same for other folks.

This at least would let you know if you're in the neighborhood; I have not had one fail when in open. Saves a lot of "am I in the right place?" frustration.

Tip: Pleiades Sector JC-U b3-2 "barnacle zone" is a muddy canyon bottom - your ship will sink past the "foot" of the landing gear, making it difficult or impossible to either launch the SRV or return to the launch bay. You'll have to dismiss it and then recall it and hope it lands with better clearance for the SRV.

Good hunting!

It's the star coordinates I'm after, not the barnacles.

Eyeballing the Galaxy Map, P-Sec JC-U B3-2 is at -73.75, -135.75, -359.75 - near enough for what I'm doing
 
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Your last two screenshots are very interesting, because even though the red lines are pointing the same direction, the actual rotation of the barnacle set is 180 degrees out from each other. Looking at the co-ordinates, the two sites are also on other sides of the "equator" (first set both positive, second both negative), which is probably the reason for the degree switch. Does a barnacle that's only 90 degrees off (two co-ordinates positive vs. one negative and one positive, for example) also result in a 90 degree rotation of the array?

I propose using the spike that is almost in a straight line to the two meta-spires as a start point and the furthest spire as an arrowhead (although there's nothing saying we shouldn't do the opposite)
View attachment 98703
The issues now are, is this a line across a planet (other barnacles in the same line) or across a system/galaxy?
Which plane do we home in on as the axis? The main barnacle body has a sort of rotation effect to it so do we assume that's a reference to the spiral arms of the galaxy itself (so we know whether to look down or up)?

I'm about to come in-game so I may as well see if I can find a planet with multiple barnacles across the different axis ranges :D

This is an interesting idea. Perhaps each barnacled planet has a single larger, more central "control" structure which would be nearly impossible to find by chance (one spot in all the world, even for these small worlds, is still a needle in a haystack). But if barnacles are relatively common on such worlds, and if each of them is oriented such that it "points" at the base, then that would be a very straightforward way to find it (without requiring any advanced tools, either).

So I guess now we need to agree on some reference orientation (such as aligning down the two fruit-bearing spikes, with the extra spike on that axis positioned on the far side of the barnacle) and recording not only the coordinates of the formation, but the orientation. If we get several of those spread out on the same planet, we can see if their orientations converge somewhere.
 
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