UAs, Barnacles & More Thread 6 - The Canonn

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I mean. It's obviously pointing somewhere.


Maybe the stomach nebula?
The Danish nebula?

In the states we call it a "cinnamon roll".

Google didn't return any hits for "Cinnamon rolls in space". :rolleyes:
 
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This is nice but what about the elevation above and below sol? (0, 0, 0)
Perhaps you could use the heights of the spires to determine this missing factor?
Or would you stick with the assumption that they are all roughly on the same plane?

Ya I didn't want to get into height and direction of spikes... Too much work. Figured that most nebulae don't stack on the galactic plane so drilling up and down perpendicular to locations would cover that.
 
Just added Radius Formula to the BarnacleList tab in the Pleiades Spreadsheet.
As well as axial tilt. so essentially we have spherical coordinates (r, θ, φ)

Where:
r = Radius from centre of orbital body to surface (km)
θ = Latitude (from -90 to +90 degrees, South to North pole)
φ = Longitude (from -180 to +180 degrees)

I now need help converting this to Cartesian coordinates (X, Y, Z)...
So that I may produce 3D interactive scatter graphs, showing locations on the planet surface (per planet).

~BUT with axial tilt applied.

Not sure what the formula is... any noble Mathematicians here? Please help! >.<!
 
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Building on simulacrae's excellent diagram I've derived the reletive distance data for the spikes.

If the layout of the spikes is important then the relative distance is one of the easiest things to measure (spike height not accounted for - it wouldn't make a huge difference anyway).

O is the barnacle and each letter is a spike in increasing distance order. The distance to the nearest spike is 1 unit.

O>A1
O>B1.17
O>C1.19
O>D1.76
O>E2.12
O>F2.14
O>G2.26
O>H2.51
O>I3.27
O>J3.55
O>K4.16
O>L4.20
O>M4.23
O>N4.49
O>P4.55
O>Q4.79
O>R5.39

So if you have a theory about what origin point the barnacle represents and what points the spike represents then other spikes indicate a relative distance from the origin where you should find something.

Working diagram below:

Very nice! Will be super useful to compare against other possible alignments
 
Wow, that looks strikingly like this:

*edit* maybe it's a pulsar map and not a map to nebulas.

If that was the case, we would need some extra information to get a 3D space. It could be spire height, but then all the "vertical" distances would be positive, which I doubt.

I'm all for testing theories, but to be honest, if the owners of the barnacles wanted to give us a star map the could have found much easier and obvious ways to do it. After all they can draw logos on the side of the barnacles.

Edit: Ninja'd by Simulacrae
 
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I'm thinking that maybe these meta-alloys could be a source of materials for these UA's to repair themselves. Maybe that's there intended function. But the station personnel would need to store the meta alloys in close proximity to the UA's. Which is something we cannot control.
 
Hello guy! I'm working with the sound analysis, but I have a LOT of data! A Hell lot! And I need help.
First, kudos and many thanks to the commanders that did record the sounds and submitted them to my database. That was REALLY helpful!

TL:DR:

If you are good with music and tone recognition, I need your help:

1) Go to this database
2) Select one of the barnacle sounds
3) Use an editor (Audacity) to increase its speed up to a 400%.
4) You hear those horns? Do you recognize the tone?
5) Please note the notes sequence and send me a PM with them!

IE: Recording number 2 of the database: B F F B F (pause) B# G G B# G C (Pause), etc.

Full explanation:

It is obvious that every recording has a different speed pattern, and I'm trying to determine it. But for doing that I need to find the "starting point" of the sound signal. For that I need to match two different sound recordings, and the best way to do this is by noting the "horn" sound sequences.
If you can spare some time, please go to the database, pick a random recording that doesn't have the notes sequence noted on its side, accelerate it a 400% and take not of the sounds. I will work my way around with those sequences to find an starting point for the sound signals, if there is any.

The database is here: https://docs.google.com/spreadsheet...HKXgVkGZJKTBwzsHVencr5TR3s/edit#gid=688308378

MY RESEARCH SO FAR:


I have been comparing two recordings done in exactly the same conditions (using the 2nd and 3rd submissions), with intact barnacle and no nearby ship other than the SRV. I was expecting to find that they would be identical, but actually, they are not. Even if at some points the sound sequences seem to follow exactly the same timing, this coincidence is broken the further the sound signal progresses. This makes me think that actually the Barnacle Signal bay evolve with time, maybe becoming faster or following some sort of speed cycle. But to do that I need to find exactly the starting point of the signal, if there is any.

I think that, at this point, the most obvious search way will be to take note of the "horn" sounds noutes when the signal is accelerated a 400%. From this one we may find a coincidence which would mark the "signal start", simplifying a lot future researchs.

Researchers, we need your help! This is too much work for a single commander!
 
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Ya I didn't want to get into height and direction of spikes... Too much work. Figured that most nebulae don't stack on the galactic plane so drilling up and down perpendicular to locations would cover that.

The galaxy is relatively flat. If there is a nebula in the column of space, it will be fine. You did such a better job than my ham handed approach a few pages earlier - THANK YOU. I was working on the theory that the MA spikes could indicate the galactic bar. My first alignment looks a lot like yours and the point just up and to the right from the Pleiades is darn close to the Eta Carinae nebula. The others on my alignment that I checked (3 or so) were fairly close to other nebula too. Hopefully your graph is tighter, but we should accept a little bit of error (don't upset if the coordinate is off by up to even 1000).
 
Acording to the CG the UAs is repairing itself when damaged. That canbe the reason why it distrupts the stations and causes damage to the ships.
What if the UAs we find are all damaged somehow. Maybe this is the reason why we are able to find them at all. Some system damage drops them to our normal space and there we can find them.
Could be a reason why every scooped UA has it self repairing protocol activated. Finaly it finds some metal to perform the repairs.
(Just some random thinking)
 
At this point, it seems we have A LOT of data and takes on the barnacle spike/galactic alignment theory. Can we use what we know so far to boil down a conclusive list of new locations to check for either:
1) a new UA shell
2) a new barnacle location
3) possible alien home cluster/entry point (if were dealing with extragalactic aliens, maybe they have a specific entry point into our galaxy).

With everything I've seen, I believe we are on the cusp of another big move to find more about these things, we just need to boil it down. The MA bearing spike are always in a certain configuration to the central barnacle, this has to be a reference point/orientation marker.
 
At this point, it seems we have A LOT of data and takes on the barnacle spike/galactic alignment theory. Can we use what we know so far to boil down a conclusive list of new locations to check for either:
1) a new UA shell
2) a new barnacle location
3) possible alien home cluster/entry point (if were dealing with extragalactic aliens, maybe they have a specific entry point into our galaxy).

With everything I've seen, I believe we are on the cusp of another big move to find more about these things, we just need to boil it down. The MA bearing spike are always in a certain configuration to the central barnacle, this has to be a reference point/orientation marker.

I'm following this 'barnacle spike mapping' research with enthusiasm and find it really interesting but there is an issue I can't get out of my head.

Why would the engineers of these things make it grow spikes in patterns mapping celestial objects or star systems? I can't find an in game reason lorewise to make sense of this assumption. Don't get me wrong, I'm not dismissing the possibility altogether but still it looks like a lot of metagaming to assume the developers would hide some message into the positioning of barnacle spikes. I think this way because if we disregard the obvious humans who designed the barnacle, why would an in game entity hide a map of their home, or somewhere significant in a marvel of genetic engineering (if we assume it is one)?
 
But the clues so far were "logical"?
The UA shell collecting data - either as electric fence around the barnacles or "just" as pointer to them - pointing to them (Alloy hyperspace transfer to keep them alive or something might fit in there).
I don't see the logical step from spike position to additional barnacle sites.

I would support Boomer Kays point of view here: we've got so many fractal and spiral examples in nature, that in my opinion the form is a hint to the way they develop, and not more. They grow from inside the ground. The question we need to answer is, how the seed is planted. They grow on the yellow areas on planets, that have normally other colours. I wonder, if the yellowish areas are remains of impacts of asteroids or of parts of one (!) crushed/exploded planet, that had the seeds inside. If the last were true, it would explain a) the rareness of the occurence and b) the mystic hint, that the next finding would reveal more about the origin.

We still don't know that the UA shell and barnacles are linked.
Why is Merope more significant than Pleione or the other P-Sec system where barnacles are?

This is in my opinion the central question! Let's combine this with the observations of Cmdr Mnumen:

Has anyone else noticed that there are some seriously odd things about the main Pleiades stars? For example, Alcyone is suppost to be a quarternary system with two WD and a F-type dwarf - but its not. It's a completely isolated B star?! And its about 50% heavier than it should be.

I wonder where the other stars went... WD stars don't just vanish (#theforceawakens). The other main stars aren't quite right either. For such a well known region with good real data that FD put such significant events in, I'd be surprised if this is just a mistake...

I am perfectly sure, that this is not a mistake. It fits my observation (someone said, that the black hole in Maia is to small to have developed naturally), that this area is somehow a ground for very large scale experiments. Maybe Alcyone is a misrouted experiment to create a black hole? And I'm not sure, that the UAs are the origin of that - they may only be the observers, that point to a maybe catastrophic failure happening soon?

Unfortunately there's a catch: I have not the slightest clue where to find proofs for my theory :rolleyes:
Merope is actually such a dull place ;)

Best regards,
Crassus
 
I'm following this 'barnacle spike mapping' research with enthusiasm and find it really interesting but there is an issue I can't get out of my head.

Why would the engineers of these things make it grow spikes in patterns mapping celestial objects or star systems? I can't find an in game reason lorewise to make sense of this assumption. Don't get me wrong, I'm not dismissing the possibility altogether but still it looks like a lot of metagaming to assume the developers would hide some message into the positioning of barnacle spikes. I think this way because if we disregard the obvious humans who designed the barnacle, why would an in game entity hide a pmap of their home, or somewhere significant in a marvel of genetic engineering (if we assume it is one)?

Barnacle Stonehenge?
 
I'm following this 'barnacle spike mapping' research with enthusiasm and find it really interesting but there is an issue I can't get out of my head.

Why would the engineers of these things make it grow spikes in patterns mapping celestial objects or star systems? I can't find an in game reason lorewise to make sense of this assumption. Don't get me wrong, I'm not dismissing the possibility altogether but still it looks like a lot of metagaming to assume the developers would hide some message into the positioning of barnacle spikes. I think this way because if we disregard the obvious humans who designed the barnacle, why would an in game entity hide a map of their home, or somewhere significant in a marvel of genetic engineering (if we assume it is one)?

YA I agree - I wanted the UA's to be more like Voyager Probes ... So the Barnacle placement is in my mind a substitute for the voyager plaque ... but a tinfoil explanation might be that the UAs were placed to be found by humans (morse / federal blink code imaging as an example) they are made of meta-alloys and point to the Pleaides where barnacles can be found... They were telling us to look there - and if that is the case - maybe something about the Barnacles is trying to tell us more. Whether it be Thargoids or FD Devs ... I like to see this as a big puzzle ... So I have to assume that something about the Barnacles will lead us somewhere else (probably other Nebulae as MB hinted).
 
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